Player Matchup

Odin
Odin
H3ndo69
Odin
Level 73
God Stats
58W - 94L
1,479 SR
Queue Stats
101W - 176L
1,425 Elo+
Party 2
Arachne
Arachne
MinnMac
Arachne
Level 83
God Stats
76W - 105L
1,513 SR
Queue Stats
111W - 188L
1,411 Elo+
Party 2
Zhong Kui
Zhong Kui
thratsh
Zhong Kui
Level 143
God Stats
2W - 2L
1,628 SR
Queue Stats
95W - 106L
1,494 Elo+
Solo
Team Averages
Level 100
1,540 SR
1,443 Elo+

VS

Team Averages
Level 96
1,430 SR
1,438 Elo+
Set
Set
Milky243
Set
Level 96
God Stats
8W - 10L
1,392 SR
Queue Stats
185W - 201L
1,420 Elo+
Party 1
Mulan
Mulan
RuinnedTrack626
Mulan
Level 129
God Stats
2W - 2L
1,478 SR
Queue Stats
78W - 88L
1,456 Elo+
Solo
Scylla
Scylla
kvnny
Scylla
Level 64
God Stats
5W - 8L
1,420 SR
Queue Stats
48W - 53L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
H3ndo69
Odin
20
3 / 4 / 15
14,335
683
13,298
24,557
28,236
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
MinnMac
Arachne
19
4 / 6 / 13
14,536
692
11,867
25,544
16,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Zhong Kui
thratsh
Zhong Kui
20
13 / 4 / 5
17,226
820
35,261
29,531
22,262
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 6
14,916
710
22,307
25,550
25,545
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 8 / 7
14,256
679
15,317
26,597
29,792
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
kvnny
Scylla
19
4 / 5 / 9
14,694
700
32,204
15,656
10,608
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
20
Kills
14
14
Deaths
20
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Odin
H3ndo69
Odin
3
4
15
2.63
L
6
7
6
1.29
W
Arachne
MinnMac
Arachne
4
6
13
1.75
L
4
8
7
0.94
L
Scylla
kvnny
Scylla
4
5
9
1.7
W
Zhong Kui
thratsh
Zhong Kui
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,426
Damage
69,828
79,632
Taken
67,803
67,238
Mitigated
65,945
27,938
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
H3ndo69
Odin
13,298
509
1,021
3,017
24,557
28,236
0
12,278
12,279
0
29,264
L
22,307
12,109
0
2,100
25,550
25,545
357
12,925
12,625
0
60,555
W
Arachne
MinnMac
Arachne
11,867
8,955
395
6,384
25,544
16,740
40
10,140
15,404
0
73,249
L
15,317
1,300
224
4,082
26,597
29,792
0
12,525
14,072
0
42,794
L
Scylla
kvnny
Scylla
32,204
3,367
0
1,374
15,656
10,608
875
10,281
5,375
80,312
0
W
Zhong Kui
thratsh
Zhong Kui
35,261
6,854
0
17,121
29,531
22,262
2,183
10,326
19,205
109,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,097
Gold Earned
43,866
266
Minions Killed
242
11
Camps Cleared
7
1,140,487
Distance Traveled
1,090,989
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,335
683
39
2
0
401,303
0
L
Set
14,916
710
74
4
3
354,420
4
W
Arachne
14,536
692
69
3
4
399,453
2
L
Mulan
14,256
679
72
3
3
372,254
0
L
Scylla
14,694
700
96
5
1
364,315
4
W
Zhong Kui
17,226
820
158
8
7
339,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role