Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DRAGONFIST_ELITE
Izanami
Level 146
God Stats
58W - 52L
1,542 SR
Queue Stats
452W - 502L
1,350 Elo+
Party 2
Skadi
Skadi
HASHTAG_OFFENDED
Skadi
Level 130
God Stats
34W - 28L
1,520 SR
Queue Stats
361W - 399L
1,335 Elo+
Party 2
Lancelot
Lancelot
bollajcb
Lancelot
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,462 Elo+
Party 2
He Bo
He Bo
lovethatnike
He Bo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,458 Elo+
Solo
Team Averages
Level 96
1,513 SR
1,421 Elo+

VS

Team Averages
Level 73
1,412 SR
1,390 Elo+
Medusa
Medusa
Cobly
Medusa
Level 86
God Stats
6W - 3L
1,764 SR
Queue Stats
7W - 9L
1,365 Elo+
Party 3
Arachne
Arachne
KarmenElectron
Arachne
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 55L
1,469 Elo+
Party 1
Shiva
Shiva
NebulaBlazer
Shiva
Level 99
God Stats
2W - 1L
1,217 SR
Queue Stats
43W - 29L
1,370 Elo+
Solo
Ymir
Ymir
TehFoil
Ymir
Level 27
God Stats
6W - 6L
1,494 SR
Queue Stats
7W - 9L
1,365 Elo+
Party 3
Yu Huang
Yu Huang
The0ther6uy
Yu Huang
Level 67
God Stats
2W - 4L
1,085 SR
Queue Stats
13W - 20L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 2 / 0
5,445
545
4,617
5,606
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,841
484
4,164
6,205
2,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
4,607
461
4,833
6,865
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
bollajcb
Lancelot
7
0 / 2 / 0
4,777
478
2,402
7,902
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 2 / 0
5,804
580
6,151
6,790
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cobly
Medusa
9
2 / 0 / 3
4,966
497
5,004
4,459
1,327
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 1 / 3
5,595
560
4,092
9,655
3,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 0
5,208
521
4,630
8,482
3,752
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
TehFoil
Ymir
8
1 / 0 / 5
5,211
521
3,830
9,309
5,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
The0ther6uy
Yu Huang
11
2 / 0 / 0
5,667
567
2,698
3,883
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
10
10
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Medusa
Cobly
Medusa
2
0
3
3.5
L
0
2
0
0
L
0
2
0
0
W
3
1
3
4.5
W
2
1
0
2
W
Ymir
TehFoil
Ymir
1
0
5
3.5
W
Yu Huang
The0ther6uy
Yu Huang
2
0
0
2
L
Lancelot
bollajcb
Lancelot
0
2
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,167
Damage
20,254
33,368
Taken
35,788
10,950
Mitigated
15,675
9,048
Healing
9,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,617
625
0
1,000
5,606
2,048
84
2,824
2,782
40,455
0
W
Medusa
Cobly
Medusa
5,004
1,466
301
1,701
4,459
1,327
0
359
4,100
0
31,018
L
4,164
2,760
0
2,294
6,205
2,063
635
1,063
5,142
0
40,584
L
4,833
1,967
0
1,622
6,865
2,318
316
1,870
4,995
0
25,039
W
4,092
3,233
0
2,816
9,655
3,612
0
2,117
7,538
0
27,978
W
4,630
593
0
2,292
8,482
3,752
92
5,604
2,878
0
25,174
W
Ymir
TehFoil
Ymir
3,830
753
0
2,080
9,309
5,490
0
775
8,534
18,924
0
W
Yu Huang
The0ther6uy
Yu Huang
2,698
337
0
500
3,883
1,494
0
1,913
1,970
40,343
0
L
Lancelot
bollajcb
Lancelot
2,402
615
0
1,560
7,902
2,783
0
771
7,131
0
24,055
L
6,151
482
0
2,572
6,790
1,738
675
0
6,790
30,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,474
Gold Earned
26,647
283
Minions Killed
227
0
Camps Cleared
0
940,144
Distance Traveled
1,037,947
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,445
545
77
8
0
174,384
4
W
Medusa
4,966
497
33
3
0
195,840
1
L
Izanami
4,841
484
72
7
0
187,039
2
L
Skadi
4,607
461
34
3
0
174,683
3
W
Arachne
5,595
560
48
5
0
231,301
2
W
Shiva
5,208
521
38
4
0
232,492
2
W
Ymir
5,211
521
38
4
0
180,424
3
W
Yu Huang
5,667
567
70
7
0
197,890
3
L
Lancelot
4,777
478
54
5
0
223,677
4
L
He Bo
5,804
580
46
5
0
180,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role