Player Matchup

Neith
Neith
Angel_Lobo_PR
Neith
Level 121
God Stats
1W - 0L
1,851 SR
Queue Stats
44W - 30L
1,435 Elo+
Party 2
Janus
Janus
DrFeelgoodRx
Janus
Level 125
God Stats
2W - 3L
1,299 SR
Queue Stats
30W - 45L
1,450 Elo+
Solo
Vamana
Vamana
Luissilva8
Vamana
Level 125
God Stats
4W - 2L
1,862 SR
Queue Stats
73W - 64L
1,470 Elo+
Party 2
Team Averages
Level 124
1,671 SR
1,452 Elo+

VS

Team Averages
Level 76
1,430 SR
1,553 Elo+
Hel
Hel
LdyXunq
Hel
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,685 Elo+
Party 1
Ishtar
Ishtar
WizardNight9329
Ishtar
Level 69
God Stats
20W - 33L
1,419 SR
Queue Stats
81W - 105L
1,368 Elo+
Solo
King Arthur
King Arthur
xAPxYouNgLegenD
King Arthur
Level 123
God Stats
4W - 8L
1,370 SR
Queue Stats
93W - 77L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 6
9,411
856
14,092
10,540
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 2 / 12
7,983
726
11,373
8,056
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Luissilva8
Vamana
13
4 / 0 / 9
9,202
837
6,302
10,464
7,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
0 / 5 / 0
6,357
578
7,588
12,471
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 2 / 2
6,507
592
1,483
9,143
3,419
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
xAPxYouNgLegenD
King Arthur
11
1 / 7 / 0
6,698
609
5,329
14,368
10,897
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
2
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
W
2
2
12
4
L
Hel
0
5
0
0
W
Vamana
Luissilva8
Vamana
4
0
9
8.5
L
0
2
2
0.5
L
King Arthur
xAPxYouNgLegenD
King Arthur
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,767
Damage
14,400
29,060
Taken
35,982
14,845
Mitigated
19,671
13,284
Healing
4,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,092
8,069
0
6,693
10,540
4,418
895
3,219
7,321
0
52,350
W
11,373
961
0
662
8,056
2,972
460
1,585
6,471
27,355
0
L
Hel
7,588
283
1,501
2,734
12,471
5,355
0
4,006
8,161
32,094
0
W
Vamana
Luissilva8
Vamana
6,302
3,525
1,754
4,175
10,464
7,455
839
3,334
7,130
0
19,188
L
1,483
479
0
0
9,143
3,419
0
3,149
5,720
0
5,156
L
King Arthur
xAPxYouNgLegenD
King Arthur
5,329
1,075
0
670
14,368
10,897
0
3,702
10,391
0
13,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,596
Gold Earned
19,562
142
Minions Killed
76
7
Camps Cleared
2
578,518
Distance Traveled
425,886
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,411
856
73
7
2
172,703
2
W
Janus
7,983
726
37
3
2
195,638
3
L
Hel
6,357
578
53
5
0
171,934
2
W
Vamana
9,202
837
32
3
3
210,177
0
L
Ishtar
6,507
592
6
1
1
82,398
0
L
King Arthur
6,698
609
17
2
1
171,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role