Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
General Toe
Geb
Level 147
God Stats
4W - 4L
1,480 SR
Queue Stats
262W - 295L
1,555 Elo+
Solo
Ganesha
Ganesha
IIDestinoII
Ganesha
Level 159
God Stats
2W - 1L
1,407 SR
Queue Stats
100W - 83L
1,574 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MicroCrush3
Morgan Le Fay
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,314 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pandatime95
Ah Muzen Cab
Level 159
God Stats
1W - 0L
1,153 SR
Queue Stats
69W - 62L
1,521 Elo+
Party 1
Team Averages
Level 149
1,408 SR
1,493 Elo+

VS

Team Averages
Level 145
1,436 SR
1,598 Elo+
Medusa
Medusa
DefuseBrah
Medusa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,465 Elo+
Solo
Amaterasu
Amaterasu
DjHarm_
Amaterasu
Level 160
God Stats
2W - 3L
1,200 SR
Queue Stats
331W - 278L
1,634 Elo+
Party 2
Ishtar
Ishtar
Jshiz_
Ishtar
Level 157
God Stats
0W - 3L
1,750 SR
Queue Stats
319W - 244L
1,648 Elo+
Party 2
Janus
Janus
TWilgy
Janus
Level 158
God Stats
2W - 3L
1,189 SR
Queue Stats
387W - 320L
1,653 Elo+
Party 2
Cthulhu
Cthulhu
TheRustySquid
Cthulhu
Level 127
God Stats
3W - 4L
1,540 SR
Queue Stats
326W - 275L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
7 / 3 / 12
11,992
705
19,908
14,212
11,299
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 2 / 14
13,668
804
15,929
26,254
43,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
IIDestinoII
Ganesha
18
0 / 3 / 22
11,937
702
11,998
23,083
31,380
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
MicroCrush3
Morgan Le Fay
18
6 / 5 / 15
11,589
682
20,382
17,470
11,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
pandatime95
Ah Muzen Cab
20
5 / 2 / 15
12,221
719
25,326
14,246
7,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DefuseBrah
Medusa
18
2 / 5 / 6
10,817
636
16,913
19,425
10,083
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
DjHarm_
Amaterasu
18
0 / 5 / 8
11,167
657
7,541
35,689
36,552
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
Jshiz_
Ishtar
18
2 / 3 / 6
10,633
625
14,842
13,243
7,350
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
TWilgy
Janus
18
5 / 6 / 7
11,651
685
26,037
16,381
7,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
17
3 / 7 / 7
11,641
685
11,356
23,485
29,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
46
26
Kills
12
15
Deaths
26
78
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
3
12
4.33
L
Medusa
DefuseBrah
Medusa
2
5
6
1
L
Amaterasu
DjHarm_
Amaterasu
0
5
8
0.8
W
8
2
14
7.5
W
Ganesha
IIDestinoII
Ganesha
0
3
22
3.67
L
Ishtar
Jshiz_
Ishtar
2
3
6
1.67
W
Morgan Le Fay
MicroCrush3
Morgan Le Fay
6
5
15
2.7
L
Janus
TWilgy
Janus
5
6
7
1.42
L
Cthulhu
3
7
7
0.93
W
Ah Muzen Cab
pandatime95
Ah Muzen Cab
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,543
Damage
76,689
95,265
Taken
108,223
104,995
Mitigated
90,374
34,497
Healing
30,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
19,908
2,559
2,576
718
14,212
11,299
1,744
4,644
9,156
333
29,866
L
Medusa
DefuseBrah
Medusa
16,913
7,991
1,574
2,733
19,425
10,083
1,923
8,967
10,458
0
40,321
L
Amaterasu
DjHarm_
Amaterasu
7,541
1,450
3,814
12,325
35,689
36,552
600
14,652
21,037
1,444
12,804
W
15,929
1,088
2,120
3,822
26,254
43,297
626
9,818
16,436
32,265
0
W
Ganesha
IIDestinoII
Ganesha
11,998
223
8,564
6,608
23,083
31,380
762
9,042
14,041
30,244
0
L
Ishtar
Jshiz_
Ishtar
14,842
7,445
1,856
734
13,243
7,350
975
6,604
6,639
0
34,140
W
Morgan Le Fay
MicroCrush3
Morgan Le Fay
20,382
2,815
1,302
2,217
17,470
11,264
2,147
7,395
10,075
39,134
0
L
Janus
TWilgy
Janus
26,037
811
1,935
1,032
16,381
7,335
1,059
7,672
8,709
44,522
0
L
Cthulhu
11,356
378
2,415
2,308
23,485
29,054
196
10,591
12,894
26,535
0
W
Ah Muzen Cab
pandatime95
Ah Muzen Cab
25,326
8,006
2,097
4,473
14,246
7,755
4,452
7,300
4,925
0
63,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,407
Gold Earned
55,909
184
Minions Killed
231
0
Camps Cleared
0
1,621,240
Distance Traveled
1,558,356
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,992
705
46
3
0
314,517
1
L
Medusa
10,817
636
56
3
0
318,440
1
L
Amaterasu
11,167
657
28
2
0
348,025
4
W
Geb
13,668
804
31
2
0
339,677
0
W
Ganesha
11,937
702
0
0
0
304,777
1
L
Ishtar
10,633
625
40
2
0
296,888
3
W
Morgan Le Fay
11,589
682
27
2
0
306,151
0
L
Janus
11,651
685
62
4
0
306,592
0
L
Cthulhu
11,641
685
45
3
0
288,411
3
W
Ah Muzen Cab
12,221
719
80
5
0
356,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role