Player Matchup

Merlin
Merlin
 
Merlin
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
chris-_-monte
Hel
Level 116
God Stats
4W - 1L
1,912 SR
Queue Stats
257W - 244L
1,543 Elo+
Party 2
Cu Chulainn
Cu Chulainn
dennyspaghetti
Cu Chulainn
Level 131
God Stats
15W - 8L
1,681 SR
Queue Stats
640W - 622L
1,533 Elo+
Party 2
Agni
Agni
keynard5
Agni
Level 101
God Stats
3W - 2L
1,651 SR
Queue Stats
557W - 546L
1,498 Elo+
Party 2
Ymir
Ymir
sxlxhx
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 77
1,649 SR
1,515 Elo+

VS

Team Averages
Level 106
1,612 SR
1,662 Elo+
Artio
Artio
Alienruby2
Artio
Level 154
God Stats
3W - 1L
1,502 SR
Queue Stats
134W - 112L
1,677 Elo+
Party 1
Cthulhu
Cthulhu
ConfinedFall
Cthulhu
Level 111
God Stats
2W - 0L
1,794 SR
Queue Stats
50W - 39L
1,666 Elo+
Party 1
Ullr
Ullr
HiresNojado
Ullr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,773 Elo+
Party 1
Hel
Hel
aJusticee
Hel
Level 122
God Stats
11W - 4L
1,656 SR
Queue Stats
472W - 474L
1,545 Elo+
Solo
Hades
Hades
roncuevas
Hades
Level 127
God Stats
4W - 2L
1,607 SR
Queue Stats
123W - 102L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
6 / 3 / 3
11,177
699
31,052
14,695
7,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 4 / 5
9,164
573
7,121
14,000
7,730
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
dennyspaghetti
Cu Chulainn
19
4 / 4 / 5
10,932
683
33,207
26,405
34,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
16
2 / 6 / 5
9,983
624
17,470
16,226
8,801
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
sxlxhx
Ymir
15
0 / 3 / 6
10,199
637
5,809
19,269
18,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
3 / 4 / 13
11,063
691
19,693
29,746
31,369
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
ConfinedFall
Cthulhu
20
3 / 2 / 16
11,701
731
22,566
24,361
17,274
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 2 / 8
11,281
705
21,011
20,460
11,637
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 3 / 8
10,874
680
7,299
22,627
12,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
roncuevas
Hades
19
3 / 1 / 12
11,074
692
11,870
19,873
20,872
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
12
Kills
20
20
Deaths
12
24
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
3
3
2.5
W
Artio
3
4
13
2.38
W
Cthulhu
ConfinedFall
Cthulhu
3
2
16
5.5
W
7
2
8
5.5
W
4
3
8
2.67
L
0
4
5
0.63
L
Cu Chulainn
dennyspaghetti
Cu Chulainn
4
4
5
1.63
L
Agni
2
6
5
0.75
W
Hades
roncuevas
Hades
3
1
12
9
L
Ymir
sxlxhx
Ymir
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,659
Damage
82,439
90,595
Taken
117,067
77,186
Mitigated
93,626
32,892
Healing
68,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
31,052
371
376
1,282
14,695
7,896
504
10,792
3,903
56,105
0
W
Artio
19,693
1,645
10,091
8,612
29,746
31,369
306
15,732
14,014
27,993
0
W
Cthulhu
ConfinedFall
Cthulhu
22,566
1,120
5,296
2,577
24,361
17,274
611
17,029
7,332
50,467
0
W
21,011
6,766
3,469
2,231
20,460
11,637
570
10,757
9,703
0
36,847
W
7,299
1,298
17,883
10,873
22,627
12,474
1,043
9,708
12,919
17,309
0
L
7,121
320
15,968
5,068
14,000
7,730
341
11,159
2,841
16,867
0
L
Cu Chulainn
dennyspaghetti
Cu Chulainn
33,207
3,560
1,918
4,440
26,405
34,107
197
14,258
12,147
216
48,540
L
Agni
17,470
849
1,730
752
16,226
8,801
770
9,451
6,775
28,813
0
W
Hades
roncuevas
Hades
11,870
357
4,360
3,385
19,873
20,872
980
8,442
11,431
23,447
0
L
Ymir
sxlxhx
Ymir
5,809
278
0
1,358
19,269
18,652
120
15,768
3,501
13,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,455
Gold Earned
55,993
154
Minions Killed
156
0
Camps Cleared
0
1,372,695
Distance Traveled
1,567,258
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,177
699
56
4
0
263,163
0
W
Artio
11,063
691
15
1
0
288,842
2
W
Cthulhu
11,701
731
62
4
0
332,560
2
W
Ullr
11,281
705
29
2
0
319,111
0
W
Hel
10,874
680
28
2
0
284,901
0
L
Hel
9,164
573
25
2
0
262,082
2
L
Cu Chulainn
10,932
683
35
2
0
277,899
3
L
Agni
9,983
624
24
2
0
278,885
2
W
Hades
11,074
692
22
1
0
341,844
0
L
Ymir
10,199
637
14
1
0
290,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role