Player Matchup

Fenrir
Fenrir
ProtocolD
Fenrir
Level 89
God Stats
1W - 2L
1,774 SR
Queue Stats
214W - 207L
1,421 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rathanak
Morgan Le Fay
Level 17
God Stats
13W - 15L
1,500 SR
Queue Stats
41W - 40L
1,632 Elo+
Party 1
The Morrigan
The Morrigan
Willdo_06
The Morrigan
Level 59
God Stats
12W - 12L
1,251 SR
Queue Stats
234W - 218L
1,403 Elo+
Party 3
Cthulhu
Cthulhu
aznbogr33n
Cthulhu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,632 Elo+
Party 1
Izanami
Izanami
darrekg
Izanami
Level 68
God Stats
5W - 9L
1,451 SR
Queue Stats
225W - 257L
1,337 Elo+
Party 3
Team Averages
Level 47
1,495 SR
1,485 Elo+

VS

Team Averages
Level 51
1,451 SR
1,281 Elo+
Kali
Kali
IDilligentI
Kali
Level 27
God Stats
1W - 0L
1,746 SR
Queue Stats
28W - 41L
1,215 Elo+
Party 2
Agni
Agni
Javutwo
Agni
Level 49
God Stats
1W - 5L
1,395 SR
Queue Stats
52W - 58L
1,357 Elo+
Solo
Bacchus
Bacchus
RedTrooper45
Bacchus
Level 29
God Stats
3W - 2L
1,314 SR
Queue Stats
29W - 43L
1,331 Elo+
Party 2
Eset
Eset
WheresMyCoffin
Eset
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,228 Elo+
Party 2
Heimdallr
Heimdallr
ahunger
Heimdallr
Level 29
God Stats
2W - 1L
1,302 SR
Queue Stats
7W - 12L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ProtocolD
Fenrir
13
6 / 4 / 1
8,173
545
9,728
14,505
6,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Rathanak
Morgan Le Fay
12
3 / 3 / 1
7,120
475
4,735
11,707
7,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Willdo_06
The Morrigan
11
0 / 5 / 3
6,868
458
2,864
9,752
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
aznbogr33n
Cthulhu
12
1 / 5 / 2
6,950
463
3,582
12,576
7,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
darrekg
Izanami
10
0 / 2 / 4
6,076
405
3,819
9,382
3,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 3
10,085
672
12,579
18,031
7,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
Javutwo
Agni
14
1 / 2 / 3
8,314
554
5,805
7,347
2,766
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
RedTrooper45
Bacchus
13
3 / 0 / 3
8,508
567
6,630
7,565
7,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 1 / 1
8,657
577
6,118
6,753
2,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ahunger
Heimdallr
12
1 / 4 / 4
7,236
482
8,305
9,044
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
10
Kills
19
19
Deaths
10
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
11
3
3
4.17
W
Agni
Javutwo
Agni
1
2
3
1.25
L
Fenrir
ProtocolD
Fenrir
6
4
1
1.63
L
Morgan Le Fay
Rathanak
Morgan Le Fay
3
3
1
1.17
W
Bacchus
RedTrooper45
Bacchus
3
0
3
4.5
W
3
1
1
3.5
L
The Morrigan
Willdo_06
The Morrigan
0
5
3
0.3
W
Heimdallr
ahunger
Heimdallr
1
4
4
0.75
L
Cthulhu
aznbogr33n
Cthulhu
1
5
2
0.4
L
Izanami
darrekg
Izanami
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,728
Damage
39,437
57,922
Taken
48,740
27,884
Mitigated
25,006
9,305
Healing
15,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,579
7,727
0
7,513
18,031
7,497
0
1,318
16,626
0
71,758
W
Agni
Javutwo
Agni
5,805
472
0
1,729
7,347
2,766
482
2,275
5,018
59,037
0
L
Fenrir
ProtocolD
Fenrir
9,728
2,378
0
4,463
14,505
6,229
1,010
2,773
11,732
0
48,376
L
Morgan Le Fay
Rathanak
Morgan Le Fay
4,735
1,208
0
1,989
11,707
7,039
0
2,608
9,099
29,758
0
W
Bacchus
RedTrooper45
Bacchus
6,630
471
0
2,237
7,565
7,891
70
1,933
5,632
26,672
10,471
W
6,118
628
268
2,000
6,753
2,833
580
2,266
4,261
60,534
0
L
The Morrigan
Willdo_06
The Morrigan
2,864
711
0
970
9,752
3,479
82
4,681
5,048
37,850
830
W
Heimdallr
ahunger
Heimdallr
8,305
3,391
0
1,966
9,044
4,019
752
2,802
6,242
0
46,832
L
Cthulhu
aznbogr33n
Cthulhu
3,582
243
57
250
12,576
7,768
333
5,011
7,565
31,363
0
L
Izanami
darrekg
Izanami
3,819
1,869
0
1,576
9,382
3,369
320
2,528
6,854
0
39,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,187
Gold Earned
42,800
322
Minions Killed
424
0
Camps Cleared
0
1,395,060
Distance Traveled
1,428,271
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,085
672
117
8
0
333,046
0
W
Agni
8,314
554
88
6
0
251,774
0
L
Fenrir
8,173
545
81
5
0
296,480
3
L
Morgan Le Fay
7,120
475
47
3
0
328,551
0
W
Bacchus
8,508
567
49
3
0
301,928
1
W
Eset
8,657
577
102
7
0
274,404
7
L
The Morrigan
6,868
458
67
4
0
247,657
3
W
Heimdallr
7,236
482
68
5
0
267,119
2
L
Cthulhu
6,950
463
55
4
0
244,806
0
L
Izanami
6,076
405
72
5
0
277,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role