Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
LOv3panda
Artemis
Level 147
God Stats
1W - 0L
1,835 SR
Queue Stats
10W - 10L
1,526 Elo+
Solo
Vulcan
Vulcan
Ruru Qc
Vulcan
Level 143
God Stats
2W - 1L
1,751 SR
Queue Stats
88W - 47L
1,560 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Winkbozo
Kumbhakarna
Level 123
God Stats
1W - 1L
1,269 SR
Queue Stats
86W - 62L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
YvanTaMaman
Heimdallr
Level 135
God Stats
1W - 1L
1,668 SR
Queue Stats
70W - 43L
1,566 Elo+
Party 1
Team Averages
Level 141
1,605 SR
1,536 Elo+

VS

Team Averages
Level 129
1,562 SR
1,509 Elo+
Ra
Ra
I am wawa
Ra
Level 108
God Stats
2W - 3L
1,515 SR
Queue Stats
35W - 35L
1,553 Elo+
Party 2
Izanami
Izanami
JRRufflechips
Izanami
Level 144
God Stats
0W - 2L
1,232 SR
Queue Stats
46W - 62L
1,419 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jtogx
Cu Chulainn
Level 125
God Stats
2W - 3L
1,552 SR
Queue Stats
93W - 87L
1,577 Elo+
Party 2
Atlas
Atlas
cujo64
Atlas
Level 118
God Stats
3W - 2L
1,742 SR
Queue Stats
315W - 311L
1,501 Elo+
Solo
Heimdallr
Heimdallr
ninjapanda69de1
Heimdallr
Level 149
God Stats
2W - 1L
1,771 SR
Queue Stats
20W - 27L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
2 / 5 / 17
11,198
622
8,509
28,365
32,688
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
LOv3panda
Artemis
18
2 / 4 / 13
11,067
615
17,359
17,420
8,999
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Ruru Qc
Vulcan
20
10 / 1 / 15
13,501
750
42,306
16,181
9,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Winkbozo
Kumbhakarna
19
2 / 6 / 19
12,598
700
6,982
29,114
44,332
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
YvanTaMaman
Heimdallr
20
11 / 2 / 13
14,079
782
29,113
17,940
10,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 12
10,820
601
10,415
19,323
8,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
17
4 / 7 / 10
10,819
601
13,586
17,840
7,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Jtogx
Cu Chulainn
19
2 / 5 / 11
11,069
615
18,109
31,532
31,832
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
cujo64
Atlas
20
6 / 3 / 9
13,456
748
17,910
21,517
24,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
ninjapanda69de1
Heimdallr
17
4 / 7 / 10
10,586
588
21,362
18,409
7,395
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
70
27
Kills
18
18
Deaths
27
77
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
5
17
2.1
L
2
5
12
1.6
L
Izanami
4
7
10
1.29
L
Cu Chulainn
Jtogx
Cu Chulainn
2
5
11
1.5
W
Artemis
LOv3panda
Artemis
2
4
13
2.13
W
Vulcan
Ruru Qc
Vulcan
10
1
15
17.5
W
Kumbhakarna
Winkbozo
Kumbhakarna
2
6
19
1.92
W
Heimdallr
YvanTaMaman
Heimdallr
11
2
13
8.75
L
Atlas
cujo64
Atlas
6
3
9
3.5
L
Heimdallr
ninjapanda69de1
Heimdallr
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,269
Damage
81,382
109,020
Taken
108,621
106,015
Mitigated
79,167
56,583
Healing
45,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,509
932
15,179
10,430
28,365
32,688
461
5,343
23,022
0
13,916
L
10,415
708
10,868
8,030
19,323
8,518
0
10,082
9,238
27,407
0
L
Izanami
13,586
6,505
3,321
2,981
17,840
7,406
0
8,276
9,564
0
28,123
L
Cu Chulainn
Jtogx
Cu Chulainn
18,109
2,209
3,835
9,670
31,532
31,832
711
11,918
19,614
230
41,891
W
Artemis
LOv3panda
Artemis
17,359
6,069
1,826
2,801
17,420
8,999
4,570
5,743
11,677
0
32,657
W
Vulcan
Ruru Qc
Vulcan
42,306
9,151
3,888
4,054
16,181
9,506
1,022
6,621
9,560
78,396
0
W
Kumbhakarna
Winkbozo
Kumbhakarna
6,982
431
3,807
7,325
29,114
44,332
345
4,883
24,231
12,356
0
W
Heimdallr
YvanTaMaman
Heimdallr
29,113
15,167
1,097
6,176
17,940
10,490
1,660
5,925
12,015
0
62,994
L
Atlas
cujo64
Atlas
17,910
6,564
1,004
3,200
21,517
24,016
792
7,985
13,532
45,099
0
L
Heimdallr
ninjapanda69de1
Heimdallr
21,362
11,796
1,268
1,002
18,409
7,395
0
11,027
7,382
0
35,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,443
Gold Earned
56,750
189
Minions Killed
216
0
Camps Cleared
0
1,811,536
Distance Traveled
1,513,739
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,198
622
2
0
0
479,631
0
L
Ra
10,820
601
54
3
0
304,655
0
L
Izanami
10,819
601
39
2
0
283,515
1
L
Cu Chulainn
11,069
615
39
2
0
354,987
2
W
Artemis
11,067
615
28
2
0
309,394
1
W
Vulcan
13,501
750
71
4
0
388,664
1
W
Kumbhakarna
12,598
700
12
1
0
316,952
0
W
Heimdallr
14,079
782
76
4
0
316,895
0
L
Atlas
13,456
748
45
3
0
311,864
1
L
Heimdallr
10,586
588
39
2
0
258,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role