Player Matchup

Bakasura
Bakasura
CheemMoney
Bakasura
Level 26
God Stats
19W - 8L
1,650 SR
Queue Stats
114W - 94L
1,564 Elo+
Party 2
Guan Yu
Guan Yu
GoMifune6
Guan Yu
Level 126
God Stats
20W - 14L
1,590 SR
Queue Stats
233W - 198L
1,572 Elo+
Party 2
Ares
Ares
ItsTrig
Ares
Level 68
God Stats
6W - 4L
1,587 SR
Queue Stats
70W - 83L
1,415 Elo+
Party 1
Ishtar
Ishtar
SucMeShaft
Ishtar
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,393 Elo+
Party 1
Vulcan
Vulcan
V1VO
Vulcan
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 87L
1,515 Elo+
Party 2
Team Averages
Level 71
1,566 SR
1,492 Elo+

VS

Team Averages
Level 55
1,561 SR
1,523 Elo+
Ymir
Ymir
LuxoMC95
Ymir
Level 29
God Stats
4W - 5L
1,482 SR
Queue Stats
150W - 100L
1,524 Elo+
Party 3
Bellona
Bellona
MoonlightRose
Bellona
Level 104
God Stats
24W - 28L
1,642 SR
Queue Stats
141W - 143L
1,540 Elo+
Solo
Poseidon
Poseidon
amasters77
Poseidon
Level 40
God Stats
1W - 2L
1,540 SR
Queue Stats
21W - 31L
1,446 Elo+
Solo
Ullr
Ullr
josehpa
Ullr
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 113L
1,565 Elo+
Party 3
Mercury
Mercury
sebackzo
Mercury
Level 61
God Stats
34W - 22L
1,642 SR
Queue Stats
248W - 184L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CheemMoney
Bakasura
18
4 / 6 / 5
11,352
541
11,769
22,315
12,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
GoMifune6
Guan Yu
20
6 / 0 / 5
12,747
607
16,226
18,395
22,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ares
ItsTrig
Ares
17
3 / 0 / 6
11,565
551
9,793
18,937
21,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
SucMeShaft
Ishtar
16
0 / 6 / 2
9,824
468
5,724
15,131
6,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
V1VO
Vulcan
18
6 / 3 / 6
11,653
555
17,729
12,573
7,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 4 / 4
9,150
436
7,936
18,531
18,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
14
0 / 3 / 2
9,313
443
12,502
20,644
17,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
amasters77
Poseidon
16
2 / 6 / 3
9,973
475
8,943
12,752
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
josehpa
Ullr
17
5 / 4 / 2
10,736
511
13,260
15,404
7,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
sebackzo
Mercury
18
6 / 2 / 2
10,829
516
12,869
16,400
6,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
19
Kills
15
15
Deaths
19
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CheemMoney
Bakasura
4
6
5
1.08
W
Guan Yu
GoMifune6
Guan Yu
6
0
5
8.5
W
Ares
ItsTrig
Ares
3
0
6
6
L
Ymir
2
4
4
1
L
Bellona
0
3
2
0.33
W
Ishtar
SucMeShaft
Ishtar
0
6
2
0.17
W
Vulcan
V1VO
Vulcan
6
3
6
3
L
Poseidon
amasters77
Poseidon
2
6
3
0.58
L
Ullr
josehpa
Ullr
5
4
2
1.5
L
Mercury
sebackzo
Mercury
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,241
Damage
55,510
87,351
Taken
83,731
70,501
Mitigated
54,239
27,691
Healing
12,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CheemMoney
Bakasura
11,769
7,609
0
5,025
22,315
12,099
24
2,629
19,538
0
95,229
W
Guan Yu
GoMifune6
Guan Yu
16,226
2,437
1,804
9,254
18,395
22,869
945
2,696
14,383
0
91,187
W
Ares
ItsTrig
Ares
9,793
554
4,345
4,240
18,937
21,803
255
6,073
12,815
48,432
4,016
L
Ymir
7,936
1,374
0
2,930
18,531
18,274
0
10,259
7,821
28,518
5,353
L
Bellona
12,502
5,303
0
6,645
20,644
17,566
72
3,378
15,570
163
73,456
W
Ishtar
SucMeShaft
Ishtar
5,724
3,457
0
2,439
15,131
6,063
564
908
14,223
0
78,268
W
Vulcan
V1VO
Vulcan
17,729
4,267
0
584
12,573
7,667
1,549
3,739
8,735
113,314
0
L
Poseidon
amasters77
Poseidon
8,943
902
0
960
12,752
4,566
0
4,948
6,834
88,056
0
L
Ullr
josehpa
Ullr
13,260
5,814
0
1,354
15,404
7,288
504
2,045
12,460
0
98,047
L
Mercury
sebackzo
Mercury
12,869
6,161
0
610
16,400
6,545
0
6,476
9,565
0
103,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,141
Gold Earned
50,001
679
Minions Killed
665
0
Camps Cleared
0
2,090,768
Distance Traveled
2,011,972
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,352
541
160
8
0
470,242
3
W
Guan Yu
12,747
607
172
8
0
411,146
2
W
Ares
11,565
551
43
2
0
403,340
0
L
Ymir
9,150
436
43
2
0
369,759
5
L
Bellona
9,313
443
142
7
0
386,632
4
W
Ishtar
9,824
468
130
6
0
373,763
4
W
Vulcan
11,653
555
174
8
0
432,277
3
L
Poseidon
9,973
475
179
9
0
405,885
6
L
Ullr
10,736
511
140
7
0
362,390
7
L
Mercury
10,829
516
161
8
0
487,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role