Player Matchup

Cthulhu
Cthulhu
McDernalds
Cthulhu
Level 65
God Stats
53W - 64L
1,431 SR
Queue Stats
77W - 107L
1,296 Elo+
Party 1
Neith
Neith
SERAFOTKD
Neith
Level 81
God Stats
2W - 11L
1,181 SR
Queue Stats
13W - 27L
1,256 Elo+
Solo
Scylla
Scylla
Tyrones Cthulhu
Scylla
Level 108
God Stats
11W - 17L
1,369 SR
Queue Stats
156W - 201L
1,323 Elo+
Party 1
Team Averages
Level 85
1,327 SR
1,292 Elo+

VS

Team Averages
Level 59
1,462 SR
1,245 Elo+
Shiva
Shiva
Yogi1___1
Shiva
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,229 Elo+
Party 2
Heimdallr
Heimdallr
kingoskarth2
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,223 Elo+
Party 2
Baron Samedi
Baron Samedi
xXXXTRAVEXXXx
Baron Samedi
Level 120
God Stats
13W - 12L
1,387 SR
Queue Stats
103W - 157L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
McDernalds
Cthulhu
18
3 / 3 / 10
13,651
650
14,917
24,869
35,298
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
SERAFOTKD
Neith
20
11 / 4 / 6
15,151
721
22,523
21,708
10,244
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 4 / 10
14,422
687
22,000
20,923
8,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Yogi1___1
Shiva
18
3 / 5 / 6
14,696
700
26,102
29,587
41,612
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
kingoskarth2
Heimdallr
17
1 / 10 / 6
13,081
623
8,801
21,381
11,730
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
xXXXTRAVEXXXx
Baron Samedi
20
7 / 5 / 4
16,197
771
22,680
19,803
13,073
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
20
Kills
11
11
Deaths
20
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
McDernalds
Cthulhu
3
3
10
2.67
L
Neith
SERAFOTKD
Neith
11
4
6
3.5
L
6
4
10
2.75
W
Shiva
Yogi1___1
Shiva
3
5
6
1.2
W
Heimdallr
kingoskarth2
Heimdallr
1
10
6
0.4
W
Baron Samedi
xXXXTRAVEXXXx
Baron Samedi
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,440
Damage
57,583
67,500
Taken
70,771
53,900
Mitigated
66,415
18,345
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
McDernalds
Cthulhu
14,917
99
3,408
4,400
24,869
35,298
30
6,374
18,495
39,426
0
L
Neith
SERAFOTKD
Neith
22,523
14,272
0
6,291
21,708
10,244
2,237
9,483
12,225
0
60,278
L
22,000
1,940
430
3,816
20,923
8,358
300
7,566
13,357
56,728
0
W
Shiva
Yogi1___1
Shiva
26,102
3,591
160
2,661
29,587
41,612
0
14,532
14,528
106
54,871
W
Heimdallr
kingoskarth2
Heimdallr
8,801
4,332
0
1,806
21,381
11,730
2,309
9,168
11,927
18
38,089
W
Baron Samedi
xXXXTRAVEXXXx
Baron Samedi
22,680
1,543
1,592
4,088
19,803
13,073
291
12,753
6,730
74,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,224
Gold Earned
43,974
204
Minions Killed
188
8
Camps Cleared
5
1,225,579
Distance Traveled
950,669
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,651
650
41
2
0
510,241
0
L
Neith
15,151
721
80
4
2
338,904
2
L
Scylla
14,422
687
83
4
6
376,434
3
W
Shiva
14,696
700
52
2
3
353,923
2
W
Heimdallr
13,081
623
45
2
1
299,748
0
W
Baron Samedi
16,197
771
91
4
1
296,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role