Player Matchup

Bastet
Bastet
Bagalula
Bastet
Level 129
God Stats
8W - 8L
1,519 SR
Queue Stats
278W - 292L
1,463 Elo+
Solo
Hachiman
Hachiman
HonestSloth681
Hachiman
Level 55
God Stats
1W - 2L
1,451 SR
Queue Stats
54W - 72L
1,390 Elo+
Solo
Tyr
Tyr
LastShadow22
Tyr
Level 149
God Stats
11W - 8L
1,591 SR
Queue Stats
527W - 542L
1,449 Elo+
Solo
Zeus
Zeus
TheMiTi
Zeus
Level 62
God Stats
2W - 1L
1,679 SR
Queue Stats
34W - 28L
1,490 Elo+
Party 1
Ymir
Ymir
YurMaa
Ymir
Level 6
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 1
Team Averages
Level 80
1,512 SR
1,412 Elo+

VS

Team Averages
Level 146
1,504 SR
1,447 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Kaise1014
Mulan
Level 157
God Stats
7W - 8L
1,328 SR
Queue Stats
399W - 450L
1,351 Elo+
Party 2
Cupid
Cupid
KionamShadow
Cupid
Level 143
God Stats
15W - 7L
1,728 SR
Queue Stats
129W - 146L
1,483 Elo+
Solo
Agni
Agni
elNic0-_
Agni
Level 128
God Stats
4W - 4L
1,463 SR
Queue Stats
404W - 426L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bagalula
Bastet
11
3 / 5 / 0
6,731
518
6,328
11,819
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
9
0 / 4 / 0
5,660
435
5,874
9,680
2,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 4 / 1
6,541
503
5,933
12,205
5,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zeus
TheMiTi
Zeus
11
0 / 3 / 2
6,669
513
8,071
6,809
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
YurMaa
Ymir
7
1 / 2 / 0
5,472
421
2,552
7,036
4,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 1 / 5
8,741
672
10,413
13,548
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
 
Cerberus
12
2 / 1 / 4
7,339
565
3,783
10,837
8,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mulan
Kaise1014
Mulan
14
3 / 0 / 2
8,439
649
7,783
9,493
8,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
3 / 0 / 4
7,211
555
5,946
5,876
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Agni
12
4 / 2 / 1
7,522
579
6,105
7,790
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
18
18
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
5
8.5
W
Cerberus
 
Cerberus
2
1
4
4
L
Bastet
Bagalula
Bastet
3
5
0
0.6
L
Hachiman
0
4
0
0
W
Mulan
Kaise1014
Mulan
3
0
2
4
W
3
0
4
5
L
0
4
1
0.13
L
Zeus
TheMiTi
Zeus
0
3
2
0.33
L
Ymir
YurMaa
Ymir
1
2
0
0.5
W
Agni
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,758
Damage
34,030
47,549
Taken
47,544
19,444
Mitigated
27,218
9,997
Healing
17,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,413
4,049
0
3,779
13,548
5,054
27
1,889
11,659
0
63,089
W
Cerberus
 
Cerberus
3,783
236
0
3,377
10,837
8,351
0
3,811
7,026
27,207
1,530
L
Bastet
Bagalula
Bastet
6,328
1,602
0
3,620
11,819
4,307
0
3,087
8,684
0
40,251
L
Hachiman
5,874
3,111
0
1,971
9,680
2,857
165
369
9,311
0
38,163
W
Mulan
Kaise1014
Mulan
7,783
1,323
0
5,632
9,493
8,859
174
0
9,493
94
64,423
W
5,946
3,404
961
2,248
5,876
2,020
1,319
312
5,564
0
40,813
L
5,933
972
0
3,479
12,205
5,836
0
685
10,638
0
51,065
L
Zeus
TheMiTi
Zeus
8,071
1,023
0
0
6,809
2,369
0
3,152
3,657
46,152
0
L
Ymir
YurMaa
Ymir
2,552
498
0
927
7,036
4,075
72
2,306
4,730
9,108
0
W
Agni
6,105
716
44
1,791
7,790
2,934
988
4,611
3,179
49,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,073
Gold Earned
39,252
347
Minions Killed
429
0
Camps Cleared
0
1,232,276
Distance Traveled
1,185,019
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,741
672
97
7
0
257,686
0
W
Cerberus
7,339
565
57
4
0
263,764
6
L
Bastet
6,731
518
70
5
0
272,170
3
L
Hachiman
5,660
435
63
5
0
211,653
2
W
Mulan
8,439
649
106
8
0
211,967
2
W
Cupid
7,211
555
63
5
0
223,737
1
L
Tyr
6,541
503
98
8
0
268,985
2
L
Zeus
6,669
513
101
8
0
232,165
5
L
Ymir
5,472
421
15
1
0
247,303
3
W
Agni
7,522
579
106
8
0
227,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role