Player Matchup

Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Mairic
Horus
Level 109
God Stats
11W - 6L
1,601 SR
Queue Stats
255W - 197L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
Mistaoblinger
Zhong Kui
Level 48
God Stats
5W - 2L
1,610 SR
Queue Stats
135W - 126L
1,432 Elo+
Party 1
Team Averages
Level 104
1,570 SR
1,466 Elo+

VS

Team Averages
Level 70
1,324 SR
1,235 Elo+
Sol
Sol
Roxi_Sin
Sol
Level 85
God Stats
16W - 13L
1,586 SR
Queue Stats
360W - 372L
1,465 Elo+
Solo
Skadi
Skadi
kanyew0rst
Skadi
Level 83
God Stats
35W - 47L
1,243 SR
Queue Stats
683W - 868L
1,097 Elo+
Solo
Mulan
Mulan
papote1967
Mulan
Level 41
God Stats
3W - 13L
1,143 SR
Queue Stats
29W - 78L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 3 / 12
10,525
810
10,030
10,221
3,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Mairic
Horus
14
3 / 5 / 14
9,679
745
11,349
12,039
5,618
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Mistaoblinger
Zhong Kui
16
10 / 1 / 8
11,163
859
13,068
11,531
7,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
8,364
643
5,568
13,978
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
13
4 / 5 / 1
9,103
700
9,733
9,526
4,177
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
12
3 / 8 / 3
8,612
662
5,373
15,092
11,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
19
Kills
8
9
Deaths
19
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
12
4
W
Horus
Mairic
Horus
3
5
14
2
W
Zhong Kui
Mistaoblinger
Zhong Kui
10
1
8
14
L
1
6
4
0.5
L
Skadi
4
5
1
0.9
L
Mulan
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,447
Damage
20,674
33,791
Taken
38,596
17,104
Mitigated
19,930
11,711
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,030
3,813
673
1,971
10,221
3,893
1,290
2,137
7,911
0
44,589
W
Horus
Mairic
Horus
11,349
4,977
1,662
1,746
12,039
5,618
746
1,655
10,128
0
26,233
W
Zhong Kui
Mistaoblinger
Zhong Kui
13,068
1,157
177
5,482
11,531
7,593
422
2,551
8,824
38,672
0
L
5,568
1,855
0
2,445
13,978
4,660
0
5,013
8,965
26,137
0
L
Skadi
9,733
5,749
0
0
9,526
4,177
0
3,325
6,201
0
37,176
L
Mulan
5,373
456
0
2,272
15,092
11,093
0
5,325
9,767
0
11,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,367
Gold Earned
26,079
137
Minions Killed
125
7
Camps Cleared
5
714,302
Distance Traveled
546,469
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,525
810
66
5
5
216,101
1
W
Horus
9,679
745
13
1
2
242,818
2
W
Zhong Kui
11,163
859
58
4
0
255,383
2
L
Sol
8,364
643
51
4
3
175,968
4
L
Skadi
9,103
700
52
4
0
177,923
3
L
Mulan
8,612
662
22
2
2
192,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role