Player Matchup

Hera
Hera
Bronze V
Haxror2
Hera
Bronze V
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,495 MMR
Party 1
Anhur
Anhur
Silver II
ItsGambiit
Anhur
Silver II
Level 144
God Stats
12W - 14L
1,559 SR
Queue Stats
21W - 26L
1,464 MMR
Party 1
Mulan
Mulan
Silver II
Mannimal
Mulan
Silver II
Level 135
God Stats
5W - 5L
1,531 SR
Queue Stats
19W - 20L
1,490 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 133
1,530 SR
1,483 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,574 SR
1,395 MMR
Izanami
Izanami
Silver III
Conman845
Izanami
Silver III
Level 157
God Stats
0W - 1L
1,745 SR
Queue Stats
1W - 4L
1,453 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
PeladoDel9
Baron Samedi
Platinum V
Level 57
God Stats
13W - 10L
1,545 SR
Queue Stats
101W - 126L
1,540 MMR
Solo
Hercules
Hercules
Silver V
lexcamp
Hercules
Silver V
Level 136
God Stats
0W - 1L
1,433 SR
Queue Stats
4W - 13L
1,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Haxror2
Hera
15
2 / 2 / 16
9,723
748
10,541
8,742
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
17
13 / 1 / 7
11,780
906
25,667
11,923
6,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Mannimal
Mulan
16
6 / 4 / 14
10,881
837
15,635
18,621
18,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ThothCabrakanHorusAtlasAres

VS

Bans
Cu ChulainnAchillesCupidGilgameshChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Conman845
Izanami
13
1 / 10 / 5
8,611
662
6,299
16,861
5,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
PeladoDel9
Baron Samedi
14
5 / 6 / 1
9,951
765
15,949
17,813
8,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
lexcamp
Hercules
12
1 / 5 / 4
8,156
627
6,144
25,425
14,958
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
21
Kills
7
7
Deaths
21
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Conman845
Izanami
1
10
5
0.35
W
Hera
Haxror2
Hera
2
2
16
5
W
Anhur
13
1
7
16.5
W
Mulan
Mannimal
Mulan
6
4
14
3.25
L
Baron Samedi
PeladoDel9
Baron Samedi
5
6
1
0.92
L
Hercules
lexcamp
Hercules
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,843
Damage
28,392
39,286
Taken
60,099
28,178
Mitigated
29,301
8,611
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Conman845
Izanami
6,299
3,315
0
2,579
16,861
5,791
217
976
15,885
0
30,844
W
Hera
Haxror2
Hera
10,541
2,490
0
1,868
8,742
3,297
349
5,168
3,574
30,743
0
W
Anhur
25,667
14,978
0
669
11,923
6,021
2,107
4,557
7,366
0
57,298
W
Mulan
Mannimal
Mulan
15,635
2,143
0
6,074
18,621
18,860
0
6,452
12,169
405
35,729
L
Baron Samedi
PeladoDel9
Baron Samedi
15,949
903
486
4,279
17,813
8,552
0
3,655
14,158
46,919
0
L
Hercules
lexcamp
Hercules
6,144
884
0
5,668
25,425
14,958
0
7,331
18,094
0
15,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,384
Gold Earned
26,718
160
Minions Killed
134
7
Camps Cleared
6
761,444
Distance Traveled
611,554
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,611
662
59
5
2
189,549
1
W
Hera
9,723
748
53
4
1
265,368
2
W
Anhur
11,780
906
74
6
3
239,430
1
W
Mulan
10,881
837
33
3
3
256,646
6
L
Baron Samedi
9,951
765
55
4
3
206,302
3
L
Hercules
8,156
627
20
2
1
215,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role