Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
HARDcarryX
Cthulhu
Level 33
God Stats
3W - 4L
1,388 SR
Queue Stats
26W - 21L
1,554 Elo+
Solo
Cernunnos
Cernunnos
HaZarD Genesis
Cernunnos
Level 158
God Stats
1W - 3L
1,432 SR
Queue Stats
211W - 169L
1,646 Elo+
Party 1
Team Averages
Level 117
1,440 SR
1,567 Elo+

VS

Team Averages
Level 143
1,655 SR
1,668 Elo+
Chiron
Chiron
BLACKHAWK9338
Chiron
Level 156
God Stats
6W - 1L
1,756 SR
Queue Stats
298W - 282L
1,625 Elo+
Solo
Janus
Janus
Kingtaco29
Janus
Level 118
God Stats
16W - 15L
1,516 SR
Queue Stats
100W - 70L
1,619 Elo+
Solo
Hercules
Hercules
jccswag29
Hercules
Level 156
God Stats
11W - 14L
1,693 SR
Queue Stats
289W - 185L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 2 / 2
6,398
640
4,655
5,604
3,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
HARDcarryX
Cthulhu
11
2 / 0 / 1
6,762
676
6,993
8,330
5,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
HaZarD Genesis
Cernunnos
10
0 / 1 / 2
6,092
609
6,406
8,927
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,853
685
7,958
7,397
3,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
12
0 / 0 / 3
6,549
655
6,307
4,931
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
jccswag29
Hercules
11
2 / 2 / 1
6,502
650
6,218
9,388
8,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
3
Kills
3
3
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
2
1
W
1
1
2
2
L
Cthulhu
HARDcarryX
Cthulhu
2
0
1
2.5
L
Cernunnos
HaZarD Genesis
Cernunnos
0
1
2
1
W
Janus
0
0
3
1.5
W
Hercules
jccswag29
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,054
Damage
20,483
22,861
Taken
21,716
11,909
Mitigated
13,719
3,630
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,655
272
0
932
5,604
3,013
0
1,605
3,644
14,889
0
W
7,958
3,152
629
2,001
7,397
3,130
192
3,345
3,726
0
34,356
L
Cthulhu
HARDcarryX
Cthulhu
6,993
496
0
155
8,330
5,225
0
1,493
6,385
20,833
0
L
Cernunnos
HaZarD Genesis
Cernunnos
6,406
2,869
0
2,543
8,927
3,671
132
2,668
5,805
0
19,070
W
Janus
6,307
403
0
909
4,931
1,994
75
2,630
2,027
25,410
0
W
Hercules
jccswag29
Hercules
6,218
1,821
0
3,154
9,388
8,595
0
4,941
4,063
0
9,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,252
Gold Earned
19,904
106
Minions Killed
130
2
Camps Cleared
7
546,143
Distance Traveled
553,091
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,398
640
36
4
2
181,815
2
W
Chiron
6,853
685
65
7
2
171,153
0
L
Cthulhu
6,762
676
32
3
0
193,557
2
L
Cernunnos
6,092
609
38
4
0
170,771
4
W
Janus
6,549
655
52
5
3
202,386
4
W
Hercules
6,502
650
13
1
2
179,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role