Player Matchup

Erlang Shen
Erlang Shen
Byrgensnurf
Erlang Shen
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 38L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
Gregormortis
Kuzenbo
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 43L
1,550 Elo+
Party 1
Zhong Kui
Zhong Kui
Maddogruss
Zhong Kui
Level 119
God Stats
1W - 2L
1,206 SR
Queue Stats
65W - 42L
1,594 Elo+
Party 1
Artio
Artio
Perenil
Artio
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,433 Elo+
Party 1
Raijin
Raijin
zasun
Raijin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,626 Elo+
Party 1
Team Averages
Level 76
1,441 SR
1,548 Elo+

VS

Team Averages
Level 129
1,475 SR
1,470 Elo+
Eset
Eset
 
Eset
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
K4r1naHdz
Medusa
Level 159
God Stats
20W - 21L
1,356 SR
Queue Stats
900W - 1,007L
1,449 Elo+
Solo
Cthulhu
Cthulhu
RegalPayload783
Cthulhu
Level 132
God Stats
11W - 5L
1,555 SR
Queue Stats
323W - 313L
1,432 Elo+
Solo
Nox
Nox
Soccernerd18
Nox
Level 127
God Stats
1W - 2L
1,260 SR
Queue Stats
112W - 100L
1,471 Elo+
Solo
Hachiman
Hachiman
temp-330661
Hachiman
Level 97
God Stats
1W - 1L
1,706 SR
Queue Stats
65W - 51L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Byrgensnurf
Erlang Shen
17
9 / 2 / 15
10,865
988
13,678
19,651
19,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
Gregormortis
Kuzenbo
15
4 / 1 / 20
9,069
824
6,945
14,863
18,972
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Maddogruss
Zhong Kui
16
7 / 2 / 18
9,727
884
21,291
13,653
12,245
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Perenil
Artio
15
3 / 3 / 18
9,226
839
4,190
16,337
20,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Raijin
zasun
Raijin
15
4 / 3 / 17
9,251
841
12,946
11,579
5,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
1 / 5 / 7
7,556
687
10,707
11,099
6,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
K4r1naHdz
Medusa
16
4 / 6 / 3
8,893
808
10,725
13,420
7,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 6 / 7
8,068
733
11,505
18,496
23,328
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 3 / 4
8,056
732
10,243
8,217
4,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
temp-330661
Hachiman
12
1 / 7 / 5
7,645
695
9,644
12,766
6,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
35
27
Kills
9
11
Deaths
27
88
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
5
7
0.9
W
Erlang Shen
Byrgensnurf
Erlang Shen
9
2
15
8.25
W
Kuzenbo
Gregormortis
Kuzenbo
4
1
20
14
L
Medusa
K4r1naHdz
Medusa
4
6
3
0.92
W
Zhong Kui
Maddogruss
Zhong Kui
7
2
18
8
W
Artio
Perenil
Artio
3
3
18
4
L
0
6
7
0.58
L
3
3
4
1.67
L
Hachiman
temp-330661
Hachiman
1
7
5
0.5
W
Raijin
zasun
Raijin
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,050
Damage
52,824
76,083
Taken
63,998
76,429
Mitigated
48,318
35,355
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
10,707
819
2,423
2,489
11,099
6,180
0
8,741
2,358
17,689
0
W
Erlang Shen
Byrgensnurf
Erlang Shen
13,678
6,687
4,351
6,859
19,651
19,154
1,498
7,640
11,717
170
19,988
W
Kuzenbo
Gregormortis
Kuzenbo
6,945
2,465
1,790
2,315
14,863
18,972
945
6,738
7,932
13,051
0
L
Medusa
K4r1naHdz
Medusa
10,725
5,607
1,268
2,127
13,420
7,334
778
9,452
3,968
0
24,516
W
Zhong Kui
Maddogruss
Zhong Kui
21,291
3,037
2,497
5,353
13,653
12,245
2,857
5,275
8,132
40,032
0
W
Artio
Perenil
Artio
4,190
867
3,672
4,070
16,337
20,069
339
6,469
9,522
7,843
0
L
11,505
902
934
1,970
18,496
23,328
138
12,500
5,996
17,582
0
L
10,243
1,007
943
758
8,217
4,508
156
6,603
1,614
22,809
0
L
Hachiman
temp-330661
Hachiman
9,644
4,068
0
435
12,766
6,968
0
8,246
4,520
0
18,402
W
Raijin
zasun
Raijin
12,946
853
2,255
2,193
11,579
5,989
2,228
5,160
6,325
24,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,138
Gold Earned
40,218
88
Minions Killed
113
0
Camps Cleared
0
1,081,537
Distance Traveled
876,206
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,556
687
24
2
0
177,343
1
W
Erlang Shen
10,865
988
14
1
0
224,341
0
W
Kuzenbo
9,069
824
7
1
0
236,149
0
L
Medusa
8,893
808
31
3
0
162,394
2
W
Zhong Kui
9,727
884
40
4
0
199,716
3
W
Artio
9,226
839
4
0
0
218,791
0
L
Cthulhu
8,068
733
7
1
0
190,071
1
L
Nox
8,056
732
28
3
0
194,006
0
L
Hachiman
7,645
695
23
2
0
152,392
0
W
Raijin
9,251
841
23
2
0
202,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role