Player Matchup

Mulan
Mulan
ArTuRoO369
Mulan
Level 158
God Stats
1W - 1L
1,647 SR
Queue Stats
69W - 48L
1,687 Elo+
Solo
Baron Samedi
Baron Samedi
OGSourDieselOG
Baron Samedi
Level 145
God Stats
12W - 5L
1,763 SR
Queue Stats
276W - 231L
1,690 Elo+
Solo
Artemis
Artemis
UnForgottenSins
Artemis
Level 143
God Stats
6W - 6L
1,514 SR
Queue Stats
257W - 278L
1,549 Elo+
Solo
Team Averages
Level 149
1,641 SR
1,642 Elo+

VS

Team Averages
Level 120
1,619 SR
1,545 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
TysonBrandStrips
Vulcan
Level 81
God Stats
1W - 1L
1,846 SR
Queue Stats
4W - 4L
1,548 Elo+
Solo
Cthulhu
Cthulhu
coldayze
Cthulhu
Level 136
God Stats
1W - 2L
1,512 SR
Queue Stats
333W - 271L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
4 / 0 / 13
10,145
725
15,152
18,547
17,902
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
OGSourDieselOG
Baron Samedi
16
7 / 0 / 10
10,725
766
18,589
11,741
6,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 8
10,655
761
14,087
13,133
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
0 / 6 / 1
8,537
610
12,906
16,270
7,469
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 7 / 1
7,689
549
6,812
11,199
4,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
coldayze
Cthulhu
12
1 / 4 / 0
8,744
625
12,106
25,539
31,941
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
1
1
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
6
1
0.08
W
Mulan
4
0
13
10.5
W
Baron Samedi
OGSourDieselOG
Baron Samedi
7
0
10
12
L
0
7
1
0.07
W
6
1
8
10
L
Cthulhu
coldayze
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,828
Damage
31,824
43,421
Taken
53,008
29,735
Mitigated
44,233
20,892
Healing
9,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
12,906
1,388
0
3,971
16,270
7,469
33
5,890
10,380
0
43,872
W
Mulan
15,152
2,352
0
6,793
18,547
17,902
504
8,966
9,581
0
39,554
W
Baron Samedi
OGSourDieselOG
Baron Samedi
18,589
1,567
2,563
5,072
11,741
6,264
778
4,784
6,957
48,661
0
L
6,812
3,648
0
390
11,199
4,823
0
3,791
7,408
16,732
0
W
14,087
8,922
0
6,464
13,133
5,569
1,416
5,600
7,533
0
49,968
L
Cthulhu
coldayze
Cthulhu
12,106
1,046
609
4,476
25,539
31,941
0
9,569
15,970
31,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,525
Gold Earned
24,970
216
Minions Killed
130
8
Camps Cleared
5
734,376
Distance Traveled
710,066
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,537
610
64
5
1
248,709
2
W
Mulan
10,145
725
49
4
1
262,800
2
W
Baron Samedi
10,725
766
84
6
3
237,955
3
L
Vulcan
7,689
549
24
2
2
195,238
0
W
Artemis
10,655
761
83
6
4
233,621
3
L
Cthulhu
8,744
625
42
3
2
266,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role