Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CrazyJack145
Sun Wukong
Level 160
God Stats
1W - 2L
1,535 SR
Queue Stats
71W - 76L
1,503 Elo+
Party 1
Yu Huang
Yu Huang
DWINTS04
Yu Huang
Level 160
God Stats
10W - 10L
1,513 SR
Queue Stats
239W - 256L
1,495 Elo+
Party 1
Achilles
Achilles
NoisyVibez
Achilles
Level 159
God Stats
0W - 5L
1,036 SR
Queue Stats
103W - 113L
1,510 Elo+
Party 1
Team Averages
Level 150
1,417 SR
1,502 Elo+

VS

Team Averages
Level 118
1,397 SR
1,509 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
MeXiCaN9927
Artio
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,485 Elo+
Solo
Ah Puch
Ah Puch
PixelatedVision
Ah Puch
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
SavageGold
Zhong Kui
Level 125
God Stats
1W - 0L
1,178 SR
Queue Stats
37W - 39L
1,523 Elo+
Party 2
Olorun
Olorun
YoungGouda
Olorun
Level 120
God Stats
3W - 0L
1,304 SR
Queue Stats
134W - 161L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 5 / 11
9,794
612
15,152
15,367
6,999
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
 
Cupid
17
0 / 3 / 13
9,351
584
9,514
16,807
7,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
CrazyJack145
Sun Wukong
19
3 / 3 / 13
10,408
651
11,152
21,248
26,936
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
DWINTS04
Yu Huang
18
1 / 4 / 15
10,214
638
31,150
13,387
5,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
NoisyVibez
Achilles
17
12 / 6 / 4
11,374
711
13,308
24,009
15,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
2 / 3 / 14
11,404
713
21,614
13,346
6,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 4 / 12
12,026
752
9,405
25,100
31,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
5 / 2 / 12
11,999
750
20,158
12,442
6,300
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
SavageGold
Zhong Kui
18
5 / 5 / 14
12,017
751
16,723
23,470
22,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
YoungGouda
Olorun
17
5 / 4 / 8
11,096
694
16,344
16,077
8,375
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
81
18
Kills
21
21
Deaths
18
56
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
5
11
1.5
L
Cupid
 
Cupid
0
3
13
2.17
W
Cernunnos
 
Cernunnos
2
3
14
3
L
Sun Wukong
CrazyJack145
Sun Wukong
3
3
13
3.17
L
Yu Huang
DWINTS04
Yu Huang
1
4
15
2.13
W
4
4
12
2.5
L
Achilles
NoisyVibez
Achilles
12
6
4
2.33
W
5
2
12
5.5
W
Zhong Kui
SavageGold
Zhong Kui
5
5
14
2.4
W
Olorun
YoungGouda
Olorun
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,276
Damage
84,244
90,818
Taken
90,435
63,534
Mitigated
75,249
38,027
Healing
34,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,152
10,013
1,074
2,600
15,367
6,999
162
10,796
4,571
0
36,101
L
Cupid
 
Cupid
9,514
5,202
7,445
7,472
16,807
7,718
135
11,941
4,866
0
21,774
W
Cernunnos
 
Cernunnos
21,614
8,945
435
2,392
13,346
6,501
3,293
4,777
8,569
0
38,699
L
Sun Wukong
CrazyJack145
Sun Wukong
11,152
856
2,564
5,552
21,248
26,936
174
13,993
7,255
0
18,584
L
Yu Huang
DWINTS04
Yu Huang
31,150
1,254
1,647
1,264
13,387
5,898
152
10,012
3,375
54,001
0
W
9,405
853
3,631
8,076
25,100
31,606
325
8,260
16,840
17,261
0
L
Achilles
NoisyVibez
Achilles
13,308
1,842
1,393
7,016
24,009
15,983
0
15,888
8,121
0
18,140
W
20,158
867
829
1,799
12,442
6,300
667
5,238
7,204
42,568
0
W
Zhong Kui
SavageGold
Zhong Kui
16,723
746
3,387
4,632
23,470
22,467
287
7,701
15,769
30,121
0
W
Olorun
YoungGouda
Olorun
16,344
6,777
3,268
5,798
16,077
8,375
3,305
5,174
10,903
32,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,141
Gold Earned
58,542
200
Minions Killed
169
0
Camps Cleared
0
1,378,425
Distance Traveled
1,386,538
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,794
612
77
5
0
246,837
2
L
Cupid
9,351
584
34
2
0
302,571
3
W
Cernunnos
11,404
713
41
3
0
266,651
0
L
Sun Wukong
10,408
651
16
1
0
306,691
1
L
Yu Huang
10,214
638
73
5
0
264,947
2
W
Artio
12,026
752
8
1
0
312,989
1
L
Achilles
11,374
711
0
0
0
257,379
0
W
Ah Puch
11,999
750
55
3
0
268,590
0
W
Zhong Kui
12,017
751
30
2
0
291,076
0
W
Olorun
11,096
694
35
2
0
247,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role