Player Matchup

Olorun
Olorun
Big 78 I
Olorun
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 83L
1,481 Elo+
Solo
Sobek
Sobek
Biggleswerth
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 150L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CrowHogen
Ah Muzen Cab
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,568 Elo+
Party 1
Atlas
Atlas
IamSwagJesus
Atlas
Level 159
God Stats
1W - 1L
1,777 SR
Queue Stats
93W - 87L
1,581 Elo+
Party 1
Cerberus
Cerberus
kidarchi
Cerberus
Level 95
God Stats
4W - 0L
1,647 SR
Queue Stats
57W - 44L
1,608 Elo+
Party 1
Team Averages
Level 123
1,585 SR
1,541 Elo+

VS

Team Averages
Level 111
1,575 SR
1,494 Elo+
Tsukuyomi
Tsukuyomi
HushDontCry
Tsukuyomi
Level 59
God Stats
0W - 2L
1,329 SR
Queue Stats
200W - 212L
1,403 Elo+
Solo
Olorun
Olorun
MondayMorningDM
Olorun
Level 89
God Stats
1W - 3L
1,708 SR
Queue Stats
259W - 246L
1,476 Elo+
Solo
Tyr
Tyr
Try Hard BANG
Tyr
Level 160
God Stats
10W - 6L
1,677 SR
Queue Stats
785W - 815L
1,562 Elo+
Solo
Skadi
Skadi
Watsamatta
Skadi
Level 144
God Stats
4W - 4L
1,672 SR
Queue Stats
223W - 240L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
gochiefs19
Zhong Kui
Level 102
God Stats
5W - 1L
1,488 SR
Queue Stats
319W - 324L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Big 78 I
Olorun
20
9 / 5 / 21
12,269
818
16,224
15,702
8,674
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 5 / 23
11,192
746
14,625
22,883
25,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
CrowHogen
Ah Muzen Cab
20
10 / 3 / 19
12,565
838
27,893
14,535
8,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 3 / 24
12,476
832
16,778
25,364
32,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
kidarchi
Cerberus
19
10 / 2 / 20
11,499
767
13,363
24,152
30,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HushDontCry
Tsukuyomi
16
5 / 8 / 7
10,445
696
16,421
19,084
7,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 7 / 9
10,683
712
15,317
18,869
9,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 6 / 10
9,874
658
9,961
24,422
25,392
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
18
5 / 9 / 5
10,905
727
22,117
18,251
7,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
gochiefs19
Zhong Kui
17
4 / 8 / 12
10,631
709
21,621
22,849
23,787
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
61
38
Kills
18
18
Deaths
38
107
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Olorun
Big 78 I
Olorun
9
5
21
3.9
W
3
5
23
2.9
W
Ah Muzen Cab
CrowHogen
Ah Muzen Cab
10
3
19
6.5
L
Tsukuyomi
HushDontCry
Tsukuyomi
5
8
7
1.06
W
6
3
24
6
L
3
7
9
1.07
L
1
6
10
1
L
Skadi
5
9
5
0.83
L
Zhong Kui
gochiefs19
Zhong Kui
4
8
12
1.25
W
Cerberus
kidarchi
Cerberus
10
2
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,883
Damage
85,437
102,636
Taken
103,475
106,669
Mitigated
74,288
42,360
Healing
28,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Big 78 I
Olorun
16,224
10,744
4,230
4,617
15,702
8,674
3,793
6,170
9,532
32,642
0
W
14,625
905
2,648
6,764
22,883
25,954
800
9,310
13,573
23,721
0
W
Ah Muzen Cab
CrowHogen
Ah Muzen Cab
27,893
12,551
0
1,983
14,535
8,503
2,541
6,105
8,430
0
53,460
L
Tsukuyomi
HushDontCry
Tsukuyomi
16,421
3,217
913
3,473
19,084
7,813
0
9,987
9,097
0
27,578
W
16,778
6,386
3,013
5,143
25,364
32,726
550
8,235
17,129
28,830
0
L
15,317
7,255
5,653
5,123
18,869
9,539
1,605
13,264
5,605
30,299
0
L
9,961
407
1,570
7,055
24,422
25,392
59
11,607
12,815
0
17,975
L
Skadi
22,117
9,443
252
324
18,251
7,757
804
12,432
5,819
0
41,567
L
Zhong Kui
gochiefs19
Zhong Kui
21,621
1,406
484
3,757
22,849
23,787
767
13,700
9,149
30,785
0
W
Cerberus
kidarchi
Cerberus
13,363
753
4,516
9,446
24,152
30,812
1,334
7,118
17,034
21,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,001
Gold Earned
52,538
168
Minions Killed
159
0
Camps Cleared
0
1,416,411
Distance Traveled
1,196,035
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,269
818
46
3
0
231,520
0
W
Sobek
11,192
746
18
1
0
306,059
2
W
Ah Muzen Cab
12,565
838
73
5
0
261,323
0
L
Tsukuyomi
10,445
696
14
1
0
233,580
0
W
Atlas
12,476
832
16
1
0
300,160
3
L
Olorun
10,683
712
49
3
0
242,053
1
L
Tyr
9,874
658
17
1
0
291,026
0
L
Skadi
10,905
727
54
4
0
199,882
2
L
Zhong Kui
10,631
709
25
2
0
229,494
2
W
Cerberus
11,499
767
15
1
0
317,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role