Player Matchup

Ne Zha
Ne Zha
Arkadiy_15
Ne Zha
Level 86
God Stats
1W - 2L
1,718 SR
Queue Stats
239W - 266L
1,480 Elo+
Party 2
Discordia
Discordia
Goloso-_-sabroso
Discordia
Level 42
God Stats
7W - 7L
1,277 SR
Queue Stats
128W - 186L
1,328 Elo+
Party 2
Cabrakan
Cabrakan
TrumpForever810
Cabrakan
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 35L
1,392 Elo+
Party 3
Mulan
Mulan
Victor-_-19-
Mulan
Level 59
God Stats
5W - 15L
1,310 SR
Queue Stats
170W - 209L
1,334 Elo+
Party 2
Charybdis
Charybdis
izbrey
Charybdis
Level 32
God Stats
2W - 4L
1,441 SR
Queue Stats
18W - 22L
1,399 Elo+
Party 3
Team Averages
Level 61
1,449 SR
1,387 Elo+

VS

Team Averages
Level 92
1,580 SR
1,484 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Ame-no-Shiryuuu
Ishtar
Level 61
God Stats
8W - 6L
1,455 SR
Queue Stats
49W - 47L
1,451 Elo+
Party 1
Arachne
Arachne
MorallyObscure
Arachne
Level 127
God Stats
6W - 1L
1,738 SR
Queue Stats
244W - 248L
1,504 Elo+
Party 1
Hel
Hel
TheeDoll
Hel
Level 25
God Stats
1W - 1L
1,705 SR
Queue Stats
66W - 70L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arkadiy_15
Ne Zha
11
2 / 2 / 1
6,312
631
3,716
8,792
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
9
2 / 2 / 0
5,677
568
4,361
5,962
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
8
3 / 4 / 3
5,582
558
3,148
10,818
9,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

8
0 / 7 / 0
4,683
468
6,442
11,496
5,833
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
izbrey
Charybdis
8
3 / 3 / 3
5,414
541
6,181
7,058
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 1 / 2
7,020
702
9,045
10,421
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
 
The Morrigan
11
2 / 2 / 1
6,343
634
4,173
5,256
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 5
6,284
628
7,316
4,825
1,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
6 / 1 / 5
6,760
676
8,190
8,850
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 6 / 4
4,611
461
2,503
7,842
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
10
Kills
17
18
Deaths
10
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
2
6
W
The Morrigan
 
The Morrigan
2
2
1
1.25
W
4
0
5
6.5
L
Ne Zha
Arkadiy_15
Ne Zha
2
2
1
1.25
L
Discordia
2
2
0
1
W
6
1
5
8.5
W
0
6
4
0.33
L
Cabrakan
3
4
3
1.13
L
0
7
0
0
L
Charybdis
izbrey
Charybdis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,848
Damage
31,227
44,126
Taken
37,194
23,513
Mitigated
12,122
7,299
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,045
5,602
0
6,569
10,421
3,265
2,226
0
10,421
44,589
0
W
The Morrigan
 
The Morrigan
4,173
890
0
1,250
5,256
2,237
468
3,323
1,858
42,911
0
W
7,316
5,199
0
2,365
4,825
1,428
866
573
4,252
0
28,763
L
Ne Zha
Arkadiy_15
Ne Zha
3,716
656
0
1,531
8,792
3,473
0
829
7,963
0
41,235
L
Discordia
4,361
296
0
0
5,962
2,336
7
3,302
2,660
35,732
0
W
8,190
6,229
0
2,056
8,850
3,164
354
1,323
7,527
0
42,901
W
2,503
760
354
624
7,842
2,028
199
2,290
5,552
14,354
0
L
Cabrakan
3,148
578
251
2,904
10,818
9,418
0
1,851
8,967
11,196
0
L
6,442
1,552
0
941
11,496
5,833
0
8,757
2,739
0
26,352
L
Charybdis
izbrey
Charybdis
6,181
3,526
0
1,672
7,058
2,453
74
982
6,076
0
32,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,668
Gold Earned
31,018
252
Minions Killed
292
0
Camps Cleared
0
949,514
Distance Traveled
984,618
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,020
702
79
8
0
169,547
0
W
The Morrigan
6,343
634
75
8
0
188,297
0
W
Ishtar
6,284
628
57
6
0
195,507
2
L
Ne Zha
6,312
631
82
8
0
212,333
1
L
Discordia
5,677
568
64
6
0
190,404
1
W
Arachne
6,760
676
69
7
0
233,222
0
W
Hel
4,611
461
12
1
0
198,045
0
L
Cabrakan
5,582
558
22
2
0
176,007
3
L
Mulan
4,683
468
34
3
0
180,132
0
L
Charybdis
5,414
541
50
5
0
190,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role