Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Empereur_H
Geb
Level 138
God Stats
4W - 2L
1,803 SR
Queue Stats
131W - 90L
1,625 Elo+
Party 1
Team Averages
Level 147
1,601 SR
1,542 Elo+

VS

Team Averages
Level 63
1,391 SR
1,343 Elo+
Atlas
Atlas
Hugaso90
Atlas
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,411 Elo+
Party 2
Bacchus
Bacchus
Tejeriano
Bacchus
Level 69
God Stats
4W - 4L
1,418 SR
Queue Stats
31W - 59L
1,311 Elo+
Party 2
Jormungandr
Jormungandr
VITOLO7
Jormungandr
Level 104
God Stats
0W - 1L
1,254 SR
Queue Stats
63W - 124L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
5 / 0 / 7
8,144
814
12,573
7,253
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
 
Achilles
13
7 / 1 / 4
8,060
806
8,671
10,926
9,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 10
7,901
790
7,106
9,638
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Hugaso90
Atlas
9
0 / 6 / 1
5,807
581
7,723
11,042
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
Tejeriano
Bacchus
10
1 / 3 / 0
6,497
650
4,779
10,174
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
VITOLO7
Jormungandr
9
0 / 4 / 1
5,844
584
6,151
11,813
6,909
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
1
1
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
5
0
7
8.5
W
Achilles
 
Achilles
7
1
4
9
W
1
0
10
6
L
Atlas
Hugaso90
Atlas
0
6
1
0.08
L
Bacchus
Tejeriano
Bacchus
1
3
0
0.33
L
Jormungandr
VITOLO7
Jormungandr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,350
Damage
18,653
27,817
Taken
33,029
23,163
Mitigated
20,612
9,834
Healing
2,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
12,573
2,168
0
2,146
7,253
3,515
362
5,554
1,417
36,414
0
W
Achilles
 
Achilles
8,671
2,772
0
3,603
10,926
9,904
378
6,630
3,938
0
19,878
W
7,106
2,200
224
3,861
9,638
9,744
470
5,812
3,394
20,236
0
L
Atlas
Hugaso90
Atlas
7,723
2,117
250
1,074
11,042
4,631
0
6,580
4,170
15,488
0
L
Bacchus
Tejeriano
Bacchus
4,779
721
0
847
10,174
9,072
0
5,662
4,252
10,903
0
L
Jormungandr
VITOLO7
Jormungandr
6,151
1,825
0
0
11,813
6,909
0
7,767
3,787
22,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,105
Gold Earned
18,148
117
Minions Killed
77
6
Camps Cleared
2
565,843
Distance Traveled
495,540
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,144
814
65
7
3
188,413
2
W
Achilles
8,060
806
32
3
1
198,555
1
W
Geb
7,901
790
20
2
2
178,875
1
L
Atlas
5,807
581
21
2
0
161,508
2
L
Bacchus
6,497
650
19
2
0
175,002
2
L
Jormungandr
5,844
584
37
4
2
159,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role