Player Matchup

Merlin
Merlin
I REV3RB I
Merlin
Level 66
God Stats
3W - 1L
1,270 SR
Queue Stats
75W - 104L
1,214 Elo+
Party 1
Horus
Horus
IcyThunder69
Horus
Level 46
God Stats
5W - 3L
1,387 SR
Queue Stats
32W - 55L
1,231 Elo+
Party 1
Thanatos
Thanatos
lWcWl
Thanatos
Level 12
God Stats
11W - 20L
1,032 SR
Queue Stats
42W - 59L
1,082 Elo+
Party 1
Team Averages
Level 41
1,230 SR
1,176 Elo+

VS

Team Averages
Level 100
1,534 SR
1,187 Elo+
Sol
Sol
Monkey4Joo
Sol
Level 86
God Stats
0W - 1L
1,406 SR
Queue Stats
209W - 374L
1,194 Elo+
Party 2
Achilles
Achilles
RaaidM1981
Achilles
Level 159
God Stats
13W - 14L
1,822 SR
Queue Stats
922W - 1,355L
1,291 Elo+
Solo
Cupid
Cupid
yetti
Cupid
Level 54
God Stats
0W - 2L
1,375 SR
Queue Stats
17W - 47L
1,076 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
I REV3RB I
Merlin
14
7 / 0 / 7
9,163
764
15,202
7,974
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 0 / 13
7,918
660
4,867
11,575
8,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
lWcWl
Thanatos
12
6 / 1 / 6
8,385
699
9,301
8,434
6,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,972
581
11,073
14,151
5,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
RaaidM1981
Achilles
12
1 / 0 / 0
7,361
613
6,178
8,505
9,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
yetti
Cupid
9
0 / 7 / 0
6,464
539
4,179
11,579
3,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
14
Kills
1
1
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
I REV3RB I
Merlin
7
0
7
10.5
W
1
0
13
7.5
L
0
7
1
0.07
L
Achilles
RaaidM1981
Achilles
1
0
0
1
W
Thanatos
lWcWl
Thanatos
6
1
6
9
L
Cupid
yetti
Cupid
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,370
Damage
21,430
27,983
Taken
34,235
18,956
Mitigated
18,747
18,531
Healing
6,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
I REV3RB I
Merlin
15,202
888
289
1,869
7,974
3,737
0
2,969
4,719
54,917
0
W
4,867
2,429
5,248
5,822
11,575
8,832
0
5,346
6,061
0
9,618
L
11,073
2,862
232
3,306
14,151
5,678
0
5,479
8,672
26,177
0
L
Achilles
RaaidM1981
Achilles
6,178
765
0
1,179
8,505
9,079
0
3,481
5,024
0
15,799
W
Thanatos
lWcWl
Thanatos
9,301
1,932
0
5,303
8,434
6,387
0
2,878
5,344
0
18,133
L
Cupid
yetti
Cupid
4,179
1,853
514
1,176
11,579
3,990
0
6,561
5,018
0
18,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,466
Gold Earned
20,797
138
Minions Killed
98
6
Camps Cleared
1
704,318
Distance Traveled
552,466
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,163
764
101
8
5
225,642
1
W
Horus
7,918
660
11
1
0
247,383
4
L
Sol
6,972
581
28
2
0
194,208
1
L
Achilles
7,361
613
36
3
0
184,322
0
W
Thanatos
8,385
699
26
2
1
231,293
0
L
Cupid
6,464
539
34
3
1
173,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role