Player Matchup

Chiron
Chiron
glockmas
Chiron
Level 62
God Stats
7W - 5L
1,612 SR
Queue Stats
75W - 110L
1,431 Elo+
Party 2
Sol
Sol
silverrevli
Sol
Level 127
God Stats
2W - 9L
1,301 SR
Queue Stats
550W - 543L
1,506 Elo+
Solo
Chaac
Chaac
stoneybologney2
Chaac
Level 10
God Stats
9W - 12L
1,492 SR
Queue Stats
10W - 15L
1,429 Elo+
Party 2
Team Averages
Level 66
1,468 SR
1,455 Elo+

VS

Team Averages
Level 98
1,654 SR
1,651 Elo+
Vulcan
Vulcan
RageofTheEarth
Vulcan
Level 160
God Stats
26W - 13L
1,735 SR
Queue Stats
548W - 404L
1,709 Elo+
Party 1
Bellona
Bellona
edwinsitopro
Bellona
Level 108
God Stats
14W - 15L
1,528 SR
Queue Stats
38W - 55L
1,505 Elo+
Solo
Anhur
Anhur
sniper2win
Anhur
Level 26
God Stats
4W - 0L
1,700 SR
Queue Stats
35W - 9L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
glockmas
Chiron
13
0 / 1 / 1
7,777
598
7,248
10,038
3,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
7,220
555
3,791
8,656
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 1
7,754
596
6,660
13,118
8,446
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
8,652
666
15,208
6,558
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
edwinsitopro
Bellona
12
1 / 0 / 5
8,743
673
7,977
12,022
14,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
14
4 / 2 / 2
9,184
706
5,527
9,051
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
1
Kills
6
6
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Bellona
edwinsitopro
Bellona
1
0
5
3.5
L
Chiron
glockmas
Chiron
0
1
1
0.5
L
0
4
2
0.25
W
Anhur
4
2
2
2.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,699
Damage
28,712
31,812
Taken
27,631
15,365
Mitigated
22,928
6,768
Healing
5,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,208
2,392
0
2,651
6,558
3,136
622
1,328
5,230
51,139
0
W
Bellona
edwinsitopro
Bellona
7,977
1,041
190
1,430
12,022
14,706
395
1,513
10,509
0
18,342
L
Chiron
glockmas
Chiron
7,248
2,252
1,001
2,393
10,038
3,862
0
4,140
5,898
0
40,823
L
3,791
757
0
1,216
8,656
3,057
0
4,384
4,272
14,538
1,428
W
Anhur
5,527
1,889
0
1,710
9,051
5,086
1,529
1,473
7,578
0
36,148
L
6,660
176
0
2,158
13,118
8,446
0
6,884
6,234
0
23,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,751
Gold Earned
26,579
153
Minions Killed
157
5
Camps Cleared
7
727,630
Distance Traveled
764,119
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,652
666
69
5
1
260,606
0
W
Bellona
8,743
673
25
2
0
261,332
4
L
Chiron
7,777
598
81
6
3
246,354
4
L
Sol
7,220
555
35
3
2
232,125
4
W
Anhur
9,184
706
63
5
6
242,181
1
L
Chaac
7,754
596
37
3
0
249,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role