Player Matchup

Geb
Geb
Deadra Knight
Geb
Level 71
God Stats
21W - 25L
1,443 SR
Queue Stats
108W - 95L
1,471 Elo+
Party 1
Thanatos
Thanatos
DominusSal
Thanatos
Level 129
God Stats
8W - 3L
1,581 SR
Queue Stats
416W - 358L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Groh Khan
Cabrakan
Level 112
God Stats
6W - 1L
1,733 SR
Queue Stats
304W - 274L
1,512 Elo+
Party 1
Medusa
Medusa
LiteratureA
Medusa
Level 17
God Stats
13W - 27L
1,362 SR
Queue Stats
97W - 105L
1,363 Elo+
Party 1
King Arthur
King Arthur
PremumRegim
King Arthur
Level 98
God Stats
7W - 5L
1,456 SR
Queue Stats
114W - 119L
1,498 Elo+
Party 1
Team Averages
Level 85
1,515 SR
1,469 Elo+

VS

Team Averages
Level 77
1,534 SR
1,526 Elo+
Bellona
Bellona
AvriLavigneGamer
Bellona
Level 28
God Stats
2W - 6L
1,343 SR
Queue Stats
76W - 92L
1,471 Elo+
Solo
Bastet
Bastet
PK Scruffy
Bastet
Level 143
God Stats
3W - 5L
1,485 SR
Queue Stats
156W - 185L
1,518 Elo+
Solo
Cerberus
Cerberus
TameTheWolf
Cerberus
Level 103
God Stats
7W - 4L
1,638 SR
Queue Stats
118W - 137L
1,488 Elo+
Party 2
Neith
Neith
lindini_linguini
Neith
Level 84
God Stats
42W - 56L
1,545 SR
Queue Stats
106W - 128L
1,453 Elo+
Party 2
Thoth
Thoth
mcnuty 245
Thoth
Level 29
God Stats
1W - 1L
1,659 SR
Queue Stats
2W - 11L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 18
8,557
856
7,057
12,522
12,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
DominusSal
Thanatos
18
15 / 3 / 4
10,023
1,002
14,998
13,481
7,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
Groh Khan
Cabrakan
14
6 / 1 / 9
8,183
818
12,364
12,307
8,205
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
0 / 2 / 5
6,918
692
3,796
8,706
3,382
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
PremumRegim
King Arthur
14
2 / 3 / 10
7,838
784
8,464
11,999
9,329
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
7,841
784
10,463
10,761
8,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
PK Scruffy
Bastet
14
1 / 4 / 3
7,619
762
5,693
9,673
4,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
TameTheWolf
Cerberus
13
2 / 5 / 5
7,197
720
9,373
14,876
16,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 5 / 5
6,927
693
8,877
9,636
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thoth
14
4 / 7 / 1
7,829
783
8,095
9,573
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
25
Kills
10
10
Deaths
25
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
2
1
18
11
W
Thanatos
DominusSal
Thanatos
15
3
4
5.67
W
Cabrakan
Groh Khan
Cabrakan
6
1
9
10.5
W
Medusa
0
2
5
1.25
L
Bastet
PK Scruffy
Bastet
1
4
3
0.63
W
King Arthur
PremumRegim
King Arthur
2
3
10
2.33
L
Cerberus
TameTheWolf
Cerberus
2
5
5
0.9
L
1
5
5
0.7
L
Thoth
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,679
Damage
42,501
59,015
Taken
54,519
40,398
Mitigated
37,200
21,318
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,463
2,699
0
1,456
10,761
8,568
0
5,060
5,701
0
18,393
W
7,057
1,440
0
2,940
12,522
12,217
282
3,577
8,657
14,378
0
W
Thanatos
DominusSal
Thanatos
14,998
5,477
0
13,144
13,481
7,265
0
2,896
10,065
0
44,504
W
Cabrakan
Groh Khan
Cabrakan
12,364
1,434
0
1,961
12,307
8,205
0
1,996
9,938
22,060
0
W
Medusa
3,796
1,719
0
1,690
8,706
3,382
555
2,318
5,982
0
13,547
L
Bastet
PK Scruffy
Bastet
5,693
1,714
0
590
9,673
4,446
110
3,103
6,570
0
21,154
W
King Arthur
PremumRegim
King Arthur
8,464
933
0
1,583
11,999
9,329
0
5,582
5,920
0
25,260
L
Cerberus
TameTheWolf
Cerberus
9,373
1,178
0
3,119
14,876
16,777
0
5,593
9,283
16,161
0
L
8,877
2,118
0
1,210
9,636
4,051
0
3,126
6,510
0
20,295
L
Thoth
8,095
1,499
288
360
9,573
3,358
0
2,539
7,034
20,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,519
Gold Earned
37,413
167
Minions Killed
157
0
Camps Cleared
0
1,073,343
Distance Traveled
919,721
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,841
784
27
3
0
191,173
1
W
Geb
8,557
856
10
1
0
226,234
0
W
Thanatos
10,023
1,002
73
7
0
228,979
0
W
Cabrakan
8,183
818
17
2
0
209,386
0
W
Medusa
6,918
692
24
2
0
194,672
0
L
Bastet
7,619
762
45
5
0
188,936
3
W
King Arthur
7,838
784
43
4
0
214,072
1
L
Cerberus
7,197
720
30
3
0
185,807
0
L
Neith
6,927
693
25
3
0
184,034
2
L
Thoth
7,829
783
30
3
0
169,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role