Player Matchup

Merlin
Merlin
Blitz Pains
Merlin
Level 89
God Stats
3W - 0L
1,487 SR
Queue Stats
58W - 49L
1,508 Elo+
Party 2
Sylvanus
Sylvanus
Jesucito10
Sylvanus
Level 77
God Stats
6W - 2L
1,499 SR
Queue Stats
32W - 19L
1,579 Elo+
Party 2
Ishtar
Ishtar
KingKommie
Ishtar
Level 142
God Stats
1W - 0L
1,325 SR
Queue Stats
68W - 57L
1,531 Elo+
Party 2
Team Averages
Level 103
1,437 SR
1,539 Elo+

VS

Team Averages
Level 88
1,563 SR
1,392 Elo+
King Arthur
King Arthur
DarkArcher20
King Arthur
Level 85
God Stats
1W - 4L
1,638 SR
Queue Stats
43W - 42L
1,404 Elo+
Party 1
Kukulkan
Kukulkan
g8rmater
Kukulkan
Level 67
God Stats
0W - 1L
1,550 SR
Queue Stats
5W - 7L
1,269 Elo+
Party 1
Achilles
Achilles
king papa15
Achilles
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
3 / 2 / 2
12,561
661
21,263
14,744
8,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Jesucito10
Sylvanus
17
0 / 1 / 5
11,182
589
9,931
16,496
21,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
KingKommie
Ishtar
17
2 / 6 / 3
12,324
649
21,577
22,874
12,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkArcher20
King Arthur
16
2 / 1 / 7
11,328
596
10,215
22,978
25,239
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
g8rmater
Kukulkan
17
1 / 3 / 7
11,592
610
16,147
11,931
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
king papa15
Achilles
17
6 / 1 / 3
11,967
630
20,214
26,565
32,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
5
Kills
9
9
Deaths
5
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
2
2
2
L
King Arthur
DarkArcher20
King Arthur
2
1
7
5.5
W
Sylvanus
Jesucito10
Sylvanus
0
1
5
2.5
W
Ishtar
KingKommie
Ishtar
2
6
3
0.58
L
Kukulkan
g8rmater
Kukulkan
1
3
7
1.5
L
Achilles
king papa15
Achilles
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,771
Damage
46,576
54,114
Taken
61,474
43,073
Mitigated
64,188
19,394
Healing
4,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
21,263
2,524
0
1,936
14,744
8,627
642
4,322
10,422
64,606
0
L
King Arthur
DarkArcher20
King Arthur
10,215
602
918
1,070
22,978
25,239
17
13,388
9,590
0
25,798
W
Sylvanus
Jesucito10
Sylvanus
9,931
2,953
5,899
4,975
16,496
21,742
310
7,128
9,368
21,199
2,997
W
Ishtar
KingKommie
Ishtar
21,577
11,481
0
6,584
22,874
12,704
1,962
5,520
17,354
0
69,889
L
Kukulkan
g8rmater
Kukulkan
16,147
379
870
831
11,931
6,100
64
5,353
6,578
62,966
0
L
Achilles
king papa15
Achilles
20,214
4,202
0
1,052
26,565
32,849
0
12,003
14,562
0
48,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,067
Gold Earned
34,887
209
Minions Killed
209
6
Camps Cleared
8
928,472
Distance Traveled
1,055,389
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,561
661
104
5
3
313,343
1
L
King Arthur
11,328
596
33
2
1
361,219
0
W
Sylvanus
11,182
589
29
2
0
316,613
1
W
Ishtar
12,324
649
76
4
3
298,516
6
L
Kukulkan
11,592
610
128
7
0
322,978
6
L
Achilles
11,967
630
48
3
7
371,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role