Player Matchup

Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Havickz7465
Cupid
Level 66
God Stats
12W - 7L
1,485 SR
Queue Stats
59W - 59L
1,415 Elo+
Party 1
Ganesha
Ganesha
MeghanBrooke
Ganesha
Level 86
God Stats
162W - 134L
1,571 SR
Queue Stats
303W - 332L
1,502 Elo+
Solo
Rama
Rama
Zetrro OG
Rama
Level 59
God Stats
1W - 4L
1,120 SR
Queue Stats
23W - 32L
1,335 Elo+
Party 1
Discordia
Discordia
deathsfall
Discordia
Level 59
God Stats
26W - 26L
1,564 SR
Queue Stats
154W - 176L
1,460 Elo+
Solo
Team Averages
Level 83
1,448 SR
1,442 Elo+

VS

Team Averages
Level 112
1,597 SR
1,462 Elo+
Olorun
Olorun
CSI Horatio
Olorun
Level 158
God Stats
23W - 23L
1,486 SR
Queue Stats
361W - 407L
1,502 Elo+
Solo
Horus
Horus
Goopay
Horus
Level 153
God Stats
28W - 13L
1,768 SR
Queue Stats
266W - 258L
1,488 Elo+
Solo
Merlin
Merlin
Plityris
Merlin
Level 56
God Stats
2W - 1L
1,700 SR
Queue Stats
13W - 12L
1,420 Elo+
Solo
Bastet
Bastet
The-OG-Spoopy
Bastet
Level 142
God Stats
270W - 269L
1,558 SR
Queue Stats
381W - 370L
1,512 Elo+
Solo
Amaterasu
Amaterasu
swif_tayy
Amaterasu
Level 53
God Stats
7W - 5L
1,475 SR
Queue Stats
143W - 163L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 2 / 1
10,516
1,052
6,997
19,049
20,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 6 / 2
9,353
935
7,587
15,092
8,417
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
MeghanBrooke
Ganesha
16
0 / 1 / 6
10,977
1,098
6,213
16,959
23,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
14
0 / 3 / 4
8,877
888
5,467
10,331
4,456
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
deathsfall
Discordia
14
0 / 2 / 2
9,203
920
12,471
9,972
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

212

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
0 / 1 / 6
9,454
945
9,796
8,604
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Goopay
Horus
16
3 / 4 / 8
10,412
1,041
14,495
12,235
12,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Plityris
Merlin
16
1 / 0 / 4
10,142
1,014
13,581
6,091
2,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
5 / 1 / 3
10,705
1,071
12,222
5,456
2,350
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
swif_tayy
Amaterasu
16
5 / 0 / 5
10,569
1,057
16,884
11,898
6,958
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
6
Kills
14
14
Deaths
6
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
2
1
2.25
W
Olorun
0
1
6
3
W
Horus
Goopay
Horus
3
4
8
1.75
L
2
6
2
0.5
L
Ganesha
MeghanBrooke
Ganesha
0
1
6
3
W
Merlin
Plityris
Merlin
1
0
4
3
W
5
1
3
6.5
L
Rama
0
3
4
0.67
L
Discordia
deathsfall
Discordia
0
2
2
0.5
W
Amaterasu
swif_tayy
Amaterasu
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,735
Damage
66,978
71,403
Taken
44,284
61,432
Mitigated
28,736
13,603
Healing
9,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,997
1,602
3,539
6,157
19,049
20,615
0
8,248
10,801
0
15,412
W
Olorun
9,796
3,630
544
1,809
8,604
3,892
0
4,026
4,578
26,033
0
W
Horus
Goopay
Horus
14,495
6,263
615
2,667
12,235
12,990
0
4,458
7,777
0
23,300
L
7,587
3,914
743
628
15,092
8,417
0
3,749
11,343
0
17,951
L
Ganesha
MeghanBrooke
Ganesha
6,213
1,159
0
1,986
16,959
23,443
0
6,856
10,103
23,428
0
W
Merlin
Plityris
Merlin
13,581
1,801
24
2,245
6,091
2,546
0
4,416
1,675
43,295
0
W
12,222
4,076
0
722
5,456
2,350
0
1,261
4,195
0
20,804
L
Rama
5,467
5,173
0
277
10,331
4,456
0
1,297
9,034
0
11,356
L
Discordia
deathsfall
Discordia
12,471
766
0
273
9,972
4,501
0
3,227
6,745
34,770
0
W
Amaterasu
swif_tayy
Amaterasu
16,884
8,435
0
795
11,898
6,958
0
4,523
7,375
0
23,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,926
Gold Earned
51,282
148
Minions Killed
174
3
Camps Cleared
6
824,979
Distance Traveled
1,016,694
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,516
1,052
20
2
0
187,666
4
W
Olorun
9,454
945
42
4
0
194,541
0
W
Horus
10,412
1,041
21
2
2
193,612
0
L
Cupid
9,353
935
25
3
2
131,048
0
L
Ganesha
10,977
1,098
3
0
0
197,182
1
W
Merlin
10,142
1,014
86
9
0
173,349
0
W
Bastet
10,705
1,071
16
2
1
227,433
1
L
Rama
8,877
888
20
2
0
124,343
0
L
Discordia
9,203
920
80
8
1
184,740
0
W
Amaterasu
10,569
1,057
9
1
3
227,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role