Player Matchup

Medusa
Medusa
BowDown2DaBest
Medusa
Level 116
God Stats
48W - 21L
1,584 SR
Queue Stats
131W - 75L
1,547 Elo+
Party 2
Zhong Kui
Zhong Kui
Nino_W
Zhong Kui
Level 37
God Stats
27W - 8L
1,634 SR
Queue Stats
114W - 75L
1,517 Elo+
Party 2
Bacchus
Bacchus
gcvlad
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 48L
1,550 Elo+
Party 2
Team Averages
Level 60
1,573 SR
1,538 Elo+

VS

Team Averages
Level 116
1,744 SR
1,746 Elo+
Rama
Rama
LousseEnEsti
Rama
Level 159
God Stats
0W - 1L
1,845 SR
Queue Stats
166W - 110L
1,807 Elo+
Party 1
Horus
Horus
SirLousse
Horus
Level 29
God Stats
8W - 4L
1,771 SR
Queue Stats
200W - 23L
1,972 Elo+
Party 1
Freya
Freya
zT Traumatize
Freya
Level 159
God Stats
10W - 8L
1,615 SR
Queue Stats
184W - 218L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 4
11,356
811
21,069
14,835
6,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Nino_W
Zhong Kui
13
1 / 6 / 6
8,571
612
8,647
15,492
10,432
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
gcvlad
Bacchus
15
3 / 4 / 8
10,335
738
5,932
14,473
17,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 7
10,649
761
21,836
14,943
7,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
SirLousse
Horus
14
1 / 6 / 13
10,055
718
9,095
19,034
18,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 2 / 5
10,449
746
10,772
12,701
6,548
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
11
Kills
17
17
Deaths
11
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
7
4
1.29
L
8
3
7
3.83
W
Zhong Kui
Nino_W
Zhong Kui
1
6
6
0.67
L
Horus
SirLousse
Horus
1
6
13
1.25
W
Bacchus
gcvlad
Bacchus
3
4
8
1.75
L
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,648
Damage
41,703
44,800
Taken
46,678
34,789
Mitigated
33,157
3,995
Healing
13,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,069
10,350
0
1,195
14,835
6,863
0
4,699
10,136
0
49,957
L
21,836
17,893
0
2,421
14,943
7,830
780
5,572
9,371
0
64,048
W
Zhong Kui
Nino_W
Zhong Kui
8,647
687
0
1,504
15,492
10,432
0
2,776
12,716
23,674
0
L
Horus
SirLousse
Horus
9,095
4,503
2,183
4,517
19,034
18,779
0
6,684
12,350
0
25,230
W
Bacchus
gcvlad
Bacchus
5,932
1,149
0
1,296
14,473
17,494
0
3,437
11,036
9,934
0
L
10,772
3,475
0
3,965
12,701
6,548
0
2,713
9,988
24,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,262
Gold Earned
31,153
123
Minions Killed
140
2
Camps Cleared
10
702,336
Distance Traveled
645,518
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,356
811
71
5
1
221,702
3
L
Rama
10,649
761
83
6
5
200,992
1
W
Zhong Kui
8,571
612
48
3
1
225,240
4
L
Horus
10,055
718
23
2
2
230,714
3
W
Bacchus
10,335
738
4
0
0
255,394
0
L
Freya
10,449
746
34
2
3
213,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role