Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
NickMcNastyy
Gilgamesh
Level 125
God Stats
6W - 7L
1,527 SR
Queue Stats
60W - 70L
1,428 Elo+
Party 2
Artemis
Artemis
UnheardSaturn35
Artemis
Level 101
God Stats
29W - 6L
1,868 SR
Queue Stats
271W - 283L
1,413 Elo+
Party 1
Tiamat
Tiamat
erickson_m
Tiamat
Level 106
God Stats
2W - 2L
1,297 SR
Queue Stats
57W - 64L
1,466 Elo+
Party 2
Team Averages
Level 112
1,538 SR
1,461 Elo+

VS

Team Averages
Level 114
1,485 SR
1,425 Elo+
Chang'e
Chang'e
AphroOrTroll
Chang'e
Level 129
God Stats
21W - 25L
1,466 SR
Queue Stats
396W - 409L
1,456 Elo+
Solo
Mercury
Mercury
BigMacBray
Mercury
Level 61
God Stats
1W - 1L
1,708 SR
Queue Stats
84W - 86L
1,410 Elo+
Party 3
Bellona
Bellona
ItsSimplyAce
Bellona
Level 88
God Stats
1W - 3L
1,209 SR
Queue Stats
119W - 117L
1,386 Elo+
Party 3
Nike
Nike
Ozzyrod21
Nike
Level 134
God Stats
2W - 1L
1,609 SR
Queue Stats
218W - 222L
1,433 Elo+
Solo
Chronos
Chronos
acemab
Chronos
Level 160
God Stats
11W - 12L
1,430 SR
Queue Stats
259W - 254L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 2 / 4
8,665
510
14,090
17,207
16,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ravana
 
Ravana
14
2 / 1 / 1
8,224
484
7,854
10,972
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
NickMcNastyy
Gilgamesh
13
2 / 1 / 4
8,087
476
6,578
16,855
10,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 0 / 2
7,819
460
9,610
8,969
3,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
erickson_m
Tiamat
14
3 / 3 / 2
8,323
490
7,843
12,467
7,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AphroOrTroll
Chang'e
15
3 / 1 / 2
8,601
506
12,055
13,328
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
BigMacBray
Mercury
12
1 / 3 / 1
7,030
414
5,098
15,338
5,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
ItsSimplyAce
Bellona
13
1 / 1 / 0
7,544
444
11,413
18,119
15,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nike
12
1 / 4 / 3
8,019
472
10,389
16,988
16,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
acemab
Chronos
14
1 / 0 / 2
8,562
504
7,195
8,946
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
9
Kills
7
7
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
4
1.5
W
Ravana
 
Ravana
2
1
1
2.5
L
Chang'e
AphroOrTroll
Chang'e
3
1
2
4
L
Mercury
BigMacBray
Mercury
1
3
1
0.5
L
Bellona
ItsSimplyAce
Bellona
1
1
0
1
W
Gilgamesh
NickMcNastyy
Gilgamesh
2
1
4
4
L
Nike
1
4
3
0.63
W
1
0
2
2
L
Chronos
acemab
Chronos
1
0
2
2
W
Tiamat
erickson_m
Tiamat
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,975
Damage
46,150
66,470
Taken
72,719
42,777
Mitigated
46,976
27,557
Healing
24,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
14,090
3,339
2,728
7,692
17,207
16,137
275
3,550
13,657
57,261
13,626
W
Ravana
 
Ravana
7,854
2,332
0
4,153
10,972
5,550
0
3,644
7,328
0
69,483
L
Chang'e
AphroOrTroll
Chang'e
12,055
917
3,182
6,680
13,328
5,726
0
4,038
9,290
70,691
0
L
Mercury
BigMacBray
Mercury
5,098
1,881
306
1,398
15,338
5,691
0
3,805
11,533
0
45,162
L
Bellona
ItsSimplyAce
Bellona
11,413
5,901
0
7,203
18,119
15,583
0
8,362
9,757
0
55,164
W
Gilgamesh
NickMcNastyy
Gilgamesh
6,578
1,184
2,047
4,649
16,855
10,100
29
4,126
12,729
25
27,103
L
Nike
10,389
849
0
2,683
16,988
16,349
77
3,214
13,774
0
43,446
W
9,610
3,554
0
2,785
8,969
3,620
0
2,272
6,697
0
56,936
L
Chronos
acemab
Chronos
7,195
1,850
0
2,976
8,946
3,627
1,678
1,131
7,815
71,657
1,572
W
Tiamat
erickson_m
Tiamat
7,843
495
0
3,503
12,467
7,370
630
5,205
7,262
60,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,118
Gold Earned
39,756
455
Minions Killed
487
0
Camps Cleared
0
1,614,521
Distance Traveled
1,618,752
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,665
510
125
7
0
272,088
2
W
Ravana
8,224
484
110
6
0
371,234
1
L
Chang'e
8,601
506
123
7
0
321,313
4
L
Mercury
7,030
414
65
4
0
365,676
0
L
Bellona
7,544
444
102
6
0
316,148
2
W
Gilgamesh
8,087
476
40
2
0
355,482
2
L
Nike
8,019
472
70
4
0
299,235
2
W
Artemis
7,819
460
95
6
0
317,998
6
L
Chronos
8,562
504
127
7
0
316,380
2
W
Tiamat
8,323
490
85
5
0
297,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role