Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NxNazT
Kukulkan
Level 122
God Stats
0W - 3L
1,226 SR
Queue Stats
423W - 442L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
StS CaDdY StS
Cthulhu
Level 85
God Stats
9W - 9L
1,611 SR
Queue Stats
59W - 46L
1,568 Elo+
Party 1
Odin
Odin
xBlast19
Odin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,176 Elo+
Solo
Team Averages
Level 88
1,467 SR
1,460 Elo+

VS

Team Averages
Level 65
1,599 SR
1,525 Elo+
Rama
Rama
 
Rama
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Arrowhead307
Baba Yaga
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 115L
1,550 Elo+
Party 2
Shiva
Shiva
Demascus69420
Shiva
Level 29
God Stats
8W - 6L
1,687 SR
Queue Stats
17W - 18L
1,540 Elo+
Party 3
Poseidon
Poseidon
PinheadLarry47
Poseidon
Level 42
God Stats
9W - 7L
1,606 SR
Queue Stats
17W - 21L
1,467 Elo+
Party 3
Chaac
Chaac
kpalmer13
Chaac
Level 105
God Stats
2W - 0L
1,704 SR
Queue Stats
129W - 131L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
4 / 2 / 2
8,036
1,148
7,232
9,729
4,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
 
Hera
13
1 / 3 / 6
7,957
1,137
6,804
6,914
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
NxNazT
Kukulkan
12
0 / 2 / 3
7,082
1,012
9,095
6,519
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
12
0 / 3 / 5
7,204
1,029
8,521
10,711
13,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
12
2 / 2 / 4
7,452
1,065
4,794
6,152
6,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

299

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 1 / 5
7,345
1,049
3,058
7,830
3,569
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
Arrowhead307
Baba Yaga
14
6 / 0 / 6
9,070
1,296
12,988
5,362
2,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
4 / 2 / 8
8,941
1,277
7,102
10,284
7,920
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
13
1 / 3 / 6
7,785
1,112
6,652
7,650
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
kpalmer13
Chaac
13
1 / 1 / 7
7,851
1,122
7,036
8,599
9,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
7
Kills
12
12
Deaths
7
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
2
2
2.5
L
Hera
 
Hera
1
3
6
1.33
W
Rama
 
Rama
0
1
5
2.5
W
Baba Yaga
Arrowhead307
Baba Yaga
6
0
6
9
W
4
2
8
4
L
Kukulkan
NxNazT
Kukulkan
0
2
3
0.75
W
Poseidon
1
3
6
1.33
L
Cthulhu
0
3
5
0.83
W
Chaac
kpalmer13
Chaac
1
1
7
4.5
L
Odin
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,446
Damage
36,836
40,025
Taken
39,725
29,294
Mitigated
26,107
2,732
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,232
903
0
638
9,729
4,082
0
4,387
5,342
0
15,071
L
Hera
 
Hera
6,804
1,031
0
0
6,914
2,842
0
4,043
2,871
24,414
0
W
Rama
 
Rama
3,058
2,024
0
960
7,830
3,569
0
4,275
3,068
0
13,994
W
Baba Yaga
Arrowhead307
Baba Yaga
12,988
1,166
0
2,019
5,362
2,773
0
3,094
1,946
21,492
0
W
7,102
912
82
984
10,284
7,920
0
6,283
3,498
0
14,796
L
Kukulkan
NxNazT
Kukulkan
9,095
1,058
0
611
6,519
3,052
0
3,525
2,994
22,460
0
W
Poseidon
6,652
728
0
680
7,650
2,755
0
4,455
2,909
26,530
0
L
Cthulhu
8,521
107
355
682
10,711
13,236
0
4,297
6,414
17,654
0
W
Chaac
kpalmer13
Chaac
7,036
1,759
0
2,447
8,599
9,090
0
4,758
3,352
0
12,001
L
Odin
4,794
1,091
0
446
6,152
6,082
0
3,388
2,764
0
5,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,731
Gold Earned
40,992
119
Minions Killed
123
6
Camps Cleared
6
694,519
Distance Traveled
721,087
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,036
1,148
22
3
0
171,048
0
L
Hera
7,957
1,137
35
5
4
130,683
2
W
Rama
7,345
1,049
29
4
0
146,976
0
W
Baba Yaga
9,070
1,296
21
3
1
149,527
0
W
Shiva
8,941
1,277
6
1
3
150,411
1
L
Kukulkan
7,082
1,012
43
6
1
136,633
3
W
Poseidon
7,785
1,112
49
7
2
149,772
0
L
Cthulhu
7,204
1,029
16
2
0
157,428
0
W
Chaac
7,851
1,122
18
3
0
124,401
0
L
Odin
7,452
1,065
3
0
1
98,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role