Player Matchup

Vamana
Vamana
Silver II
Antl-Up
Vamana
Silver II
Level 129
God Stats
2W - 3L
1,479 SR
Queue Stats
47W - 62L
991 MMR
Solo
Chang'e
Chang'e
Silver II
DrGUZMAN
Chang'e
Silver II
Level 155
God Stats
37W - 26L
1,628 SR
Queue Stats
299W - 297L
1,019 MMR
Solo
Bacchus
Bacchus
Silver III
Handswet
Bacchus
Silver III
Level 106
God Stats
4W - 5L
1,446 SR
Queue Stats
184W - 214L
866 MMR
Solo
Neith
Neith
Silver III
danielnavarro221
Neith
Silver III
Level 148
God Stats
6W - 14L
1,362 SR
Queue Stats
260W - 280L
941 MMR
Solo
Loki
Loki
Silver II
xFadeZ PR
Loki
Silver II
Level 126
God Stats
3W - 2L
1,534 SR
Queue Stats
104W - 120L
987 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,490 SR
961 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,585 SR
960 MMR
King Arthur
King Arthur
Silver III
Chora NeNe5831
King Arthur
Silver III
Level 89
God Stats
7W - 8L
1,438 SR
Queue Stats
283W - 309L
919 MMR
Solo
Nemesis
Nemesis
Silver III
DipIomatics
Nemesis
Silver III
Level 89
God Stats
9W - 5L
1,536 SR
Queue Stats
53W - 63L
852 MMR
Solo
Skadi
Skadi
Silver III
WillieBoi-
Skadi
Silver III
Level 69
God Stats
7W - 3L
1,527 SR
Queue Stats
85W - 95L
851 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
Yombies
Baba Yaga
Silver II
Level 145
God Stats
19W - 16L
1,675 SR
Queue Stats
313W - 336L
1,083 MMR
Solo
Cabrakan
Cabrakan
Silver II
iEgoKids
Cabrakan
Silver II
Level 83
God Stats
2W - 1L
1,750 SR
Queue Stats
185W - 190L
1,096 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Antl-Up
Vamana
16
0 / 3 / 3
10,796
450
9,101
19,093
24,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
DrGUZMAN
Chang'e
17
2 / 3 / 1
10,683
445
10,896
23,642
11,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Handswet
Bacchus
16
5 / 4 / 3
10,402
433
7,515
20,776
24,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 6 / 4
11,881
495
22,398
20,453
10,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
17
3 / 5 / 4
10,999
458
11,101
19,520
9,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BakasuraYu HuangArachneApollo

VS

Bans
GaneshaMulanHeimdallrLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chora NeNe5831
King Arthur
20
3 / 2 / 1
13,009
542
13,493
23,085
28,941
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
DipIomatics
Nemesis
17
4 / 3 / 7
11,608
484
12,315
20,979
10,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
19
7 / 4 / 4
12,612
526
15,157
19,290
8,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Yombies
Baba Yaga
18
6 / 2 / 7
12,139
506
15,971
15,526
7,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
iEgoKids
Cabrakan
15
1 / 3 / 11
11,081
462
10,600
25,244
38,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
14
Kills
21
21
Deaths
14
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Vamana
Antl-Up
Vamana
0
3
3
0.5
W
King Arthur
Chora NeNe5831
King Arthur
3
2
1
1.75
W
Nemesis
DipIomatics
Nemesis
4
3
7
2.5
L
Chang'e
DrGUZMAN
Chang'e
2
3
1
0.83
L
Bacchus
Handswet
Bacchus
5
4
3
1.63
W
Skadi
7
4
4
2.25
W
Baba Yaga
Yombies
Baba Yaga
6
2
7
4.75
L
4
6
4
1
W
Cabrakan
iEgoKids
Cabrakan
1
3
11
2.17
L
Loki
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,011
Damage
67,536
103,484
Taken
104,124
79,455
Mitigated
94,174
31,115
Healing
20,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Antl-Up
Vamana
9,101
2,984
0
7,891
19,093
24,086
286
3,903
15,190
5,543
85,850
W
King Arthur
Chora NeNe5831
King Arthur
13,493
377
0
3,652
23,085
28,941
693
1,724
21,361
16,711
94,160
W
Nemesis
DipIomatics
Nemesis
12,315
5,086
0
3,777
20,979
10,434
2,518
3,047
17,728
0
100,458
L
Chang'e
DrGUZMAN
Chang'e
10,896
297
1,715
8,360
23,642
11,277
1,867
6,614
17,028
92,852
0
L
Bacchus
Handswet
Bacchus
7,515
1,324
356
1,128
20,776
24,779
0
8,004
12,772
32,632
0
W
Skadi
15,157
5,637
0
3,815
19,290
8,443
1,634
4,235
14,945
0
110,976
W
Baba Yaga
Yombies
Baba Yaga
15,971
597
0
3,335
15,526
7,786
1,380
3,877
11,489
89,238
0
L
22,398
10,930
671
6,378
20,453
10,074
866
5,877
14,576
0
105,187
W
Cabrakan
iEgoKids
Cabrakan
10,600
1,621
1,648
4,408
25,244
38,570
269
6,609
18,261
25,222
0
L
Loki
11,101
2,822
0
4,616
19,520
9,239
486
4,936
14,584
0
86,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,761
Gold Earned
60,449
605
Minions Killed
619
0
Camps Cleared
0
2,059,388
Distance Traveled
2,315,015
31
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,796
450
150
6
0
337,326
5
W
King Arthur
13,009
542
189
8
0
468,466
5
W
Nemesis
11,608
484
124
5
0
512,440
5
L
Chang'e
10,683
445
132
6
0
447,682
5
L
Bacchus
10,402
433
41
2
0
377,756
7
W
Skadi
12,612
526
164
7
0
449,322
10
W
Baba Yaga
12,139
506
123
5
0
431,524
12
L
Neith
11,881
495
164
7
0
392,743
8
W
Cabrakan
11,081
462
19
1
0
453,263
2
L
Loki
10,999
458
118
5
0
503,881
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role