Player Matchup

Arachne
Arachne
jriggs232
Arachne
Level 28
God Stats
6W - 4L
1,624 SR
Queue Stats
70W - 37L
1,557 Elo+
Party 1
Jormungandr
Jormungandr
lordfluffy221
Jormungandr
Level 13
God Stats
18W - 7L
1,684 SR
Queue Stats
25W - 11L
1,609 Elo+
Party 1
Kukulkan
Kukulkan
oAxiom
Kukulkan
Level 139
God Stats
5W - 1L
1,647 SR
Queue Stats
152W - 94L
1,541 Elo+
Party 1
Team Averages
Level 60
1,652 SR
1,569 Elo+

VS

Team Averages
Level 60
1,557 SR
1,506 Elo+
Bellona
Bellona
Dado Goccia
Bellona
Level 29
God Stats
3W - 4L
1,511 SR
Queue Stats
83W - 90L
1,500 Elo+
Party 2
Mercury
Mercury
jimjackman2010
Mercury
Level 104
God Stats
0W - 2L
1,659 SR
Queue Stats
222W - 232L
1,516 Elo+
Party 2
Zhong Kui
Zhong Kui
shby3818
Zhong Kui
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 37L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
jriggs232
Arachne
12
2 / 2 / 9
8,708
726
6,086
7,791
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
lordfluffy221
Jormungandr
14
8 / 0 / 8
10,400
867
10,706
12,062
12,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
oAxiom
Kukulkan
14
6 / 2 / 10
9,281
773
15,978
8,263
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dado Goccia
Bellona
10
0 / 6 / 4
7,095
591
3,194
13,488
12,281
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 2
8,397
700
7,406
11,781
5,622
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
shby3818
Zhong Kui
12
2 / 5 / 2
7,937
661
9,519
11,576
8,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
4
4
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dado Goccia
Bellona
0
6
4
0.33
L
2
5
2
0.6
W
Arachne
jriggs232
Arachne
2
2
9
3.25
W
Jormungandr
lordfluffy221
Jormungandr
8
0
8
12
W
Kukulkan
oAxiom
Kukulkan
6
2
10
5.5
L
Zhong Kui
shby3818
Zhong Kui
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,770
Damage
20,119
28,116
Taken
36,845
22,089
Mitigated
26,075
5,327
Healing
3,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dado Goccia
Bellona
3,194
309
188
509
13,488
12,281
0
9,416
4,072
0
12,241
L
7,406
2,825
229
722
11,781
5,622
0
8,381
3,400
0
23,136
W
Arachne
jriggs232
Arachne
6,086
4,230
0
1,870
7,791
4,687
8
2,879
4,664
0
23,566
W
Jormungandr
lordfluffy221
Jormungandr
10,706
4,303
0
2,202
12,062
12,794
519
3,940
7,774
26,150
0
W
Kukulkan
oAxiom
Kukulkan
15,978
2,319
0
1,255
8,263
4,608
1,011
2,750
5,419
44,352
0
L
Zhong Kui
shby3818
Zhong Kui
9,519
1,469
0
1,600
11,576
8,172
0
9,106
2,470
23,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,389
Gold Earned
23,429
134
Minions Killed
120
8
Camps Cleared
2
670,057
Distance Traveled
637,432
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,095
591
25
2
0
223,163
2
L
Mercury
8,397
700
48
4
2
222,171
1
W
Arachne
8,708
726
29
2
3
232,465
3
W
Jormungandr
10,400
867
44
4
0
226,911
0
W
Kukulkan
9,281
773
61
5
5
210,681
4
L
Zhong Kui
7,937
661
47
4
0
192,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role