Player Matchup

Scylla
Scylla
 
Scylla
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Christian7u7r
Vulcan
Level 146
God Stats
5W - 0L
1,992 SR
Queue Stats
151W - 152L
1,567 Elo+
Solo
Tsukuyomi
Tsukuyomi
LehGM
Tsukuyomi
Level 103
God Stats
6W - 4L
1,417 SR
Queue Stats
300W - 297L
1,592 Elo+
Party 2
Khepri
Khepri
Lehbron
Khepri
Level 146
God Stats
4W - 3L
1,757 SR
Queue Stats
282W - 256L
1,622 Elo+
Party 2
Aphrodite
Aphrodite
PinkPanther710
Aphrodite
Level 139
God Stats
1W - 2L
1,507 SR
Queue Stats
277W - 270L
1,591 Elo+
Party 2
Team Averages
Level 135
1,635 SR
1,575 Elo+

VS

Team Averages
Level 122
1,494 SR
1,534 Elo+
Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
AEMELIA
Cabrakan
Level 89
God Stats
10W - 7L
1,658 SR
Queue Stats
385W - 372L
1,584 Elo+
Party 1
Cernunnos
Cernunnos
DMxson
Cernunnos
Level 118
God Stats
5W - 6L
1,505 SR
Queue Stats
414W - 400L
1,485 Elo+
Solo
Sobek
Sobek
YotuhSteve
Sobek
Level 156
God Stats
0W - 1L
1,394 SR
Queue Stats
35W - 35L
1,500 Elo+
Solo
Ishtar
Ishtar
superpollo56
Ishtar
Level 142
God Stats
1W - 1L
1,412 SR
Queue Stats
99W - 97L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
15 / 3 / 11
14,228
837
36,556
11,597
7,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 5 / 13
11,865
698
29,835
16,380
9,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
LehGM
Tsukuyomi
20
5 / 5 / 20
12,389
729
26,756
26,634
30,307
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Lehbron
Khepri
18
3 / 4 / 24
11,858
698
7,213
23,061
33,097
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
PinkPanther710
Aphrodite
19
1 / 1 / 15
11,260
662
11,873
11,172
10,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 7 / 10
9,332
549
4,640
23,012
13,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
AEMELIA
Cabrakan
19
7 / 6 / 10
11,558
680
12,140
25,179
42,964
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
DMxson
Cernunnos
20
5 / 2 / 11
11,613
683
21,604
19,368
10,846
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
19
4 / 7 / 10
11,060
651
13,298
35,506
52,000
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
17
0 / 6 / 10
10,125
596
11,435
21,959
10,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
68
28
Kills
17
18
Deaths
28
83
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
15
3
11
6.83
L
Hel
 
Hel
1
7
10
0.86
L
Cabrakan
AEMELIA
Cabrakan
7
6
10
2
W
4
5
13
2.1
L
Cernunnos
DMxson
Cernunnos
5
2
11
5.25
W
Tsukuyomi
LehGM
Tsukuyomi
5
5
20
3
W
Khepri
Lehbron
Khepri
3
4
24
3.75
W
Aphrodite
PinkPanther710
Aphrodite
1
1
15
8.5
L
Sobek
4
7
10
1.29
L
Ishtar
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,233
Damage
63,117
88,844
Taken
125,024
91,546
Mitigated
129,559
36,419
Healing
53,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
36,556
2,337
2,108
1,261
11,597
7,351
3,360
4,164
7,433
69,725
0
L
Hel
 
Hel
4,640
1,099
17,427
9,389
23,012
13,295
0
15,948
7,064
9,059
0
L
Cabrakan
AEMELIA
Cabrakan
12,140
1,749
1,632
1,758
25,179
42,964
141
16,283
8,896
23,703
0
W
29,835
8,068
2,168
2,173
16,380
9,966
1,673
6,859
9,521
50,349
0
L
Cernunnos
DMxson
Cernunnos
21,604
7,385
2,223
4,244
19,368
10,846
1,130
13,291
6,077
23
49,466
W
Tsukuyomi
LehGM
Tsukuyomi
26,756
3,713
2,709
2,674
26,634
30,307
1,243
6,675
19,395
0
47,635
W
Khepri
Lehbron
Khepri
7,213
386
2,478
3,981
23,061
33,097
280
6,727
16,334
11,645
0
W
Aphrodite
PinkPanther710
Aphrodite
11,873
1,763
10,554
6,313
11,172
10,825
1,265
5,676
5,496
30,588
0
L
Sobek
13,298
324
3,282
9,480
35,506
52,000
0
23,395
12,111
27,034
0
L
Ishtar
11,435
5,228
861
3,112
21,959
10,454
889
16,560
5,399
0
35,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,600
Gold Earned
53,688
184
Minions Killed
183
0
Camps Cleared
0
1,614,097
Distance Traveled
1,396,652
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,228
837
75
4
0
284,709
2
L
Hel
9,332
549
12
1
0
275,869
1
L
Cabrakan
11,558
680
24
1
0
281,559
0
W
Vulcan
11,865
698
48
3
0
311,000
0
L
Cernunnos
11,613
683
55
3
0
287,847
0
W
Tsukuyomi
12,389
729
24
1
0
378,179
0
W
Khepri
11,858
698
7
0
0
306,027
1
W
Aphrodite
11,260
662
30
2
0
334,182
1
L
Sobek
11,060
651
31
2
0
273,475
2
L
Ishtar
10,125
596
61
4
0
277,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role