Player Matchup

King Arthur
King Arthur
MoonXVII
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
The1Dark2Knight_
Susano
Level 108
God Stats
1W - 2L
1,722 SR
Queue Stats
176W - 167L
1,422 Elo+
Party 3
Sylvanus
Sylvanus
Tokushu-
Sylvanus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
ZazaTheDank
Amaterasu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
sh4rk6ait78
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 162L
1,417 Elo+
Party 3
Team Averages
Level 86
1,544 SR
1,468 Elo+

VS

Team Averages
Level 106
1,672 SR
1,437 Elo+
Rama
Rama
JoshDoes360
Rama
Level 52
God Stats
3W - 0L
1,809 SR
Queue Stats
25W - 37L
1,364 Elo+
Party 2
Chaac
Chaac
Lil-Clown_88
Chaac
Level 119
God Stats
12W - 7L
1,935 SR
Queue Stats
518W - 563L
1,449 Elo+
Solo
Baba Yaga
Baba Yaga
Whachutokinbout
Baba Yaga
Level 158
God Stats
11W - 10L
1,493 SR
Queue Stats
599W - 655L
1,411 Elo+
Solo
Eset
Eset
YnF Meatwad
Eset
Level 87
God Stats
3W - 0L
1,839 SR
Queue Stats
86W - 77L
1,486 Elo+
Party 2
Chang'e
Chang'e
oOShiftyOneOo
Chang'e
Level 116
God Stats
2W - 2L
1,281 SR
Queue Stats
233W - 265L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MoonXVII
King Arthur
20
7 / 7 / 13
12,148
639
19,474
30,439
41,982
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

20
9 / 6 / 12
13,264
698
25,615
25,468
16,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Tokushu-
Sylvanus
20
1 / 5 / 19
11,600
611
19,563
33,474
45,327
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
ZazaTheDank
Amaterasu
17
2 / 8 / 15
10,585
557
11,822
30,550
31,905
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
sh4rk6ait78
Hun Batz
19
7 / 6 / 14
12,840
676
18,995
22,841
14,586
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 11
14,926
786
29,458
22,411
11,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 4 / 20
13,435
707
23,276
37,075
55,361
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Whachutokinbout
Baba Yaga
20
5 / 5 / 17
13,157
692
27,918
23,387
12,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 5 / 15
12,768
672
23,007
19,199
9,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
18
1 / 7 / 17
11,854
624
25,087
25,150
11,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
111
26
Kills
31
32
Deaths
26
73
Assists
80
Player
Kills
Deaths
Assists
KDA
W
16
5
11
4.3
W
6
4
20
4
L
King Arthur
MoonXVII
King Arthur
7
7
13
1.93
L
9
6
12
2.5
L
Sylvanus
Tokushu-
Sylvanus
1
5
19
2.1
W
Baba Yaga
Whachutokinbout
Baba Yaga
5
5
17
2.7
W
3
5
15
2.1
L
Amaterasu
ZazaTheDank
Amaterasu
2
8
15
1.19
W
Chang'e
1
7
17
1.36
L
Hun Batz
sh4rk6ait78
Hun Batz
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,469
Damage
128,746
142,772
Taken
127,222
150,610
Mitigated
100,034
57,203
Healing
60,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,458
17,214
853
3,584
22,411
11,373
5,237
3,803
18,608
0
48,980
W
23,276
3,692
3,736
12,506
37,075
55,361
162
5,949
31,126
0
40,962
L
King Arthur
MoonXVII
King Arthur
19,474
428
1,701
3,683
30,439
41,982
16
17,093
12,862
0
40,531
L
25,615
3,504
3,660
6,602
25,468
16,810
224
11,769
13,477
0
43,332
L
Sylvanus
Tokushu-
Sylvanus
19,563
4,302
15,539
12,911
33,474
45,327
54
20,023
13,004
30,941
0
W
Baba Yaga
Whachutokinbout
Baba Yaga
27,918
2,984
2,409
9,113
23,387
12,477
892
3,487
19,900
46,748
0
W
23,007
608
5,832
4,447
19,199
9,392
401
2,873
16,326
44,900
0
L
Amaterasu
ZazaTheDank
Amaterasu
11,822
4,651
883
6,547
30,550
31,905
1,417
14,977
15,145
0
15,918
W
Chang'e
25,087
3,772
10,873
7,440
25,150
11,431
145
3,451
21,699
39,445
0
L
Hun Batz
sh4rk6ait78
Hun Batz
18,995
3,428
1,794
3,883
22,841
14,586
0
10,397
12,272
0
37,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,437
Gold Earned
66,140
141
Minions Killed
198
0
Camps Cleared
0
1,686,387
Distance Traveled
1,641,183
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,926
786
37
2
0
288,255
0
W
Chaac
13,435
707
29
2
0
380,777
0
L
King Arthur
12,148
639
41
2
0
334,730
0
L
Susano
13,264
698
35
2
0
352,211
0
L
Sylvanus
11,600
611
16
1
0
295,618
0
W
Baba Yaga
13,157
692
42
2
0
317,895
0
W
Eset
12,768
672
53
3
0
369,537
2
L
Amaterasu
10,585
557
6
0
0
361,967
0
W
Chang'e
11,854
624
37
2
0
284,719
0
L
Hun Batz
12,840
676
43
2
0
341,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role