Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Master Tubb
Ratatoskr
Level 122
God Stats
20W - 26L
1,473 SR
Queue Stats
67W - 69L
1,544 Elo+
Party 2
Kuzenbo
Kuzenbo
Papa Meekss
Kuzenbo
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 50L
1,523 Elo+
Party 2
Ishtar
Ishtar
The HoIIow Man
Ishtar
Level 89
God Stats
6W - 13L
1,523 SR
Queue Stats
397W - 388L
1,474 Elo+
Party 2
Janus
Janus
xB0N3H34Dx9852
Janus
Level 160
God Stats
37W - 28L
1,611 SR
Queue Stats
289W - 196L
1,759 Elo+
Party 2
Team Averages
Level 111
1,522 SR
1,560 Elo+

VS

Team Averages
Level 87
1,542 SR
1,541 Elo+
Zhong Kui
Zhong Kui
MSGSTONE
Zhong Kui
Level 78
God Stats
6W - 9L
1,363 SR
Queue Stats
381W - 380L
1,544 Elo+
Party 1
Ishtar
Ishtar
MigrExE
Ishtar
Level 105
God Stats
22W - 16L
1,489 SR
Queue Stats
107W - 124L
1,398 Elo+
Solo
Lancelot
Lancelot
Vinnnyyy
Lancelot
Level 119
God Stats
2W - 2L
1,660 SR
Queue Stats
261W - 223L
1,607 Elo+
Party 1
Ra
Ra
Vizzla
Ra
Level 124
God Stats
5W - 3L
1,699 SR
Queue Stats
276W - 229L
1,651 Elo+
Party 1
Cerberus
Cerberus
fwibbo
Cerberus
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 16L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
4 / 1 / 1
9,397
626
8,927
11,683
8,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Master Tubb
Ratatoskr
13
4 / 3 / 3
8,149
543
3,845
11,055
4,171
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Papa Meekss
Kuzenbo
12
1 / 1 / 6
7,858
524
4,244
7,889
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 2 / 4
8,869
591
10,665
8,474
4,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 7
9,648
643
9,998
7,078
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MSGSTONE
Zhong Kui
13
1 / 5 / 0
7,586
506
9,246
14,456
12,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
MigrExE
Ishtar
10
0 / 5 / 1
6,400
427
3,648
9,634
3,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Vinnnyyy
Lancelot
12
3 / 3 / 2
7,635
509
7,666
12,157
4,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ra
10
5 / 2 / 0
7,032
469
4,461
5,262
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
fwibbo
Cerberus
10
0 / 6 / 1
6,010
401
2,254
16,084
10,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
20
Kills
9
9
Deaths
21
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
1
1
4.5
L
Zhong Kui
MSGSTONE
Zhong Kui
1
5
0
0.2
W
Ratatoskr
Master Tubb
Ratatoskr
4
3
3
1.83
L
Ishtar
MigrExE
Ishtar
0
5
1
0.1
W
Kuzenbo
Papa Meekss
Kuzenbo
1
1
6
4
W
5
2
4
3.5
L
Lancelot
Vinnnyyy
Lancelot
3
3
2
1.33
L
Ra
5
2
0
2.5
L
Cerberus
fwibbo
Cerberus
0
6
1
0.08
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,679
Damage
27,275
46,179
Taken
57,593
24,905
Mitigated
34,010
9,581
Healing
9,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,927
3,885
0
2,464
11,683
8,368
63
5,468
5,691
73,922
0
L
Zhong Kui
MSGSTONE
Zhong Kui
9,246
1,094
0
5,169
14,456
12,833
0
8,763
5,635
52,470
0
W
Ratatoskr
Master Tubb
Ratatoskr
3,845
303
0
1,340
11,055
4,171
0
3,288
7,673
0
57,448
L
Ishtar
MigrExE
Ishtar
3,648
2,510
0
909
9,634
3,629
640
2,824
6,672
0
41,355
W
Kuzenbo
Papa Meekss
Kuzenbo
4,244
2,079
0
1,654
7,889
5,321
206
3,829
3,979
20,393
0
W
10,665
5,633
0
1,715
8,474
4,222
1,146
477
7,987
0
64,887
L
Lancelot
Vinnnyyy
Lancelot
7,666
1,418
0
685
12,157
4,967
0
2,927
9,076
0
53,925
L
Ra
4,461
950
324
1,155
5,262
1,943
0
2,376
2,706
35,244
0
L
Cerberus
fwibbo
Cerberus
2,254
135
0
1,478
16,084
10,638
0
6,613
9,311
23,527
0
W
9,998
463
62
2,346
7,078
2,823
0
2,184
4,888
72,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,921
Gold Earned
34,663
500
Minions Killed
359
0
Camps Cleared
0
1,512,007
Distance Traveled
1,254,075
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,397
626
142
9
0
272,669
4
L
Zhong Kui
7,586
506
101
7
0
245,321
0
W
Ratatoskr
8,149
543
91
6
0
348,545
1
L
Ishtar
6,400
427
70
5
0
231,905
9
W
Kuzenbo
7,858
524
23
2
0
287,563
1
W
Ishtar
8,869
591
112
7
0
272,694
2
L
Lancelot
7,635
509
77
5
0
320,974
1
L
Ra
7,032
469
62
4
0
183,274
4
L
Cerberus
6,010
401
49
3
0
272,601
0
W
Janus
9,648
643
132
9
0
330,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role