Player Matchup

Tsukuyomi
Tsukuyomi
AE100 Goblin
Tsukuyomi
Level 84
God Stats
2W - 6L
1,294 SR
Queue Stats
16W - 49L
1,177 Elo+
Party 1
Nu Wa
Nu Wa
Envoic
Nu Wa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,516 Elo+
Party 1
King Arthur
King Arthur
iHaveNoMeaning
King Arthur
Level 67
God Stats
0W - 2L
1,254 SR
Queue Stats
24W - 53L
1,173 Elo+
Party 1
Team Averages
Level 85
1,349 SR
1,288 Elo+

VS

Team Averages
Level 82
1,563 SR
1,462 Elo+
Atlas
Atlas
Popolopagus
Atlas
Level 48
God Stats
3W - 4L
1,388 SR
Queue Stats
51W - 29L
1,626 Elo+
Solo
Persephone
Persephone
jeanette812
Persephone
Level 81
God Stats
6W - 7L
1,673 SR
Queue Stats
24W - 35L
1,293 Elo+
Solo
Cernunnos
Cernunnos
zeuzifer
Cernunnos
Level 118
God Stats
19W - 13L
1,629 SR
Queue Stats
606W - 773L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AE100 Goblin
Tsukuyomi
12
1 / 10 / 1
9,003
600
10,519
21,034
13,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Envoic
Nu Wa
16
3 / 5 / 1
10,492
699
14,925
13,655
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
iHaveNoMeaning
King Arthur
14
0 / 6 / 4
9,208
614
9,367
23,031
17,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 10
11,383
759
12,294
18,654
25,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
jeanette812
Persephone
16
1 / 0 / 11
11,035
736
12,835
13,117
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
zeuzifer
Cernunnos
16
12 / 3 / 7
12,569
838
25,649
15,988
8,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
21
21
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AE100 Goblin
Tsukuyomi
1
10
1
0.15
L
Nu Wa
Envoic
Nu Wa
3
5
1
0.7
W
8
1
10
13
L
King Arthur
iHaveNoMeaning
King Arthur
0
6
4
0.33
W
Persephone
jeanette812
Persephone
1
0
11
6.5
W
Cernunnos
zeuzifer
Cernunnos
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,811
Damage
50,778
57,720
Taken
47,759
36,913
Mitigated
39,289
4,222
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AE100 Goblin
Tsukuyomi
10,519
1,878
0
2,222
21,034
13,975
0
7,543
13,039
0
26,352
L
Nu Wa
Envoic
Nu Wa
14,925
3,991
0
0
13,655
5,564
55
5,760
7,694
49,283
0
W
12,294
4,004
0
4,670
18,654
25,530
727
4,271
14,383
31,309
0
L
King Arthur
iHaveNoMeaning
King Arthur
9,367
1,227
0
2,000
23,031
17,374
0
11,276
11,168
0
25,046
W
Persephone
jeanette812
Persephone
12,835
1,125
0
6,279
13,117
5,710
420
3,917
9,200
51,100
0
W
Cernunnos
zeuzifer
Cernunnos
25,649
15,177
750
3,889
15,988
8,049
1,155
6,891
9,097
0
75,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,703
Gold Earned
34,987
130
Minions Killed
193
4
Camps Cleared
7
734,182
Distance Traveled
767,621
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,003
600
30
2
2
244,785
0
L
Nu Wa
10,492
699
69
5
2
245,037
1
W
Atlas
11,383
759
27
2
1
251,975
2
L
King Arthur
9,208
614
31
2
0
244,360
0
W
Persephone
11,035
736
84
6
0
264,469
0
W
Cernunnos
12,569
838
82
5
6
251,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role