Player Matchup

Skadi
Skadi
Platinum III
 
Skadi
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum V
AbraahFP
Hercules
Platinum V
Level 156
God Stats
5W - 3L
1,637 SR
Queue Stats
226W - 215L
1,633 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Bromane
Cu Chulainn
Gold I
Level 48
God Stats
5W - 3L
1,543 SR
Queue Stats
48W - 45L
1,722 MMR
Solo
Kukulkan
Kukulkan
Platinum III
Karrameli
Kukulkan
Platinum III
Level 113
God Stats
76W - 80L
1,527 SR
Queue Stats
492W - 501L
1,761 MMR
Solo
Thor
Thor
Platinum III
Misplay
Thor
Platinum III
Level 160
God Stats
3W - 5L
1,564 SR
Queue Stats
8W - 13L
1,624 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,554 SR
1,648 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,514 SR
1,754 MMR
Sol
Sol
Platinum III
 
Sol
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze IV
 
Artemis
Bronze IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum I
PacoAntonio
Horus
Platinum I
Level 157
God Stats
10W - 11L
1,592 SR
Queue Stats
139W - 135L
2,007 MMR
Solo
King Arthur
King Arthur
Platinum IV
StubyOo
King Arthur
Platinum IV
Level 154
God Stats
0W - 4L
1,280 SR
Queue Stats
387W - 386L
1,854 MMR
Solo
Kali
Kali
Diamond V
TheSerqet
Kali
Diamond V
Level 160
God Stats
5W - 5L
1,698 SR
Queue Stats
633W - 623L
1,910 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
5 / 0 / 7
15,608
679
16,440
10,919
5,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
AbraahFP
Hercules
17
3 / 0 / 17
12,756
555
11,494
23,887
34,136
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cu Chulainn
Bromane
Cu Chulainn
19
5 / 1 / 9
13,623
592
20,357
27,570
37,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
Karrameli
Kukulkan
20
7 / 3 / 9
13,850
602
12,200
13,250
7,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
Misplay
Thor
19
11 / 2 / 10
13,670
594
22,933
23,183
17,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
SerqetNe ZhaLancelotMulan

VS

Bans
AtlasFenrirBakasuraRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 7 / 2
9,709
422
13,691
19,221
8,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
 
Artemis
13
0 / 5 / 2
8,824
384
5,102
12,647
3,997
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

12
0 / 6 / 3
8,458
368
6,520
22,673
19,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

King Arthur
StubyOo
King Arthur
16
2 / 5 / 1
10,428
453
18,243
28,480
36,979
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Kali
15
2 / 8 / 1
9,931
432
6,663
29,291
15,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
15
31
Kills
6
6
Deaths
31
52
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
0
7
8.5
L
Sol
 
Sol
2
7
2
0.43
L
Artemis
 
Artemis
0
5
2
0.2
W
Hercules
AbraahFP
Hercules
3
0
17
11.5
W
Cu Chulainn
Bromane
Cu Chulainn
5
1
9
9.5
W
Kukulkan
Karrameli
Kukulkan
7
3
9
3.83
W
Thor
Misplay
Thor
11
2
10
8
L
0
6
3
0.25
L
King Arthur
StubyOo
King Arthur
2
5
1
0.5
L
Kali
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,424
Damage
50,219
98,809
Taken
112,312
102,829
Mitigated
84,632
30,298
Healing
17,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
16,440
4,391
0
2,341
10,919
5,843
9,356
601
10,318
0
185,454
L
Sol
 
Sol
13,691
6,216
0
3,988
19,221
8,560
0
1,835
17,288
72,890
6,929
L
Artemis
 
Artemis
5,102
1,524
0
1,005
12,647
3,997
0
750
11,897
0
50,093
W
Hercules
AbraahFP
Hercules
11,494
4,433
0
12,029
23,887
34,136
200
7,519
15,564
0
33,493
W
Cu Chulainn
Bromane
Cu Chulainn
20,357
3,318
0
10,089
27,570
37,526
2,300
3,572
23,998
0
101,342
W
Kukulkan
Karrameli
Kukulkan
12,200
1,173
0
2,689
13,250
7,578
4,195
2,416
10,834
147,247
0
W
Thor
Misplay
Thor
22,933
7,190
0
3,150
23,183
17,746
74
2,683
20,500
0
98,028
L
6,520
2,563
1,194
4,931
22,673
19,586
25
3,107
19,470
89
27,595
L
King Arthur
StubyOo
King Arthur
18,243
2,410
0
2,352
28,480
36,979
0
3,938
23,074
315
86,484
L
Kali
6,663
2,723
0
3,939
29,291
15,510
0
2,570
26,513
29
83,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,507
Gold Earned
47,350
731
Minions Killed
518
0
Camps Cleared
0
2,336,081
Distance Traveled
2,124,809
38
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,608
679
254
11
0
468,190
11
L
Sol
9,709
422
131
6
0
427,661
3
L
Artemis
8,824
384
98
4
0
368,769
5
W
Hercules
12,756
555
28
1
0
477,573
8
W
Cu Chulainn
13,623
592
150
7
0
438,360
7
W
Kukulkan
13,850
602
201
9
0
466,782
7
W
Thor
13,670
594
98
4
0
485,176
5
L
Horus
8,458
368
34
1
0
437,492
10
L
King Arthur
10,428
453
142
6
0
414,601
6
L
Kali
9,931
432
113
5
0
476,286
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role