Player Matchup

Fenrir
Fenrir
Rutakee
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 138L
1,466 Elo+
Solo
Kumbhakarna
Kumbhakarna
Trez3r9
Kumbhakarna
Level 59
God Stats
1W - 2L
1,392 SR
Queue Stats
63W - 55L
1,521 Elo+
Solo
Aphrodite
Aphrodite
Urblodet
Aphrodite
Level 120
God Stats
1W - 4L
1,239 SR
Queue Stats
127W - 154L
1,480 Elo+
Solo
Hercules
Hercules
iObsessive
Hercules
Level 112
God Stats
0W - 3L
1,228 SR
Queue Stats
38W - 31L
1,549 Elo+
Solo
Heimdallr
Heimdallr
rPuBa
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 85
1,372 SR
1,503 Elo+

VS

Team Averages
Level 93
1,431 SR
1,402 Elo+
Cernunnos
Cernunnos
PІMP
Cernunnos
Level 81
God Stats
3W - 3L
1,451 SR
Queue Stats
211W - 219L
1,541 Elo+
Party 1
Hel
Hel
Ste Leeds7000
Hel
Level 56
God Stats
9W - 10L
1,501 SR
Queue Stats
258W - 322L
1,344 Elo+
Party 2
Izanami
Izanami
TheQueenOfNaboo
Izanami
Level 120
God Stats
8W - 7L
1,436 SR
Queue Stats
397W - 447L
1,326 Elo+
Party 2
Nu Wa
Nu Wa
Tiffany2482
Nu Wa
Level 47
God Stats
1W - 0L
1,165 SR
Queue Stats
20W - 46L
1,265 Elo+
Party 2
Gilgamesh
Gilgamesh
UrbaN
Gilgamesh
Level 160
God Stats
6W - 3L
1,603 SR
Queue Stats
209W - 206L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rutakee
Fenrir
20
9 / 7 / 11
13,066
688
30,477
32,988
31,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Trez3r9
Kumbhakarna
20
2 / 5 / 20
12,262
645
9,250
37,231
56,578
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
Urblodet
Aphrodite
20
3 / 2 / 20
12,521
659
13,700
25,010
18,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
iObsessive
Hercules
20
9 / 4 / 12
12,885
678
18,992
40,897
60,055
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
rPuBa
Heimdallr
19
3 / 10 / 13
12,223
643
21,047
27,443
15,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PІMP
Cernunnos
20
6 / 3 / 19
13,907
732
59,031
24,171
13,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
13 / 3 / 9
14,682
773
25,727
22,284
17,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
3 / 6 / 13
12,716
669
17,988
19,291
11,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 7 / 14
13,308
700
23,872
14,650
6,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
UrbaN
Gilgamesh
19
1 / 7 / 19
12,925
680
18,655
32,067
34,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
102
26
Kills
28
28
Deaths
26
76
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
PІMP
Cernunnos
6
3
19
5.17
L
Fenrir
Rutakee
Fenrir
9
7
11
2.07
W
13
3
9
5.83
W
3
6
13
1.58
W
5
7
14
1.71
L
Kumbhakarna
Trez3r9
Kumbhakarna
2
5
20
2.4
W
Gilgamesh
UrbaN
Gilgamesh
1
7
19
1.5
L
Aphrodite
Urblodet
Aphrodite
3
2
20
6.5
L
Hercules
iObsessive
Hercules
9
4
12
3.75
L
Heimdallr
rPuBa
Heimdallr
3
10
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,466
Damage
145,273
163,569
Taken
112,463
181,632
Mitigated
84,320
85,425
Healing
53,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
PІMP
Cernunnos
59,031
23,793
719
10,267
24,171
13,477
4,435
2,997
21,174
0
106,242
L
Fenrir
Rutakee
Fenrir
30,477
7,724
2,631
6,547
32,988
31,192
2,028
8,483
24,505
872
42,514
W
25,727
284
10,421
12,782
22,284
17,500
1,224
6,669
14,971
41,545
0
W
17,988
11,282
1,024
4,270
19,291
11,682
1,322
5,631
13,660
0
43,498
W
23,872
6,970
692
998
14,650
6,985
1,682
2,382
12,268
38,355
0
L
Kumbhakarna
Trez3r9
Kumbhakarna
9,250
503
4,554
6,356
37,231
56,578
910
10,234
26,997
28,750
0
W
Gilgamesh
UrbaN
Gilgamesh
18,655
3,711
4,971
7,178
32,067
34,676
119
5,616
26,451
0
24,730
L
Aphrodite
Urblodet
Aphrodite
13,700
1,291
24,053
16,061
25,010
18,304
1,470
8,898
16,112
54,428
0
L
Hercules
iObsessive
Hercules
18,992
4,123
2,489
15,969
40,897
60,055
668
13,361
27,536
91
33,828
L
Heimdallr
rPuBa
Heimdallr
21,047
9,643
1,853
4,912
27,443
15,503
2,966
8,623
18,820
0
53,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,957
Gold Earned
67,538
216
Minions Killed
206
0
Camps Cleared
0
1,802,009
Distance Traveled
1,738,323
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,907
732
72
4
0
316,489
5
L
Fenrir
13,066
688
23
1
0
368,708
5
W
Hel
14,682
773
46
2
0
389,523
0
W
Izanami
12,716
669
50
3
0
305,649
0
W
Nu Wa
13,308
700
31
2
0
315,546
0
L
Kumbhakarna
12,262
645
16
1
0
365,976
0
W
Gilgamesh
12,925
680
7
0
0
411,116
1
L
Aphrodite
12,521
659
89
5
0
391,831
0
L
Hercules
12,885
678
24
1
0
405,287
0
L
Heimdallr
12,223
643
64
3
0
270,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role