Player Matchup

Kumbhakarna
Kumbhakarna
GetFarquaaded
Kumbhakarna
Level 147
God Stats
0W - 2L
1,540 SR
Queue Stats
226W - 199L
1,633 Elo+
Party 2
Arachne
Arachne
Hashtagowned
Arachne
Level 128
God Stats
32W - 14L
1,840 SR
Queue Stats
155W - 148L
1,603 Elo+
Party 2
King Arthur
King Arthur
IshYaBoySkinnyP
King Arthur
Level 117
God Stats
4W - 2L
1,804 SR
Queue Stats
150W - 152L
1,511 Elo+
Party 1
Chiron
Chiron
Kern The Great
Chiron
Level 118
God Stats
6W - 5L
1,642 SR
Queue Stats
126W - 129L
1,503 Elo+
Party 1
Hera
Hera
PokenTheFierce
Hera
Level 144
God Stats
22W - 15L
1,745 SR
Queue Stats
192W - 161L
1,635 Elo+
Party 2
Team Averages
Level 131
1,714 SR
1,577 Elo+

VS

Team Averages
Level 117
1,451 SR
1,546 Elo+
Aphrodite
Aphrodite
BlasterLeila
Aphrodite
Level 143
God Stats
2W - 0L
1,778 SR
Queue Stats
22W - 26L
1,530 Elo+
Party 3
Horus
Horus
DaycareDropout
Horus
Level 105
God Stats
10W - 9L
1,648 SR
Queue Stats
192W - 182L
1,587 Elo+
Solo
Fafnir
Fafnir
SirKapalott
Fafnir
Level 71
God Stats
4W - 3L
1,369 SR
Queue Stats
322W - 337L
1,507 Elo+
Solo
Lancelot
Lancelot
Zambile
Lancelot
Level 159
God Stats
4W - 2L
1,238 SR
Queue Stats
128W - 110L
1,558 Elo+
Party 3
Chiron
Chiron
iStanTM
Chiron
Level 109
God Stats
12W - 20L
1,223 SR
Queue Stats
453W - 417L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GetFarquaaded
Kumbhakarna
11
0 / 2 / 2
7,044
470
8,167
16,264
11,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Hashtagowned
Arachne
11
0 / 3 / 0
6,638
443
6,009
14,990
6,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
IshYaBoySkinnyP
King Arthur
15
3 / 0 / 0
9,229
615
13,799
12,467
13,355
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 3 / 1
7,841
523
3,573
9,064
3,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 0
7,773
518
9,056
7,917
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlasterLeila
Aphrodite
13
1 / 1 / 5
7,244
483
4,333
12,134
5,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 3 / 2
7,809
521
6,645
17,105
11,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
13
2 / 0 / 6
7,932
529
7,003
13,523
11,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
Zambile
Lancelot
15
6 / 1 / 1
8,169
545
11,137
14,681
6,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
iStanTM
Chiron
15
2 / 1 / 1
8,328
555
9,308
7,887
3,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
11
11
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BlasterLeila
Aphrodite
1
1
5
3.5
W
0
3
2
0.33
L
Kumbhakarna
GetFarquaaded
Kumbhakarna
0
2
2
0.5
L
Arachne
Hashtagowned
Arachne
0
3
0
0
L
King Arthur
IshYaBoySkinnyP
King Arthur
3
0
0
3
L
1
3
1
0.5
L
1
3
0
0.33
W
Fafnir
2
0
6
5
W
Lancelot
Zambile
Lancelot
6
1
1
6.5
W
Chiron
iStanTM
Chiron
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,604
Damage
38,426
60,702
Taken
65,330
38,203
Mitigated
38,624
16,273
Healing
33,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BlasterLeila
Aphrodite
4,333
865
4,643
7,299
12,134
5,682
0
5,679
6,455
51,702
0
W
6,645
3,096
487
7,629
17,105
11,913
0
400
16,705
0
63,987
L
Kumbhakarna
GetFarquaaded
Kumbhakarna
8,167
1,193
1,428
4,567
16,264
11,649
0
4,396
11,868
25,706
3,922
L
Arachne
Hashtagowned
Arachne
6,009
2,798
0
5,697
14,990
6,914
0
2,304
12,686
34
53,600
L
King Arthur
IshYaBoySkinnyP
King Arthur
13,799
1,773
0
1,280
12,467
13,355
31
479
11,988
169
76,638
L
3,573
1,874
586
2,100
9,064
3,384
0
1,591
7,473
20
55,787
L
9,056
2,159
0
615
7,917
2,901
317
1,720
6,197
75,101
0
W
Fafnir
7,003
1,655
0
5,528
13,523
11,148
38
5,961
7,562
21,895
1,229
W
Lancelot
Zambile
Lancelot
11,137
3,690
0
4,147
14,681
6,867
0
2,925
11,756
0
65,661
W
Chiron
iStanTM
Chiron
9,308
4,621
447
3,028
7,887
3,014
214
2,034
5,853
0
84,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,525
Gold Earned
39,482
490
Minions Killed
476
0
Camps Cleared
0
1,468,958
Distance Traveled
1,505,503
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,244
483
105
7
0
289,912
5
W
Horus
7,809
521
108
7
0
283,123
2
L
Kumbhakarna
7,044
470
32
2
0
316,567
2
L
Arachne
6,638
443
78
5
0
317,177
7
L
King Arthur
9,229
615
136
9
0
294,391
5
L
Chiron
7,841
523
118
8
0
278,303
1
L
Hera
7,773
518
126
8
0
262,520
7
W
Fafnir
7,932
529
28
2
0
302,579
4
W
Lancelot
8,169
545
101
7
0
356,454
2
W
Chiron
8,328
555
134
9
0
273,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role