Player Matchup

Awilix
Awilix
Bingus07
Awilix
Level 29
God Stats
5W - 4L
1,739 SR
Queue Stats
79W - 89L
1,485 Elo+
Party 4
Sylvanus
Sylvanus
CJWillyMac
Sylvanus
Level 82
God Stats
3W - 6L
1,313 SR
Queue Stats
198W - 179L
1,428 Elo+
Party 4
Ravana
Ravana
Kazemzem
Ravana
Level 85
God Stats
7W - 9L
1,497 SR
Queue Stats
258W - 231L
1,608 Elo+
Party 1
Janus
Janus
bigmeowmeows
Janus
Level 145
God Stats
9W - 10L
1,548 SR
Queue Stats
635W - 596L
1,597 Elo+
Party 1
Anhur
Anhur
pencill
Anhur
Level 16
God Stats
10W - 7L
1,691 SR
Queue Stats
35W - 24L
1,542 Elo+
Party 1
Team Averages
Level 71
1,557 SR
1,532 Elo+

VS

Team Averages
Level 49
1,599 SR
1,492 Elo+
Neith
Neith
Ario808
Neith
Level 39
God Stats
2W - 2L
1,671 SR
Queue Stats
8W - 7L
1,389 Elo+
Party 3
Anubis
Anubis
Arioisbad808
Anubis
Level 15
God Stats
1W - 0L
1,368 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Jhanstar
Mulan
Level 86
God Stats
22W - 17L
1,517 SR
Queue Stats
163W - 148L
1,447 Elo+
Solo
Athena
Athena
Niamander
Athena
Level 44
God Stats
15W - 12L
1,667 SR
Queue Stats
20W - 22L
1,528 Elo+
Party 2
Thoth
Thoth
Вeowulf
Thoth
Level 61
God Stats
14W - 10L
1,773 SR
Queue Stats
36W - 30L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bingus07
Awilix
18
10 / 7 / 6
13,382
496
27,084
28,544
11,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
CJWillyMac
Sylvanus
17
2 / 7 / 5
10,965
406
10,457
26,868
33,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Kazemzem
Ravana
19
5 / 4 / 5
12,894
478
12,155
25,117
29,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 5 / 9
13,045
483
20,145
24,684
10,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
pencill
Anhur
19
2 / 7 / 3
12,170
451
13,442
22,844
9,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ario808
Neith
20
8 / 1 / 11
15,271
566
24,549
20,446
10,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
20
4 / 8 / 12
13,243
490
20,399
26,246
15,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
Jhanstar
Mulan
20
4 / 4 / 12
13,824
512
9,586
22,299
15,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Athena
Niamander
Athena
19
3 / 1 / 17
13,141
487
9,655
28,457
43,902
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
Вeowulf
Thoth
20
11 / 7 / 10
15,096
559
35,047
21,175
10,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
92
21
Kills
30
30
Deaths
21
28
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Neith
Ario808
Neith
8
1
11
13.5
W
Anubis
4
8
12
1.25
L
Awilix
Bingus07
Awilix
10
7
6
1.86
L
Sylvanus
CJWillyMac
Sylvanus
2
7
5
0.64
W
Mulan
Jhanstar
Mulan
4
4
12
2.5
L
Ravana
Kazemzem
Ravana
5
4
5
1.88
W
Athena
Niamander
Athena
3
1
17
11.5
L
2
5
9
1.3
L
Anhur
pencill
Anhur
2
7
3
0.5
W
Thoth
Вeowulf
Thoth
11
7
10
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,283
Damage
99,236
128,057
Taken
118,623
95,506
Mitigated
95,290
22,382
Healing
42,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ario808
Neith
24,549
12,014
0
9,893
20,446
10,066
7,041
4,440
15,946
0
141,659
W
Anubis
20,399
1,237
0
9,976
26,246
15,950
1,187
7,409
18,570
122,456
0
L
Awilix
Bingus07
Awilix
27,084
13,797
0
637
28,544
11,983
823
17,279
10,939
0
115,916
L
Sylvanus
CJWillyMac
Sylvanus
10,457
3,191
1,643
4,865
26,868
33,884
961
12,183
14,413
43,648
15,316
W
Mulan
Jhanstar
Mulan
9,586
1,309
0
7,977
22,299
15,103
1,330
5,252
16,924
29
81,704
L
Ravana
Kazemzem
Ravana
12,155
4,021
0
5,232
25,117
29,647
0
13,577
11,346
0
76,643
W
Athena
Niamander
Athena
9,655
3,060
0
8,792
28,457
43,902
203
7,186
21,117
35,202
0
L
20,145
1,357
149
5,047
24,684
10,931
145
16,472
7,588
119,914
0
L
Anhur
pencill
Anhur
13,442
4,279
0
4,809
22,844
9,061
210
4,996
17,778
0
99,444
W
Thoth
Вeowulf
Thoth
35,047
1,549
0
6,091
21,175
10,269
1,946
7,277
13,612
128,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,456
Gold Earned
70,575
637
Minions Killed
709
0
Camps Cleared
0
2,287,501
Distance Traveled
2,515,895
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,271
566
214
8
0
498,143
3
W
Anubis
13,243
490
138
5
0
434,169
1
L
Awilix
13,382
496
123
5
0
495,999
1
L
Sylvanus
10,965
406
85
3
0
335,423
1
W
Mulan
13,824
512
144
5
0
503,639
7
L
Ravana
12,894
478
123
5
0
497,329
11
W
Athena
13,141
487
45
2
0
583,688
6
L
Janus
13,045
483
164
6
0
505,434
3
L
Anhur
12,170
451
142
5
0
453,316
6
W
Thoth
15,096
559
168
6
0
496,256
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role