Player Matchup

Artio
Artio
Gold V
Auronwolf
Artio
Gold V
Level 148
God Stats
2W - 0L
1,984 SR
Queue Stats
11W - 10L
1,588 MMR
Party 1
Medusa
Medusa
Gold V
BITZERTH
Medusa
Gold V
Level 122
God Stats
4W - 1L
1,834 SR
Queue Stats
11W - 10L
1,588 MMR
Party 1
Baba Yaga
Baba Yaga
Gold V
Xennis271
Baba Yaga
Gold V
Level 144
God Stats
9W - 5L
1,714 SR
Queue Stats
11W - 10L
1,588 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,844 SR
1,588 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,783 SR
1,697 MMR
Achilles
Achilles
Gold V
ActionJacks0n
Achilles
Gold V
Level 143
God Stats
6W - 1L
1,962 SR
Queue Stats
13W - 6L
1,673 MMR
Party 2
Sol
Sol
Silver I
Arena
Sol
Silver I
Level 36
God Stats
3W - 2L
1,685 SR
Queue Stats
13W - 8L
1,675 MMR
Party 2
Bastet
Bastet
Gold V
Coogod
Bastet
Gold V
Level 148
God Stats
0W - 1L
1,701 SR
Queue Stats
16W - 7L
1,743 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Auronwolf
Artio
19
5 / 6 / 13
15,961
760
16,630
46,746
61,120
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
BITZERTH
Medusa
20
7 / 8 / 7
15,691
747
24,631
26,662
13,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Xennis271
Baba Yaga
20
6 / 4 / 10
15,351
731
31,699
22,177
10,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Baron SamediAh Muzen CabAtlasThothHercules

VS

Bans
GebYmirShivaAresMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ActionJacks0n
Achilles
19
9 / 4 / 8
15,249
726
30,142
34,312
51,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
Arena
Sol
19
4 / 4 / 13
14,075
670
30,354
27,864
11,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Coogod
Bastet
18
5 / 10 / 10
14,076
670
22,462
25,569
11,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
49
18
Kills
18
18
Deaths
18
30
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
ActionJacks0n
Achilles
9
4
8
3.25
L
Sol
Arena
Sol
4
4
13
2.63
W
Artio
Auronwolf
Artio
5
6
13
1.92
W
Medusa
BITZERTH
Medusa
7
8
7
1.31
L
Bastet
Coogod
Bastet
5
10
10
1
W
Baba Yaga
Xennis271
Baba Yaga
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,960
Damage
82,958
95,585
Taken
87,745
85,104
Mitigated
74,448
26,058
Healing
27,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ActionJacks0n
Achilles
30,142
5,355
0
6,901
34,312
51,992
165
15,966
18,346
0
50,074
L
Sol
Arena
Sol
30,354
16,213
0
14,653
27,864
11,438
2,771
17,025
10,839
92,942
0
W
Artio
Auronwolf
Artio
16,630
1,899
5,042
14,704
46,746
61,120
129
17,859
27,694
29,047
0
W
Medusa
BITZERTH
Medusa
24,631
11,068
0
3,910
26,662
13,179
1,917
7,046
18,926
19
76,763
L
Bastet
Coogod
Bastet
22,462
6,483
0
5,512
25,569
11,018
239
15,787
9,782
0
58,110
W
Baba Yaga
Xennis271
Baba Yaga
31,699
1,224
0
2,402
22,177
10,805
384
5,683
15,988
87,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,003
Gold Earned
43,400
225
Minions Killed
208
5
Camps Cleared
10
1,226,612
Distance Traveled
1,104,188
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,249
726
32
2
3
388,524
3
L
Sol
14,075
670
121
6
3
360,251
5
W
Artio
15,961
760
17
1
0
412,712
4
W
Medusa
15,691
747
95
5
0
381,092
6
L
Bastet
14,076
670
55
3
4
355,413
1
W
Baba Yaga
15,351
731
113
5
5
432,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role