Player Matchup

Yu Huang
Yu Huang
Bloo
Yu Huang
Level 156
God Stats
4W - 1L
1,927 SR
Queue Stats
56W - 26L
1,746 Elo+
Party 2
Baron Samedi
Baron Samedi
MMOODS1
Baron Samedi
Level 107
God Stats
2W - 1L
1,338 SR
Queue Stats
34W - 20L
1,632 Elo+
Party 2
Arachne
Arachne
Nyrelding
Arachne
Level 27
God Stats
5W - 6L
1,389 SR
Queue Stats
262W - 83L
1,782 Elo+
Party 2
Apollo
Apollo
Zexegon
Apollo
Level 158
God Stats
8W - 6L
1,561 SR
Queue Stats
448W - 355L
1,568 Elo+
Party 2
Osiris
Osiris
deceasedsnoop
Osiris
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,510 Elo+
Solo
Team Averages
Level 96
1,543 SR
1,647 Elo+

VS

Team Averages
Level 78
1,959 SR
2,049 Elo+
Thanatos
Thanatos
FerretMilk
Thanatos
Level 29
God Stats
11W - 1L
2,020 SR
Queue Stats
257W - 11L
2,221 Elo+
Party 1
Kuzenbo
Kuzenbo
MiceCheese
Kuzenbo
Level 127
God Stats
22W - 0L
2,119 SR
Queue Stats
511W - 33L
2,026 Elo+
Party 1
Olorun
Olorun
SitOnMeShenhe
Olorun
Level 47
God Stats
13W - 0L
2,072 SR
Queue Stats
546W - 17L
2,436 Elo+
Party 1
Mulan
Mulan
jwoolf22
Mulan
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,500 Elo+
Solo
Cernunnos
Cernunnos
wayveyyy
Cernunnos
Level 151
God Stats
9W - 0L
2,085 SR
Queue Stats
1,207W - 81L
2,063 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bloo
Yu Huang
9
2 / 5 / 6
5,392
539
7,528
7,805
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
MMOODS1
Baron Samedi
8
3 / 2 / 1
5,398
540
4,679
10,068
6,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
Nyrelding
Arachne
9
3 / 4 / 2
5,482
548
3,563
11,216
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Zexegon
Apollo
9
0 / 2 / 4
5,402
540
4,410
7,074
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 4 / 0
5,964
596
7,316
10,975
7,262
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FerretMilk
Thanatos
12
12 / 0 / 1
7,535
754
11,071
9,995
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
MiceCheese
Kuzenbo
9
1 / 2 / 7
5,901
590
3,242
9,325
7,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
4 / 5 / 3
6,408
641
9,744
11,880
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
jwoolf22
Mulan
9
0 / 4 / 3
5,562
556
4,962
8,442
4,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
wayveyyy
Cernunnos
11
0 / 1 / 5
6,403
640
5,109
5,328
1,819
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
12
Kills
17
17
Deaths
12
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Bloo
Yu Huang
2
5
6
1
W
Thanatos
FerretMilk
Thanatos
12
0
1
12.5
L
Baron Samedi
MMOODS1
Baron Samedi
3
2
1
1.75
W
Kuzenbo
MiceCheese
Kuzenbo
1
2
7
2.25
L
Arachne
Nyrelding
Arachne
3
4
2
1
W
4
5
3
1.1
L
Apollo
Zexegon
Apollo
0
2
4
1
L
4
4
0
1
W
Mulan
jwoolf22
Mulan
0
4
3
0.38
W
Cernunnos
wayveyyy
Cernunnos
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,496
Damage
34,128
47,138
Taken
44,970
21,901
Mitigated
24,116
12,789
Healing
25,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Bloo
Yu Huang
7,528
1,139
0
1,337
7,805
2,512
0
2,558
5,247
38,318
0
W
Thanatos
FerretMilk
Thanatos
11,071
3,664
0
12,583
9,995
4,638
0
1,212
8,783
0
51,683
L
Baron Samedi
MMOODS1
Baron Samedi
4,679
882
697
4,497
10,068
6,747
0
3,237
5,855
17,723
0
W
Kuzenbo
MiceCheese
Kuzenbo
3,242
1,103
346
3,241
9,325
7,359
0
3,744
4,465
10,935
927
L
Arachne
Nyrelding
Arachne
3,563
2,571
0
1,229
11,216
3,280
0
3,760
7,094
0
26,030
W
9,744
3,929
372
4,597
11,880
5,613
459
5,824
6,056
41,963
5,212
L
Apollo
Zexegon
Apollo
4,410
2,592
0
2,972
7,074
2,100
0
1,905
5,169
0
34,908
L
7,316
2,787
0
2,057
10,975
7,262
0
0
10,408
0
34,436
W
Mulan
jwoolf22
Mulan
4,962
1,205
0
1,978
8,442
4,687
440
0
8,442
0
29,767
W
Cernunnos
wayveyyy
Cernunnos
5,109
1,840
0
2,295
5,328
1,819
0
1,427
3,901
0
58,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,638
Gold Earned
31,809
244
Minions Killed
347
0
Camps Cleared
0
927,878
Distance Traveled
1,016,111
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,392
539
45
5
0
175,145
5
W
Thanatos
7,535
754
80
8
0
247,939
4
L
Baron Samedi
5,398
540
17
2
0
176,435
2
W
Kuzenbo
5,901
590
15
2
0
211,798
3
L
Arachne
5,482
548
47
5
0
217,252
2
W
Olorun
6,408
641
87
9
0
167,019
1
L
Apollo
5,402
540
83
8
0
198,915
4
L
Osiris
5,964
596
52
5
0
160,131
1
W
Mulan
5,562
556
54
5
0
182,218
1
W
Cernunnos
6,403
640
111
11
0
207,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role