Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DoRk 7517
Chaac
Level 46
God Stats
4W - 0L
1,775 SR
Queue Stats
118W - 137L
1,269 Elo+
Party 1
Merlin
Merlin
EmperorGrey
Merlin
Level 107
God Stats
2W - 2L
1,228 SR
Queue Stats
150W - 156L
1,448 Elo+
Party 2
Atlas
Atlas
Scotsman1028
Atlas
Level 60
God Stats
3W - 0L
1,545 SR
Queue Stats
36W - 49L
1,347 Elo+
Party 2
Zeus
Zeus
ohsekai-
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 44L
1,326 Elo+
Solo
Team Averages
Level 80
1,510 SR
1,378 Elo+

VS

Team Averages
Level 78
1,441 SR
1,419 Elo+
Chiron
Chiron
IsshoFujitora10
Chiron
Level 48
God Stats
0W - 3L
1,260 SR
Queue Stats
315W - 363L
1,389 Elo+
Solo
Ullr
Ullr
SharkbaitOOAHA
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 114L
1,557 Elo+
Solo
Zeus
Zeus
Tangz
Zeus
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 22L
1,451 Elo+
Party 3
Poseidon
Poseidon
Treefruit
Poseidon
Level 24
God Stats
0W - 1L
1,447 SR
Queue Stats
5W - 18L
1,242 Elo+
Party 3
Sobek
Sobek
xRaimez
Sobek
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 79L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
9 / 4 / 11
12,351
772
19,048
15,782
11,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
DoRk 7517
Chaac
16
0 / 5 / 13
10,284
643
4,301
24,564
19,569
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
20
9 / 4 / 10
12,964
810
23,359
13,714
7,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 4 / 15
11,126
695
13,095
34,860
29,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
18
6 / 1 / 7
11,358
710
10,383
9,825
4,497
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 11
10,807
675
16,400
16,328
6,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 5 / 6
10,551
659
14,748
14,589
6,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
Tangz
Zeus
17
4 / 6 / 7
10,227
639
13,262
15,894
5,496
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Treefruit
Poseidon
17
2 / 4 / 13
10,095
631
16,565
14,618
5,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sobek
xRaimez
Sobek
17
2 / 6 / 13
10,158
635
10,365
20,766
27,628
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
67
25
Kills
17
18
Deaths
25
56
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
4
11
3.63
W
Chaac
DoRk 7517
Chaac
0
5
13
1.3
W
Merlin
9
4
10
3.5
L
3
4
11
2.13
W
1
4
15
2.13
L
6
5
6
1.8
L
Zeus
Tangz
Zeus
4
6
7
1.25
L
Poseidon
Treefruit
Poseidon
2
4
13
2.13
W
Zeus
6
1
7
9.5
L
Sobek
xRaimez
Sobek
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,186
Damage
71,340
98,745
Taken
82,195
71,480
Mitigated
51,387
38,814
Healing
31,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
19,048
1,366
1,547
6,109
15,782
11,020
1,376
5,787
9,735
43,145
0
W
Chaac
DoRk 7517
Chaac
4,301
540
596
6,110
24,564
19,569
1,397
6,583
17,781
0
13,494
W
Merlin
23,359
563
1,536
3,726
13,714
7,233
1,834
4,981
8,435
46,093
0
L
16,400
4,068
3,559
6,070
16,328
6,036
378
14,436
1,892
0
32,057
W
13,095
3,949
758
13,529
34,860
29,161
448
16,105
18,477
28,831
0
L
14,748
8,458
3,939
2,541
14,589
6,400
0
12,106
2,483
0
22,691
L
Zeus
Tangz
Zeus
13,262
3,056
0
3,690
15,894
5,496
0
13,243
2,651
21,297
0
L
Poseidon
Treefruit
Poseidon
16,565
1,480
144
4,484
14,618
5,827
0
13,229
1,389
37,898
0
W
Zeus
10,383
1,285
3,239
1,664
9,825
4,497
2,689
5,373
4,125
21,018
0
L
Sobek
xRaimez
Sobek
10,365
623
2,447
4,970
20,766
27,628
0
12,871
7,895
21,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,083
Gold Earned
51,838
159
Minions Killed
152
0
Camps Cleared
0
1,467,677
Distance Traveled
1,321,448
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,351
772
48
3
0
250,978
1
W
Chaac
10,284
643
23
1
0
313,264
0
W
Merlin
12,964
810
48
3
0
290,395
0
L
Chiron
10,807
675
45
3
0
269,212
0
W
Atlas
11,126
695
16
1
0
297,980
1
L
Ullr
10,551
659
18
1
0
263,341
0
L
Zeus
10,227
639
22
1
0
257,443
4
L
Poseidon
10,095
631
51
3
0
257,995
0
W
Zeus
11,358
710
24
2
0
315,060
1
L
Sobek
10,158
635
16
1
0
273,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role