Player Matchup

Bacchus
Bacchus
MrStayPuft02461
Bacchus
Level 40
God Stats
11W - 16L
1,480 SR
Queue Stats
16W - 35L
1,237 Elo+
Party 1
Medusa
Medusa
Total3clipse532
Medusa
Level 49
God Stats
1W - 1L
1,663 SR
Queue Stats
10W - 16L
1,213 Elo+
Party 1
Tyr
Tyr
hats106
Tyr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 47L
1,265 Elo+
Party 1
Team Averages
Level 44
1,548 SR
1,238 Elo+

VS

Team Averages
Level 93
1,352 SR
1,356 Elo+
Nemesis
Nemesis
HodgePodge11213
Nemesis
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 293L
1,290 Elo+
Solo
Hercules
Hercules
X_ASAPxFERG_X
Hercules
Level 69
God Stats
6W - 29L
1,006 SR
Queue Stats
444W - 620L
1,360 Elo+
Party 2
The Morrigan
The Morrigan
ZayFxndi
The Morrigan
Level 103
God Stats
15W - 13L
1,551 SR
Queue Stats
241W - 327L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
7,055
641
5,144
11,671
10,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 6 / 1
6,490
590
3,243
9,303
3,535
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tyr
10
0 / 3 / 1
6,290
572
3,725
12,969
10,033
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 7
7,772
707
5,932
5,064
3,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
X_ASAPxFERG_X
Hercules
11
3 / 0 / 8
8,128
739
10,247
9,988
9,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Morrigan
ZayFxndi
The Morrigan
14
5 / 1 / 6
8,703
791
10,969
3,362
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
11
11
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
1
2
0
0.5
L
0
6
1
0.08
W
Hercules
X_ASAPxFERG_X
Hercules
3
0
8
7
W
The Morrigan
ZayFxndi
The Morrigan
5
1
6
8
L
Tyr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,112
Damage
27,148
33,943
Taken
18,414
23,867
Mitigated
13,741
3,091
Healing
3,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,932
2,716
0
791
5,064
3,253
1,010
1,744
3,320
0
14,937
L
5,144
932
0
1,952
11,671
10,299
0
2,374
9,001
16,412
0
L
3,243
1,361
0
250
9,303
3,535
0
3,300
5,870
0
28,666
W
Hercules
X_ASAPxFERG_X
Hercules
10,247
3,047
564
1,950
9,988
9,036
437
2,733
7,255
0
16,196
W
The Morrigan
ZayFxndi
The Morrigan
10,969
3,636
0
0
3,362
1,452
1,147
767
2,595
34,945
4,067
L
Tyr
3,725
988
0
889
12,969
10,033
0
2,852
9,782
0
18,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,835
Gold Earned
24,603
110
Minions Killed
99
4
Camps Cleared
6
615,446
Distance Traveled
627,016
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,772
707
24
2
2
225,317
1
L
Bacchus
7,055
641
21
2
0
206,921
0
L
Medusa
6,490
590
64
6
3
179,039
0
W
Hercules
8,128
739
7
1
0
208,696
2
W
The Morrigan
8,703
791
68
6
4
193,003
2
L
Tyr
6,290
572
25
2
1
229,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role