Player Matchup

Bacchus
Bacchus
Sssedge
Bacchus
Level 141
God Stats
7W - 6L
1,652 SR
Queue Stats
344W - 132L
1,825 Elo+
Party 1
Ao Kuang
Ao Kuang
yArsxnic
Ao Kuang
Level 149
God Stats
11W - 1L
1,962 SR
Queue Stats
243W - 78L
1,911 Elo+
Party 1
Rama
Rama
yShinigami
Rama
Level 156
God Stats
6W - 1L
1,852 SR
Queue Stats
507W - 209L
1,894 Elo+
Party 1
Team Averages
Level 149
1,822 SR
1,876 Elo+

VS

Team Averages
Level 145
1,521 SR
1,500 Elo+
King Arthur
King Arthur
ABC BOOMER
King Arthur
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,523 Elo+
Party 2
Ao Kuang
Ao Kuang
Rasta Makku
Ao Kuang
Level 146
God Stats
1W - 2L
1,563 SR
Queue Stats
59W - 74L
1,478 Elo+
Party 2
Janus
Janus
zGuly
Janus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sssedge
Bacchus
12
2 / 3 / 12
7,820
782
10,145
10,747
10,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
yArsxnic
Ao Kuang
14
11 / 2 / 5
9,627
963
13,044
12,735
7,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
4 / 2 / 9
8,029
803
9,352
6,690
2,791
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ABC BOOMER
King Arthur
9
0 / 6 / 5
6,547
655
4,577
14,700
6,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Rasta Makku
Ao Kuang
11
4 / 7 / 3
7,812
781
6,674
12,947
6,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Janus
zGuly
Janus
13
3 / 4 / 3
8,104
810
8,813
8,303
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
17
Kills
7
7
Deaths
17
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ABC BOOMER
King Arthur
0
6
5
0.42
L
Ao Kuang
Rasta Makku
Ao Kuang
4
7
3
0.79
W
Bacchus
Sssedge
Bacchus
2
3
12
2.67
W
Ao Kuang
yArsxnic
Ao Kuang
11
2
5
6.75
W
4
2
9
4.25
L
Janus
zGuly
Janus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,541
Damage
20,064
30,172
Taken
35,950
20,708
Mitigated
16,062
7,823
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ABC BOOMER
King Arthur
4,577
98
0
1,610
14,700
6,520
0
7,427
6,938
0
12,682
L
Ao Kuang
Rasta Makku
Ao Kuang
6,674
1,800
0
2,913
12,947
6,266
0
6,925
5,814
9,742
493
W
Bacchus
Sssedge
Bacchus
10,145
1,150
0
750
10,747
10,707
0
5,321
5,158
21,027
0
W
Ao Kuang
yArsxnic
Ao Kuang
13,044
4,356
0
5,673
12,735
7,210
60
5,188
7,333
31,236
3,532
W
9,352
7,978
0
1,400
6,690
2,791
1,587
4,342
2,090
0
24,336
L
Janus
zGuly
Janus
8,813
579
0
467
8,303
3,276
0
6,576
1,281
25,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,476
Gold Earned
22,463
120
Minions Killed
89
8
Camps Cleared
0
582,477
Distance Traveled
522,142
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,547
655
15
2
0
183,803
1
L
Ao Kuang
7,812
781
10
1
0
154,476
2
W
Bacchus
7,820
782
28
3
0
209,110
3
W
Ao Kuang
9,627
963
55
6
6
201,861
5
W
Rama
8,029
803
37
4
2
171,506
0
L
Janus
8,104
810
64
6
0
183,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role