Player Matchup

Heimdallr
Heimdallr
ChefBoyE
Heimdallr
Level 42
God Stats
9W - 4L
1,526 SR
Queue Stats
35W - 40L
1,449 Elo+
Solo
Cthulhu
Cthulhu
Its Tato8112
Cthulhu
Level 87
God Stats
1W - 1L
1,803 SR
Queue Stats
76W - 106L
1,376 Elo+
Party 2
Nox
Nox
Neon738
Nox
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 21L
1,147 Elo+
Party 2
Team Averages
Level 59
1,610 SR
1,324 Elo+

VS

Team Averages
Level 75
1,485 SR
1,481 Elo+
Thor
Thor
DerangedPork
Thor
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,432 Elo+
Party 1
Kuzenbo
Kuzenbo
KronicWo1fie
Kuzenbo
Level 56
God Stats
6W - 6L
1,528 SR
Queue Stats
46W - 33L
1,560 Elo+
Solo
Anubis
Anubis
babyj3nkz22
Anubis
Level 109
God Stats
5W - 2L
1,427 SR
Queue Stats
48W - 51L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChefBoyE
Heimdallr
9
0 / 2 / 4
9,765
514
830
2,194
537
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Its Tato8112
Cthulhu
20
7 / 0 / 5
13,403
705
21,884
23,763
31,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nox
17
5 / 7 / 6
12,529
659
11,758
18,098
7,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
12,358
650
9,335
17,721
8,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
KronicWo1fie
Kuzenbo
16
3 / 2 / 6
12,228
644
6,851
20,978
35,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
18
3 / 6 / 3
13,020
685
19,662
19,026
12,299
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
12
Kills
9
9
Deaths
12
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ChefBoyE
Heimdallr
0
2
4
1
W
3
4
4
1.25
L
Cthulhu
Its Tato8112
Cthulhu
7
0
5
9.5
W
Kuzenbo
KronicWo1fie
Kuzenbo
3
2
6
3
L
Nox
5
7
6
1.14
W
Anubis
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,472
Damage
35,848
44,055
Taken
57,725
39,639
Mitigated
56,055
2,509
Healing
15,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ChefBoyE
Heimdallr
830
324
0
23
2,194
537
0
1,442
717
0
3,243
W
9,335
1,632
0
1,819
17,721
8,565
1,007
12,189
5,287
0
45,291
L
Cthulhu
Its Tato8112
Cthulhu
21,884
1,728
0
1,271
23,763
31,228
0
12,627
10,689
69,670
0
W
Kuzenbo
KronicWo1fie
Kuzenbo
6,851
2,411
53
2,775
20,978
35,191
432
8,195
11,766
25,178
0
L
Nox
11,758
687
221
994
18,098
7,874
0
11,694
5,952
33,575
0
W
Anubis
19,662
1,760
948
10,353
19,026
12,299
1,507
13,810
5,000
80,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,697
Gold Earned
37,606
147
Minions Killed
201
2
Camps Cleared
10
703,113
Distance Traveled
907,138
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,765
514
8
0
0
44,764
1
W
Thor
12,358
650
67
4
3
296,541
2
L
Cthulhu
13,403
705
81
4
1
369,276
1
W
Kuzenbo
12,228
644
25
1
2
344,468
4
L
Nox
12,529
659
58
3
1
289,073
3
W
Anubis
13,020
685
109
6
5
266,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role