Player Matchup

Olorun
Olorun
KravenMorehead22
Olorun
Level 141
God Stats
3W - 2L
1,657 SR
Queue Stats
36W - 35L
1,471 Elo+
Party 1
Chaac
Chaac
MRCHAOTIC24
Chaac
Level 119
God Stats
1W - 1L
1,330 SR
Queue Stats
10W - 9L
1,499 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SalvagedJpeg
Ah Muzen Cab
Level 95
God Stats
1W - 1L
1,163 SR
Queue Stats
26W - 27L
1,426 Elo+
Party 1
Team Averages
Level 118
1,383 SR
1,465 Elo+

VS

Team Averages
Level 79
1,488 SR
1,310 Elo+
Odin
Odin
X_ASAPxFERG_X
Odin
Level 69
God Stats
15W - 17L
1,518 SR
Queue Stats
444W - 620L
1,368 Elo+
Party 2
Terra
Terra
ZayFxndi
Terra
Level 103
God Stats
7W - 15L
1,446 SR
Queue Stats
241W - 327L
1,422 Elo+
Party 2
Neith
Neith
cooljax2012
Neith
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 6
10,092
721
18,780
13,109
7,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
5 / 0 / 5
10,067
719
15,634
18,180
15,891
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
SalvagedJpeg
Ah Muzen Cab
14
2 / 0 / 8
9,809
701
15,019
11,189
4,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
8,186
585
7,092
19,735
20,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Terra
ZayFxndi
Terra
13
1 / 2 / 1
8,794
628
9,816
21,745
25,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 5 / 0
8,539
610
9,639
12,800
5,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
2
2
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
5
0
5
7.5
W
Ah Muzen Cab
SalvagedJpeg
Ah Muzen Cab
2
0
8
6
L
0
5
1
0.1
L
Terra
ZayFxndi
Terra
1
2
1
0.75
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,433
Damage
26,547
42,478
Taken
54,280
28,084
Mitigated
51,493
14,930
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,780
9,395
1,649
6,715
13,109
7,307
1,251
3,593
9,516
46,978
5,585
W
15,634
3,066
0
5,234
18,180
15,891
87
3,656
14,524
0
37,685
W
Ah Muzen Cab
SalvagedJpeg
Ah Muzen Cab
15,019
6,605
0
1,332
11,189
4,886
1,039
2,994
8,195
0
42,039
L
7,092
1,432
20
825
19,735
20,511
0
7,155
12,580
0
18,184
L
Terra
ZayFxndi
Terra
9,816
1,247
1,545
2,886
21,745
25,149
0
6,715
15,030
29,148
0
L
9,639
2,472
0
2,086
12,800
5,833
0
2,612
10,188
0
35,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,968
Gold Earned
25,519
173
Minions Killed
164
8
Camps Cleared
3
775,857
Distance Traveled
729,025
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,092
721
68
5
6
238,726
1
W
Chaac
10,067
719
46
3
2
279,901
1
W
Ah Muzen Cab
9,809
701
59
4
0
257,230
2
L
Odin
8,186
585
31
2
0
232,546
3
L
Terra
8,794
628
52
4
0
267,102
0
L
Neith
8,539
610
81
6
3
229,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role