Player Matchup

Ne Zha
Ne Zha
DanielBorkez
Ne Zha
Level 49
God Stats
2W - 0L
1,681 SR
Queue Stats
27W - 23L
1,427 Elo+
Solo
Medusa
Medusa
ProlificDrummer
Medusa
Level 129
God Stats
10W - 8L
1,396 SR
Queue Stats
96W - 96L
1,403 Elo+
Solo
Vulcan
Vulcan
blackbeard32xx
Vulcan
Level 58
God Stats
2W - 2L
1,618 SR
Queue Stats
32W - 18L
1,341 Elo+
Party 1
Ares
Ares
iTzBryan A
Ares
Level 59
God Stats
7W - 10L
1,426 SR
Queue Stats
56W - 72L
1,399 Elo+
Solo
Bellona
Bellona
yikerrs
Bellona
Level 22
God Stats
8W - 0L
1,292 SR
Queue Stats
144W - 35L
1,707 Elo+
Party 1
Team Averages
Level 63
1,482 SR
1,456 Elo+

VS

Team Averages
Level 107
1,532 SR
1,383 Elo+
Loki
Loki
ByFlavioMen
Loki
Level 88
God Stats
2W - 1L
1,837 SR
Queue Stats
40W - 23L
1,436 Elo+
Solo
Anubis
Anubis
DaddyCh1ll3896
Anubis
Level 69
God Stats
17W - 28L
1,500 SR
Queue Stats
292W - 332L
1,326 Elo+
Solo
Charybdis
Charybdis
IvonVFudge
Charybdis
Level 157
God Stats
2W - 2L
1,510 SR
Queue Stats
243W - 255L
1,347 Elo+
Solo
Kuzenbo
Kuzenbo
Lord_Fue_Fue
Kuzenbo
Level 146
God Stats
1W - 2L
1,496 SR
Queue Stats
139W - 160L
1,387 Elo+
Solo
Achilles
Achilles
SMITEGUY69
Achilles
Level 75
God Stats
0W - 2L
1,318 SR
Queue Stats
5W - 6L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 1 / 2
6,342
453
3,696
9,238
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 0
6,402
457
7,511
9,198
3,267
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 3 / 0
7,210
515
5,419
5,433
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 2
6,703
479
3,327
9,602
8,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
yikerrs
Bellona
14
2 / 2 / 0
8,240
589
9,882
12,911
13,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,031
502
3,149
10,382
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 1 / 2
7,599
543
6,633
9,797
4,739
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
IvonVFudge
Charybdis
10
0 / 1 / 0
6,278
448
8,075
11,651
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Lord_Fue_Fue
Kuzenbo
10
0 / 0 / 0
6,241
446
3,672
12,053
9,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
SMITEGUY69
Achilles
12
2 / 1 / 0
7,292
521
5,949
12,370
11,637
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
6
6
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
1
1
2
2
W
Ne Zha
0
1
2
1
L
Charybdis
IvonVFudge
Charybdis
0
1
0
0
L
Kuzenbo
Lord_Fue_Fue
Kuzenbo
0
0
0
0
W
2
0
0
2
L
Achilles
SMITEGUY69
Achilles
2
1
0
2
W
1
3
0
0.33
W
0
0
2
1
W
Bellona
yikerrs
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,835
Damage
27,478
46,382
Taken
56,253
30,027
Mitigated
33,188
11,810
Healing
25,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,149
963
0
5,360
10,382
3,512
0
393
9,989
0
53,224
L
6,633
1,404
97
5,949
9,797
4,739
984
5,161
4,636
59,205
0
W
Ne Zha
3,696
1,026
0
1,916
9,238
3,142
0
1,404
7,834
0
46,730
L
Charybdis
IvonVFudge
Charybdis
8,075
4,168
0
4,608
11,651
3,931
87
1,264
10,387
0
56,930
L
Kuzenbo
Lord_Fue_Fue
Kuzenbo
3,672
1,703
454
4,883
12,053
9,369
8
1,928
10,125
18,992
4,015
W
7,511
3,645
0
3,259
9,198
3,267
0
1,641
7,557
0
46,511
L
Achilles
SMITEGUY69
Achilles
5,949
1,195
0
3,887
12,370
11,637
539
0
12,370
0
46,895
W
5,419
2,838
0
0
5,433
1,920
0
3,335
2,098
50,577
0
W
3,327
323
0
1,528
9,602
8,365
0
1,831
7,771
24,090
0
W
Bellona
yikerrs
Bellona
9,882
4,046
0
5,107
12,911
13,333
1,026
1,593
11,318
0
66,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,897
Gold Earned
34,441
404
Minions Killed
381
0
Camps Cleared
0
1,352,335
Distance Traveled
1,253,125
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,031
502
89
6
0
306,142
7
L
Anubis
7,599
543
105
8
0
219,244
0
W
Ne Zha
6,342
453
81
6
0
286,478
2
L
Charybdis
6,278
448
73
5
0
229,469
3
L
Kuzenbo
6,241
446
34
2
0
272,603
5
W
Medusa
6,402
457
75
5
0
256,399
3
L
Achilles
7,292
521
80
6
0
225,667
2
W
Vulcan
7,210
515
100
7
0
251,319
4
W
Ares
6,703
479
29
2
0
274,621
4
W
Bellona
8,240
589
119
9
0
283,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role