Player Matchup

Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DESECRAT10N
Thanatos
Level 123
God Stats
2W - 4L
1,067 SR
Queue Stats
175W - 171L
1,505 Elo+
Solo
Ganesha
Ganesha
Detroit313
Ganesha
Level 160
God Stats
2W - 0L
1,553 SR
Queue Stats
106W - 101L
1,488 Elo+
Solo
Chaac
Chaac
MizaelGlz
Chaac
Level 127
God Stats
4W - 4L
1,567 SR
Queue Stats
71W - 83L
1,479 Elo+
Party 1
Thor
Thor
nenoboywonder
Thor
Level 160
God Stats
11W - 17L
1,435 SR
Queue Stats
572W - 640L
1,481 Elo+
Solo
Team Averages
Level 145
1,424 SR
1,491 Elo+

VS

Team Averages
Level 137
1,482 SR
1,509 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Dogfish99
Terra
Level 156
God Stats
1W - 3L
1,472 SR
Queue Stats
460W - 508L
1,470 Elo+
Solo
Chronos
Chronos
HakuraPain
Chronos
Level 128
God Stats
5W - 3L
1,627 SR
Queue Stats
199W - 194L
1,519 Elo+
Solo
Bacchus
Bacchus
InfiniteAnger
Bacchus
Level 118
God Stats
4W - 6L
1,487 SR
Queue Stats
167W - 171L
1,506 Elo+
Party 2
Agni
Agni
matt_ellisuky
Agni
Level 149
God Stats
3W - 5L
1,324 SR
Queue Stats
372W - 383L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 2 / 8
9,745
650
6,890
21,384
22,082
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
DESECRAT10N
Thanatos
16
2 / 4 / 9
9,565
638
7,691
13,448
7,564
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Detroit313
Ganesha
18
0 / 1 / 10
9,593
640
11,225
15,863
20,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
MizaelGlz
Chaac
18
7 / 3 / 7
10,862
724
19,139
18,582
14,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 4 / 9
9,848
657
13,248
15,210
14,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 6 / 9
9,254
617
17,256
15,433
7,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Dogfish99
Terra
17
2 / 1 / 9
9,782
652
4,116
7,355
7,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos
HakuraPain
Chronos
17
5 / 5 / 4
9,997
666
12,758
17,452
8,196
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
14
0 / 3 / 8
8,208
547
7,030
12,994
18,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
5 / 1 / 9
10,536
702
21,651
10,543
4,676
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
53
16
Kills
14
14
Deaths
16
43
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
2
8
3.5
L
Morgan Le Fay
 
Morgan Le Fay
2
6
9
1.08
W
Thanatos
DESECRAT10N
Thanatos
2
4
9
1.63
W
Ganesha
Detroit313
Ganesha
0
1
10
5
L
Terra
Dogfish99
Terra
2
1
9
6.5
L
Chronos
HakuraPain
Chronos
5
5
4
1.4
L
Bacchus
0
3
8
1.33
W
Chaac
MizaelGlz
Chaac
7
3
7
3.5
L
5
1
9
9.5
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,193
Damage
62,811
84,487
Taken
63,777
78,942
Mitigated
46,546
47,328
Healing
23,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,890
3,423
6,473
10,141
21,384
22,082
159
14,017
7,367
36
16,489
L
Morgan Le Fay
 
Morgan Le Fay
17,256
578
1,165
2,426
15,433
7,730
0
996
14,437
32,786
0
W
Thanatos
DESECRAT10N
Thanatos
7,691
745
674
6,719
13,448
7,564
2,418
10,501
2,947
0
17,410
W
Ganesha
Detroit313
Ganesha
11,225
331
2,603
4,242
15,863
20,866
148
11,887
3,976
23,510
0
L
Terra
Dogfish99
Terra
4,116
202
4,298
1,339
7,355
7,395
0
2,085
5,270
13,483
168
L
Chronos
HakuraPain
Chronos
12,758
2,436
0
4,397
17,452
8,196
0
3,077
14,375
24,211
0
L
Bacchus
7,030
485
1,885
1,576
12,994
18,549
0
3,446
9,548
9,697
0
W
Chaac
MizaelGlz
Chaac
19,139
1,502
2,613
7,177
18,582
14,091
48
15,002
3,580
42
43,200
L
21,651
2,662
3,430
3,014
10,543
4,676
106
1,699
8,844
43,753
0
W
13,248
1,510
2,188
4,498
15,210
14,339
653
11,333
3,877
0
24,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,613
Gold Earned
47,777
151
Minions Killed
138
0
Camps Cleared
0
1,292,510
Distance Traveled
1,313,870
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,745
650
30
2
0
267,890
0
L
Morgan Le Fay
9,254
617
35
2
0
278,533
1
W
Thanatos
9,565
638
37
2
0
267,887
0
W
Ganesha
9,593
640
0
0
0
244,258
0
L
Terra
9,782
652
23
2
0
265,003
7
L
Chronos
9,997
666
23
2
0
244,109
0
L
Bacchus
8,208
547
4
0
0
255,749
0
W
Chaac
10,862
724
45
3
0
270,071
0
L
Agni
10,536
702
53
4
0
270,476
3
W
Thor
9,848
657
39
3
0
242,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role