Player Matchup

Atlas
Atlas
AiryHaddock5137
Atlas
Level 128
God Stats
0W - 2L
1,478 SR
Queue Stats
32W - 31L
1,392 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bunnyburn
Ah Muzen Cab
Level 89
God Stats
10W - 8L
1,636 SR
Queue Stats
36W - 48L
1,457 Elo+
Solo
Bacchus
Bacchus
Slashyro
Bacchus
Level 125
God Stats
5W - 7L
1,481 SR
Queue Stats
7W - 11L
1,453 Elo+
Party 1
Team Averages
Level 114
1,532 SR
1,434 Elo+

VS

Team Averages
Level 95
1,577 SR
1,471 Elo+
Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DeadxKombat
Janus
Level 123
God Stats
4W - 7L
1,560 SR
Queue Stats
94W - 102L
1,530 Elo+
Party 2
Ares
Ares
Nake Dub
Ares
Level 7
God Stats
7W - 12L
1,671 SR
Queue Stats
9W - 19L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
7,169
717
4,321
9,059
8,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Bunnyburn
Ah Muzen Cab
11
0 / 3 / 4
6,667
667
7,702
8,200
3,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Slashyro
Bacchus
8
0 / 2 / 3
6,019
602
1,927
8,176
8,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 1 / 5
6,936
694
7,103
6,112
3,144
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 1 / 2
7,576
758
9,490
3,662
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
11
1 / 2 / 6
6,536
654
2,341
8,280
7,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
7
7
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
1
5
4.5
L
4
2
0
2
L
Ah Muzen Cab
Bunnyburn
Ah Muzen Cab
0
3
4
0.67
W
4
1
2
5
W
Ares
1
2
6
2
L
Bacchus
Slashyro
Bacchus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,950
Damage
18,934
25,435
Taken
18,054
20,698
Mitigated
11,945
3,175
Healing
900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,103
1,287
0
0
6,112
3,144
0
2,288
3,824
0
13,977
L
4,321
1,477
410
252
9,059
8,897
0
4,127
4,932
14,130
0
L
Ah Muzen Cab
Bunnyburn
Ah Muzen Cab
7,702
2,192
0
2,243
8,200
3,236
0
3,617
4,583
0
30,835
W
9,490
237
0
900
3,662
1,736
132
1,929
1,733
38,918
0
W
Ares
2,341
69
0
0
8,280
7,065
0
2,668
5,612
5,932
0
L
Bacchus
Slashyro
Bacchus
1,927
227
144
126
8,176
8,565
0
4,545
3,631
6,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,855
Gold Earned
21,048
73
Minions Killed
114
1
Camps Cleared
7
606,674
Distance Traveled
532,561
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,936
694
26
3
2
157,340
7
L
Atlas
7,169
717
7
1
1
198,765
4
L
Ah Muzen Cab
6,667
667
49
5
0
198,085
2
W
Janus
7,576
758
80
8
4
195,111
2
W
Ares
6,536
654
8
1
1
180,110
0
L
Bacchus
6,019
602
17
2
0
209,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role