Player Matchup

Lancelot
Lancelot
Cloud254
Lancelot
Level 28
God Stats
23W - 17L
1,572 SR
Queue Stats
143W - 84L
1,638 Elo+
Party 2
Thor
Thor
Gaboss2006
Thor
Level 119
God Stats
1W - 5L
1,282 SR
Queue Stats
296W - 237L
1,641 Elo+
Party 2
Da Ji
Da Ji
P-Lou2017
Da Ji
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 78L
1,711 Elo+
Party 2
Team Averages
Level 87
1,451 SR
1,664 Elo+

VS

Team Averages
Level 40
1,367 SR
1,281 Elo+
Neith
Neith
Cespo5
Neith
Level 38
God Stats
23W - 29L
1,468 SR
Queue Stats
56W - 77L
1,287 Elo+
Solo
Yemoja
Yemoja
Elite_Ali1
Yemoja
Level 13
God Stats
0W - 2L
1,277 SR
Queue Stats
3W - 7L
1,208 Elo+
Party 1
Janus
Janus
jrthebest1213
Janus
Level 70
God Stats
0W - 2L
1,356 SR
Queue Stats
17W - 13L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cloud254
Lancelot
12
4 / 2 / 5
7,758
776
6,847
6,742
3,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 1 / 3
7,511
751
8,737
6,422
3,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
P-Lou2017
Da Ji
12
2 / 2 / 7
7,286
729
5,905
7,490
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cespo5
Neith
8
0 / 3 / 2
5,892
589
3,324
6,332
1,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Elite_Ali1
Yemoja
11
0 / 2 / 4
7,002
700
2,124
8,831
4,582
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 5 / 0
7,754
775
6,749
8,739
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
5
5
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Cespo5
Neith
0
3
2
0.33
W
Lancelot
Cloud254
Lancelot
4
2
5
3.25
L
Yemoja
Elite_Ali1
Yemoja
0
2
4
1
W
4
1
3
5.5
W
Da Ji
P-Lou2017
Da Ji
2
2
7
2.75
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,489
Damage
12,197
20,654
Taken
23,902
10,734
Mitigated
9,203
2,282
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cespo5
Neith
3,324
1,440
0
476
6,332
1,827
0
0
6,332
0
10,059
W
Lancelot
Cloud254
Lancelot
6,847
638
0
1,464
6,742
3,359
0
2,925
3,672
0
20,560
L
Yemoja
Elite_Ali1
Yemoja
2,124
597
305
2,021
8,831
4,582
0
81
8,750
10,144
0
W
8,737
1,604
0
575
6,422
3,649
0
2,859
3,463
0
27,626
W
Da Ji
P-Lou2017
Da Ji
5,905
1,664
0
243
7,490
3,726
0
3,466
3,834
0
25,197
L
6,749
399
0
1,034
8,739
2,794
0
0
8,739
24,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,555
Gold Earned
20,648
117
Minions Killed
91
8
Camps Cleared
2
565,780
Distance Traveled
449,340
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,892
589
17
2
1
125,704
3
W
Lancelot
7,758
776
26
3
0
211,173
0
L
Yemoja
7,002
700
15
2
0
155,400
0
W
Thor
7,511
751
46
5
3
168,726
0
W
Da Ji
7,286
729
45
5
5
185,881
3
L
Janus
7,754
775
59
6
1
168,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role