Player Matchup

Horus
Horus
BastielB
Horus
Level 27
God Stats
0W - 1L
1,297 SR
Queue Stats
58W - 32L
1,573 Elo+
Party 3
Hachiman
Hachiman
BrotherNathaniel
Hachiman
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,546 Elo+
Party 1
Hades
Hades
SaltyWaifu1763
Hades
Level 19
God Stats
1W - 3L
1,307 SR
Queue Stats
46W - 53L
1,479 Elo+
Solo
Heimdallr
Heimdallr
Tremellia
Heimdallr
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 91L
1,528 Elo+
Party 3
Nike
Nike
Tucker_Carlson14
Nike
Level 27
God Stats
0W - 2L
1,251 SR
Queue Stats
13W - 8L
1,402 Elo+
Party 1
Team Averages
Level 37
1,371 SR
1,505 Elo+

VS

Team Averages
Level 100
1,534 SR
1,484 Elo+
Yu Huang
Yu Huang
Madmaximum737
Yu Huang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,523 Elo+
Party 2
Ne Zha
Ne Zha
bigtwinky
Ne Zha
Level 158
God Stats
4W - 7L
1,448 SR
Queue Stats
320W - 364L
1,485 Elo+
Party 2
Eset
Eset
sorariku1825
Eset
Level 147
God Stats
3W - 1L
1,268 SR
Queue Stats
96W - 101L
1,498 Elo+
Party 4
Chang'e
Chang'e
stonyxander
Chang'e
Level 135
God Stats
2W - 0L
1,695 SR
Queue Stats
153W - 131L
1,458 Elo+
Solo
Ymir
Ymir
xxHitman101xx
Ymir
Level 29
God Stats
7W - 2L
1,759 SR
Queue Stats
82W - 89L
1,455 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BastielB
Horus
17
2 / 7 / 6
10,664
627
8,657
29,869
49,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 6 / 4
9,704
571
27,278
20,804
10,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 5 / 6
10,779
634
13,795
20,290
21,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Tremellia
Heimdallr
16
2 / 8 / 3
9,763
574
16,111
19,388
11,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 4 / 5
11,236
661
17,560
34,307
48,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Madmaximum737
Yu Huang
20
5 / 2 / 21
12,244
720
24,240
15,737
9,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
bigtwinky
Ne Zha
20
11 / 3 / 14
12,533
737
39,378
22,870
23,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
9 / 2 / 19
13,008
765
24,738
16,613
9,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
stonyxander
Chang'e
19
4 / 1 / 15
11,462
674
10,599
18,923
13,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 2 / 24
12,341
726
11,645
35,579
32,595
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
123
10
Kills
30
30
Deaths
10
24
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Horus
BastielB
Horus
2
7
6
0.71
L
2
6
4
0.67
W
Yu Huang
Madmaximum737
Yu Huang
5
2
21
7.75
L
2
5
6
1
L
Heimdallr
Tremellia
Heimdallr
2
8
3
0.44
L
2
4
5
1.13
W
Ne Zha
bigtwinky
Ne Zha
11
3
14
6
W
9
2
19
9.25
W
Chang'e
stonyxander
Chang'e
4
1
15
11.5
W
1
2
24
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,401
Damage
110,600
124,658
Taken
109,722
140,782
Mitigated
87,868
51,017
Healing
69,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BastielB
Horus
8,657
3,729
7,206
11,100
29,869
49,806
0
17,334
12,144
0
14,446
L
27,278
11,913
326
6,594
20,804
10,903
0
13,772
6,734
0
46,940
W
Yu Huang
Madmaximum737
Yu Huang
24,240
2,127
3,332
1,651
15,737
9,612
2,139
1,686
14,051
48,470
0
L
13,795
194
1,581
7,191
20,290
21,021
0
10,348
9,444
29,661
0
L
Heimdallr
Tremellia
Heimdallr
16,111
2,242
977
2,006
19,388
11,046
0
10,451
8,572
0
36,362
L
17,560
762
2,398
11,638
34,307
48,006
0
19,747
13,735
0
30,005
W
Ne Zha
bigtwinky
Ne Zha
39,378
5,645
3,407
7,286
22,870
23,090
2,647
2,297
20,573
430
59,430
W
24,738
2,162
7,629
5,195
16,613
9,179
1,285
1,642
14,971
43,616
0
W
Chang'e
stonyxander
Chang'e
10,599
1,784
17,203
9,528
18,923
13,392
709
3,782
15,141
29,143
0
W
11,645
1,550
623
13,676
35,579
32,595
318
4,388
31,191
19,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,146
Gold Earned
61,588
144
Minions Killed
186
0
Camps Cleared
0
1,418,049
Distance Traveled
1,703,036
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,664
627
8
0
0
298,587
0
L
Hachiman
9,704
571
31
2
0
260,247
0
W
Yu Huang
12,244
720
63
4
0
311,223
0
L
Hades
10,779
634
47
3
0
283,810
0
L
Heimdallr
9,763
574
36
2
0
263,804
0
L
Nike
11,236
661
22
1
0
311,601
0
W
Ne Zha
12,533
737
22
1
0
360,972
4
W
Eset
13,008
765
32
2
0
325,557
0
W
Chang'e
11,462
674
46
3
0
318,658
0
W
Ymir
12,341
726
23
1
0
386,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role