Player Matchup

Sol
Sol
Cllumsy
Sol
Level 18
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 2
He Bo
He Bo
Cooblewooble
He Bo
Level 160
God Stats
0W - 1L
1,302 SR
Queue Stats
89W - 98L
1,398 Elo+
Solo
Horus
Horus
iEternalSaul
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,319 Elo+
Solo
Jing Wei
Jing Wei
links43537
Jing Wei
Level 83
God Stats
0W - 3L
1,114 SR
Queue Stats
12W - 21L
1,298 Elo+
Party 2
Skadi
Skadi
slootboyy
Skadi
Level 46
God Stats
0W - 2L
1,314 SR
Queue Stats
136W - 139L
1,473 Elo+
Solo
Team Averages
Level 67
1,346 SR
1,339 Elo+

VS

Team Averages
Level 75
1,575 SR
1,443 Elo+
Hercules
Hercules
BlackHawkUpp
Hercules
Level 128
God Stats
3W - 1L
1,672 SR
Queue Stats
275W - 282L
1,519 Elo+
Party 1
Vulcan
Vulcan
Carnareau
Vulcan
Level 69
God Stats
5W - 1L
1,506 SR
Queue Stats
97W - 98L
1,422 Elo+
Party 1
Baron Samedi
Baron Samedi
Cecy15
Baron Samedi
Level 43
God Stats
6W - 6L
1,639 SR
Queue Stats
42W - 63L
1,404 Elo+
Solo
Geb
Geb
FloppyDunlop
Geb
Level 27
God Stats
13W - 20L
1,409 SR
Queue Stats
53W - 88L
1,386 Elo+
Party 1
Ishtar
Ishtar
MikeToMellow
Ishtar
Level 106
God Stats
5W - 3L
1,649 SR
Queue Stats
80W - 81L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
0 / 6 / 0
6,972
697
6,863
10,306
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 2 / 0
6,557
656
5,826
7,107
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 5 / 1
6,638
664
2,324
14,783
12,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
links43537
Jing Wei
13
1 / 6 / 0
6,811
681
8,383
11,870
5,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
slootboyy
Skadi
12
0 / 6 / 0
6,541
654
6,042
10,294
4,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlackHawkUpp
Hercules
14
8 / 0 / 9
8,111
811
13,139
11,285
10,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vulcan
Carnareau
Vulcan
14
6 / 1 / 9
8,010
801
10,950
5,813
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Cecy15
Baron Samedi
16
6 / 0 / 8
8,755
876
6,231
4,548
2,942
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 0 / 20
7,539
754
6,940
8,376
8,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
14
5 / 0 / 13
7,874
787
9,967
7,461
3,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
84
1
Kills
25
25
Deaths
1
1
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hercules
BlackHawkUpp
Hercules
8
0
9
12.5
W
Vulcan
Carnareau
Vulcan
6
1
9
10.5
W
Baron Samedi
Cecy15
Baron Samedi
6
0
8
10
L
Sol
0
6
0
0
L
0
2
0
0
W
0
0
20
10
W
Ishtar
5
0
13
11.5
L
0
5
1
0.1
L
Jing Wei
links43537
Jing Wei
1
6
0
0.17
L
Skadi
slootboyy
Skadi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,438
Damage
47,227
54,360
Taken
37,483
29,019
Mitigated
28,310
8,753
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BlackHawkUpp
Hercules
13,139
4,036
0
5,502
11,285
10,979
0
3,796
7,489
0
20,333
W
Vulcan
Carnareau
Vulcan
10,950
3,427
0
500
5,813
2,892
5
2,036
3,777
18,935
0
W
Baron Samedi
Cecy15
Baron Samedi
6,231
524
1,472
1,378
4,548
2,942
280
1,222
3,326
33,891
0
L
Sol
6,863
3,044
0
1,859
10,306
3,975
1,784
4,211
5,907
22,667
0
L
5,826
413
0
1,323
7,107
2,917
0
3,645
3,342
21,343
0
W
6,940
297
155
1,273
8,376
8,153
0
3,175
5,201
12,511
0
W
Ishtar
9,967
6,255
542
519
7,461
3,344
0
2,460
5,001
0
23,024
L
2,324
1,628
1,431
2,992
14,783
12,601
0
5,698
8,797
0
5,253
L
Jing Wei
links43537
Jing Wei
8,383
5,790
197
604
11,870
5,242
0
5,689
5,997
0
18,518
L
Skadi
slootboyy
Skadi
6,042
3,055
0
347
10,294
4,284
16
4,878
5,203
0
19,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,519
Gold Earned
40,289
148
Minions Killed
139
0
Camps Cleared
0
907,001
Distance Traveled
1,086,305
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,111
811
17
2
0
228,254
0
W
Vulcan
8,010
801
26
3
0
230,010
0
W
Baron Samedi
8,755
876
65
7
0
188,130
0
L
Sol
6,972
697
45
5
0
171,181
1
L
He Bo
6,557
656
29
3
0
175,574
1
W
Geb
7,539
754
6
1
0
223,354
0
W
Ishtar
7,874
787
25
3
0
216,557
1
L
Horus
6,638
664
1
0
0
198,487
0
L
Jing Wei
6,811
681
40
4
0
196,066
0
L
Skadi
6,541
654
33
3
0
165,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role